First of all allow me to say that I am a casual player that enjoyes the AH game and earning gold etc.
Now... those who say that casual players should NOT have access to everything...
in some manner you are right, those who are interested in raids and to excell should be rewarded
BUT.... the mistake Blizzard does is to have lore endings, ending of lore storytelling within the raids
it is a great mistake because those who raids are not often interested in the lore ending or the movies
they just want to get the loot and to excell at doing hard modes and harder content.
solution is simple, change the game so that lore ending etc will be made solo content, for example
SWTOR has started with solo flashpoints, means that you can do solo things thats normally 5 man
and that is for pushing storyline onwards and does not have to be raiding
That accomplishes the difference that the raider people wants, they get their super raids with bosses
that does not necessarily have to do with the end of the storline. There can be made other bosses
and there are, but they also combine with such events that the casual player wants to see.
So, separate the casual content, storylinbe content from the raid content and everyone will be happy.
The raider can do storyline and solo mode if he/she wants and still be able to raid and do hard modes etc
while the casual player can plodd around doing his/her stuff and continue with the storyline
and everyone is happy. no?
anyone find anything bad with my reasoning?