Oh no, I rolled FOTM because it was topping the meters and now I'm just an average class.
INFRACTION
Last edited by Stacie; 2016-09-24 at 06:40 PM. Reason: INFRACTION
could someone, for the sake of a fair discussion, post a SINGLE TARGET (meaning any number of players agains ONE BOSS and NO ADDS) log from before the nerf?
Noone who has a working braincell left denies that havoc had a huge advantage on burst AoE.
What we complain about is that a considerable amount of SINGLE TARGET DAMAGE (again, against ONE boss WITHOUT ADDS) is now nerfed with no real reason.
And to those crying about mobility demanding lower dps: lol? rogues were more often than not among the strongest dps in any given tier,
and their mobility and ability to cheese stuff, was far better than others at the same time.
Lets look at an example: Iron juggernault, SoO. Rogue could jump on mines 2 of 3 times, and could shadowstep back instandly after the knockback that send everyone else across the room. Did they do trash dps because of that? no, and it was fine. Aoe Whirl on Garrosh, rogue can cloak it just fine and tunnel the boss.
My guess is that they did not think far enough with the bloodlet and TG thing affecting ST.
So either they only nerf those on secondary targets and reverse the maintarget-nerf, or they bring things like first blood up to a point where it could be considered an alternative.
Not being able to choose between talents because 2 of 3 are garbage is bad design, being forced to choose between 3 bad ones is ridiculous.
EN hasnt been out a week. Theres no way they based those nerfs on 5 days of data. Doing so would be fucking retarded. No those nerfs are based from myth+ dungeons. That is the only reliable metric they have. But in nerfing our aoe they also deliberately nerfed our single target and changed our rotation. Just in time for myth raids too. Well done devs. /rolls eyes
Wotlk with 12 million subs says hi, Legion will be lucky if it can even reach WoD numbers..
Anyways on topic, Blizzard seriously fubard hard with the DH nerf. Our class design has most of our abilities not only be in our aoe rotation but in our st rotation as well. Three of our abilities are in our st/aoe rotation while the other two abilities that we have are st only (unless you have the aoe talent), this is not inc the af traits/abilities like FotI.
After this nerf not only is our aoe gonna go down but so is our st which is gonna put us on the bottom 10 specs out of the 35 ish dps specs.
Yes. I did a quick run through on what the #1 Havoc DPS parse for Ursoc would look like with the nerfs. He had 324k DPS, and with the nerfs to his rotation and his potion, he drops to 289k DPS.
The OP states "Looking at statistics, we will - after changes, be the lowest single target dps by far, no doubt" even though havoc is still ahead of many other specs in single target dps while also being miles ahead of them in aoe damage.
Don't you see the problem here? Havoc's single target dps needs to be nerfed further (or the other classes that are behind havoc need some major buffs) yet you're complaining here about the initial nerf. This thread is a total joke.
Last edited by Krille; 2016-09-24 at 08:01 PM.
I've posted in two DH threads to clear off some confusion about the nerf and why it was needed. Don't be pissed because your class was nerfed from being ridiculously overpowered to just being overpowered.
L2p issue. A decent havoc will never lose to DKs and hunters in pure single target fights. Add in some mechanics that require you to move away from the raid and the gap between DH and DK becomes even larger.
Also I've probably spent more time playing DH than you have so don't act like you know better than me how the class plays.
Last edited by goriander; 2016-09-24 at 08:06 PM.