Good question.
Because limited time has nothing to do with not wanting high dps? or limited time does not mean people want to be inefficient with the tasks that they do, or when soloing stuff like old raids? Don't have to be a hardcore raider to want to solo mop or later raids.
This is the same line of logic that people like OP used when PVE gear was BiS in PVP. "Get good" How about this, you're not as good as you think you are.
Yeah, I kek'd at running old stuff. I run old stuff for gold sometimes but if we go back to my original post- I'm talking about people that don't want to do instanced content in groups. kinda funny that theyll do it once it has 0 chance of them dying. The sort of casuals im referring in the title are those afraid of any and all challenge. Im sorry my title wasnt more indepth. I myself identify as casual. but I am not entitled.
Yeah idgi
This expansion has given casuals access to the highest ilvl available through random upgrades and legendaries. Raid finder gives access to 99% of raid content sans when they do mythic only surprises.
Normal tier difficulty is also easier than ever - it's a small step up from raid finder, which at times can be even easier because you cleanse a lot of trolls and afk players who queue for raid finder.
Even mythic+ provides an easy way to get gear through the weekly cache. Doing a difficulty you can't complete in time - you still get 2 pieces from it, and your cache will be based off that completion.
Asking for anything more is excessive. You can only cater so much to a subset of your audience before you destroy your game for the majority - which some people claim has already happened. Blizz has done a fine job at making their content accessible to a broad variety of players.
There's different levels of play in what you can consider casual as well. I only raid 2 nights a week 3 hours a day and I put in 1-2 hours a few days outside. My guild has cleared heroic EN and we are moving into mythic now. Our schedule is pretty casual but the effort we put in is a step above that.
On the other hand you may have players who come to this game for a stress free 0 effort play session. Their life could be stressful as hell outside of WoW and all they are looking for is a good time.
"Casuals" - lets define that as people who don't do instanced content that requires certain item levels - don't need higher item level gear. But guess what, neither do the people that do that instanced content when outside that content. You want to claim "casuals" don't need gear? Fine, set a maximum ilvl outside current instanced content and scale everyone to that item level - "problem" solved, no?
Well said. That was my original point in when I made the thread. What I should've titled was why do Non-raiders want more than what they are already given in this expansion even though its more than any other expansion ever??
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Nah, people with high raid/PvP gear should always light up squirrel farmers like a fire cracker.
People bashing OP and citing “life outside the game” or “some don’t share your view” are missing the point. I suppose using the term “casual” triggered some people too.
Refusal to do the content that is readily available to you to attain that higher ilvl gear is not a valid reason to complain. The content in question does not have any significant obstacles put in place by Blizzard (gating, attunement, item level requirements) that would prevent the “casual” from doing it.
If one was to postulate that the “casual” logs into the game and steers clear of Mythic/Mythic Keystone dungeons, any difficulty for raids, random battlegrounds or arena queues, to instead do world quests or old content then that is his choice. Because the gear he wants to receive just so happens to be in the aforementioned content, he has no valid claim to it.
For reasons of not having enough time, content is too hard, or they do not like to deal with other players is their reasons and nobody is faulting them for it. However, there are no significant obstacles preventing them for attaining that level of gear.
It boils down to people wanting to get things the easy way. It’s a bad mentality and some people who see that are quick to anger like what we’ve seen in this thread.
EDIT: I understand the notion that is may be hard for "casuals" who have limited time to get into groups (Mythic dungeons, non-LFR raids) and actually complete content and win items. However the nature of a MMORPG requires that group effort and Blizzard has already implemented (to much of the player base's disdain) ways to fix through LFR.
Getting into mythic dungeon + raid groups may be frustrating but it's no where near as bad as some people make it out to be. If your limited time is an issue, perhaps you should rethink what game you should play with that time.
Last edited by MechaCThun; 2016-10-24 at 05:51 PM.
I think the point of all this is not casuals vs not casuals. Or what type of player deserves loot. There always needs to be player progression....but do people think player progression should exist while avoiding group content.I got triggered when I read the latest Q&A and this guy is asking blizz why he can't get higher than 850 without going into dungeons
How far should Mr. Solo be able to progress his character? Current WQ loot can proc up to 865...which is = to heroic raid gear. We also have artifact power which grows over time, making players more powerful as time goes on. There is more gearing outside of group content then ever before.
Should Blizzard ignore the solo heroes and focus on group content?
I know i have done a lot of things in wow over the past 10+ years...but my fondness memories are doing things WITH people.
I love everything this person has to say. I'm happy with my 855 ilvl I don't mind that people have 870+ for doing raid content that I don't have time for. I'm not asking blizz to let me farm squirrels so that i can get 870+ every day. I think it's okay that they buffed WQ chests so that questers can progress (slowly). But going back to my OP the guy I was refering to was asking blizz for moooore. and many of you say that gear should be equal. Sorry RPGs arnt for you. You want equal? play OW or something.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
Well for one as you add more tiers the gap between players increases. This makes it harder for new players as well as casuals who want to switch to raiding to get into the current content because they are so far behind.
Also casuals are what keep the lights on and the game running, if all the casuals quit they would need to cut down on devs and support and expansions would take longer and have less content causing several raiders to quit and eventually getting so low that they would have to shut the game down entirely. And the easiest way for them to add new content for players without taking tons of time is gear.