Originally Posted by
Etrock08
Optional Bosses in many many many rpgs are extremley tough, take time, skill, or outgearing/leveling in order to beat give very good bonus loot, achievments, or bonuses.
By the end of the expansion if you are not geared enough to go back through normal EN to complete the quests by rolling your face, there is something wrong with you.
Cars in racing games are often locked behind the highest level of racing against either players or bots.
Fighting games unlock skins and recolors and titles by completing insane challenges.
This argument is stupid, blizzard can offer whatever reward system they want, it is their game, and they believe that there should be some rewards based on completing a higher level of play, be that pvp or pve.
Does your job reward you with employee of the month for doing the minimum amount of work that you need to do?