Making sure you end a fight with no mana is hard? Damn, I must have been so pro with my mage. I managed to do that all the time.
Arcane is and has always been super easy to play.
A good player will of course be able to do just a little more than the average player but still, if you want to come close to the numbers of the best players then arcane mage is one of the best classes to do that in.
Um sorry to tell you Shamans STILL Had the Hybrid tax in WOD....hence the shocking numbers and lack of true utility.
Thanks was about to say that.........obviously he doesnt understand what Hybrid Tax actually did. (Or he might and not know how it STILL affects hybrid Classes)
Classic - Elemental was a non entity....spec just didnt work
Burning Crusade - Lightning build Buff Machine with totem twisting. (Totem twisting caused our damage numbers to drop as we where designated as a support class)
Wrath of the Litch King - Everything was aoe spam to get anything done and we where given our totem bars to manage our buffs/totems. Granted a QoL change but eventually axed. Elemental Had no AOE and was finally gifted with a CC which we could have used in BC when CC was king of heroics.
Cataclysm - The is when the Hybrid Tax was introduced, Damage numbers where dropped for Druids, Shaman, Paladin and Priests. But utility was added to compensate. All of these classes although unable to sustain the healing numbers could fill that role for a short period of time and be quite effective.
MOP - Paladins and Druids got a major rework to there specs not making there healing viable other than Boomkin that had an impressive AG equavlent. Priests damage was untouched. Shamans gained some of there damage back when the 'buff' totems where replaced with the current ones we have now. Our healing through AG was formidable and eventually involved a nerf to the talent. Our AOE was buffed to standards that tbh where a Overbuff in my eyes.(That was our Niche)
WOD - This expansion made the 'Hybrid tax' so visable for Priests and Ele Shamans that they where the bottom of most DPS lists for the entire expansion. Our Healing while granted wasnt amazing or good for that matter was handy and counts as our 'utility.' My shaman that i spent the entire expansion gearing up just could not keep up with less geared players, my own alts could burst and deal more damage that my 700+item lvl shaman. (This is when you say i dont know how to play i guess -.- ) The damage became a joke near the end of the expansion, the talents where a contested point from the 2nd month of the expansion with blizzard even saying that they know our totem tier isnt working. (Nothing was fixed)
In Conclusion: If our Hybrid Tax was removed please explain to me how/why we where the bottom of the rung? How/why our damage numbers are pathetic during WOD? Our Utility was horrible so our damage should be good right? Nope that never happened.
(One thing i have noticed throughout the years of playing a Ele Shaman....we are consistantly 1 expansion behind mechanically and as soon as we have something unique and shiny thats new it gets nerfed/removed from us and given to another class and improved. Sad but i have seen it for years)
We were bad because our niche was extremely specialized (sustained AoE that increased single target damage), and because (as you said), we were behind most other specs mechanically. That is NOT because we were hybrids (see specs like boomkin), but because of design problems. We were even pretty good in BRF, where EQ usage was prevalent and the legendary ring hadn't completely come and ruined balance yet.
The hybrid tax has been gone a long time, and statements by Blizzard that say as much were made years ago. The only downside to being a hybrid is that you don't have the flexibility that pures have of changing specs.
I am not happy at all with the current state of Ele on Legion, however our problems are more due to horrible design decisions (particularly concerning our AoE), rather than Blizzard specifically targeting us because we have healing surge on our bar.
Last edited by freddy090909; 2016-08-23 at 01:21 PM.
He means "hybrid tax" not as in all hybrids doing passivily 5-1000% less damage than a pure DPS spec by design. But rather a new "hybrid tax", after they *removed* the original one.. one which still gimps hybrid DPS and especially Shaman. We still have, by design, less movement abilities, less defensive abilities and generelly a worse toolkit than pure DPS classes. On top of them having 3 DPS specs to chose from. And now after GamesCom they got certainty that they wont be nerfed.
elemental and tank shamans are dead horses. Enhancement has it days and can be competitive at least 1 out of 3 tiers but Elemental is never going to happen. It's sole function is to be a questing spec/swing spec for Resto shamans. I've played them since wrath and nothing ever changes. Well I will say 1 thing has changed. For once they didn't blanket band-aid fixes for the final tier, Blizzard just gave up completely.
You couldn't be more wrong about this, have you looked at any sims in the past 4 years? pure dps classes are always head and shoulder above hybrids in every one of them, feral druids might be the only exception, blizzard probably thought they should be compensated for how complex their rotation is.
4 talents working with LVB, 1 talent working with LB/CL, artifact ability working with LB/CL. Such good design, wow, great talents. This is first ele problem now.
The elemental artifact is pretty good if you actually stop whining like kids and see what the perks are.
But hey feel free to join the masses of paladins,warlocks,mages,dks,warriors,priests,rogues,hunters saying the same things about their "terrible spec,artifact"
In two months from now, it will be so fun to see what these crybabies will actually do.