I definitely feel like there's exaggeration on both sides of this RtB argument. It's mostly feast or famine on dungeon bosses. You rather get the good rolls or you don't and you find the better of the 1 buffs you can deal with. Generally if I get crap rolls and I land on True Bearing I roll with it, because I can generally squeeze out two ARs in a single boss fight with moderately geared players. Or if we're in a crazy DPS group, get Shark Infested Waters and roll hard with CotD and pray for 2+ after burst.
I've not been too upset with my numbers overall. RNGesus is generally kind over a large sample rate.
Can't really argue with that 35% at all.
I think a lot of the complaints I've seen are on the RNG of dungeon boss fights which generally last a minute or so. Parses we've seen on simcraft and other sim sources are sampled over several minutes. Median DPS in most of these fights in near perfectly optimized gear with flasks, food, and lust stands around 316k and a minimum of 256k. Even at minimum and if RNG hated us Outlaw would still be middle of the pack in terms of the other DPS.
I will reserve my full and final judgment until I can actually start parsing myself on bosses and see how my own luck and ability measure up to how my gear should sim.
Agreed. On longer fights I really think we will perform better. With the RNG i'm just praying they don't nerf us a bunch before the raids start. In that interview they said they wanted to bring up some underperforming specs before raids. My hope is its that and not nerfing others.
I don't mind the RNG if I can still get decent numbers most of the time and then poop numbers occasionally and god numbers occasionally.
To this you said that he remembers wrong.In my experience you roll 1 buff multiple times in a row way more than starting with 2 good buffs or the rare 3.
To this i say, no he doesnt. Rolling 1 buff 2 times in a row happens statistically more then rolling 2 good buffs.
I'm not putting words im your mouth, just correcting you.
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There is no doubt RNG highly alters our DPS. But here are a few of my rules in no particular order to how I consistantly do 270k-330k on most bosses depending on rolls.
#1 Do not reroll on ST fights that are shorter than 1-2 minutes [im looking at you heroic/mythic dungeon bosses]
#2 SiW/True Bearing are what you are trying to fish for pre boss pull. SiW obviously beats TB, but you can easily get at LEAST 2 Adren. Rushes on a 1 minute fight.
#3 Try to have tanks pull before Alacrity falls.
#4 MfD mobs with low HP, spam RT. NEVER reroll on AoE packs.
#5 Do not Do not DO NOT SS on 5 CPs to get to 6. Infact im not even sure if Pistol shot proc while using the talent is correct to get from 5 to 6. Probably not. Not sure. Also not sure if GS is really better than PS proc talent. Whatever.
#6 You should Never be using pistol shot during AR CotD spam unless its a free proc and you are starting to be energy starved.
If I can think of anything else really tech I will post. But I am at work so when I play tonight Im sure I will remember ^^
Edit - ilvl 847 with No RT Relics *Sad Face*
Edit 2 - 35% Crit, 15% Vers. Trying to convert all mastery and haste to vers and crit via crafted gear this week.
Edit 3- - These numbers are not 6 buff Bloodlust 3 buff random heroic patchwerk numbers. This is just what I see spamming heroics or mythics with 1-2 friends. Even on the worst uptime no AoE fights im pulling 200k-220k. Maw of souls last boss or whatever. I have peaked somewhere at mid 400ks on some ST with 6 buffs and BL and sub 1 minute.
Last edited by Ryker25; 2016-09-13 at 09:11 PM.
You and others crying about rolls aren't talking about just rolling 1 buff two times in a row. Don't try to change your qq tune now.
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All good tips, but there's a few qq'ers in here that will continue to QQ and wont listen. They just blame rng and leave it at that, instead of playing smarter.
This is meant for extended (5+ minute) raid bosses, and even then will be incorrect in some situations depending on what time on target you will have left on your buffs. It's a general rule to make things easier for players who are incapable of analyzing on the fly and reacting, as it will generally help them in raids. If you follow this blindly and reroll 6 times in a row on a 60-90 second fight, you don't have RNG to blame for your low DPS, but only yourself.
Sure, you'll get bad RNG once in a while, but it isn't the spec crippling event you seem to make it out to be. Or is your real complaint that the guides out there aren't nuanced and complicated enough to provide correct instruction for every fight and situation?
Edit: The 2+ rule will be more statistically true the longer the fight, and the greater your time on target during full 2+ buff duration. Lower those two things, and it is less accurate. Sims and guides like that are for providing general rules to follow as a statistical norm, right? You have to be able to recognize when they don't apply.
Last edited by SSJones; 2016-09-13 at 09:09 PM.
You guys don't need simulations to know probabilities. Math behind rolls