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  1. #61
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    There is, in fact, a non-intellect potion in legion which consists of approximately 5-10% of total damage done. There are also trinkets with procs which, depending on the trinket, can consist of 4-10% damage done. There is also a neck enchant ( http://www.wowhead.com/spell=190894/...e-hidden-satyr ) which does actual damage, not haste and crit buff.

    I wish people like you got their facts straight before spewing bullshit and also learnt to play their class. How are u still saying 74% is correct?


    Like the poster above said, using the best talent build, lightning bolt (and mastery procs) + lightning rod are approximately 30% of total damage done. Lava burst is approximately 15%. Not to mention the buffs still do not adress the biggest issue elemental has got - dps during movement.

  2. #62
    Fluffy Kitten Aurora's Avatar
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    Definitely feeling a lot worse about our state this morning now that Demon Hunters had much of their nerf reversed and Spriests somehow had nerfs turned into buffs. According to simcraft MM Hunter will be the only spec which sees play that we'll actually be above.

  3. #63
    Quote Originally Posted by Sarevokcz View Post
    meh, in mythic+, boss damage is largely irrelevant, the overall damamge is far more important as it doesnt really matter if you can kill boss 10s more quickly, if every trashpack takes extra 15s, was painfully obvious, when we tried blackrook 5 with two retris, they just didnt have the aoe, even if they were doing decent on bosses
    Yeah I know, just correcting the dude that is saying we are awful on boss fight haha.

  4. #64
    Quote Originally Posted by Sylfaine View Post
    Yeah I know, just correcting the dude that is saying we are awful on boss fight haha.
    We are awful (lets say "rather bad" or "rather underwhelming" instead of awful) on boss fights when they take longer than ~ 1.5-2 minutes.

  5. #65
    Quote Originally Posted by Aurora View Post
    Definitely feeling a lot worse about our state this morning now that Demon Hunters had much of their nerf reversed and Spriests somehow had nerfs turned into buffs. According to simcraft MM Hunter will be the only spec which sees play that we'll actually be above.
    Link for the sim?

  6. #66
    Quote Originally Posted by Nyel View Post
    We are awful (lets say "rather bad" or "rather underwhelming" instead of awful) on boss fights when they take longer than ~ 1.5-2 minutes.
    I was speaking on a dungeon environnement. Its the only place where we "shine"

  7. #67
    Fluffy Kitten Aurora's Avatar
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    Quote Originally Posted by JonBeMerkin View Post
    Link for the sim?
    http://www.simulationcraft.org/reports/Raid_T19P.html

    This is prior to the changes for Havoc and Shadow

  8. #68
    Quote Originally Posted by Aurora View Post
    http://www.simulationcraft.org/reports/Raid_T19P.html

    This is prior to the changes for Havoc and Shadow
    And thats current raid environment performance (pre changes).
    http://www.warcraftlogs.com/statistics/10

  9. #69
    Quote Originally Posted by Aurora View Post
    Definitely feeling a lot worse about our state this morning now that Demon Hunters had much of their nerf reversed and Spriests somehow had nerfs turned into buffs. According to simcraft MM Hunter will be the only spec which sees play that we'll actually be above.
    The performance of MM in that sim is likely a bug. Wasn't the only thing changed for them a decrease in Barrage damage. While I think it's part of their single target rotation, the nerf wouldn't be enough to put them below us.

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