Check out the Warlock forums, half of them are talking about quitting the game and complaing about Mages being way too strong. I personally think Fire's crit% is way too high, and tuning it down is a good idea. You shouldn't be doing more crits than normal hits. But I enjoy playing my Fire mage alt, and ofcourse I too hope they don't 'wreck' the spec. Which they wont.
why are mages even crying?. dont worry u will be the top 3 spec at the end of the expansion like always ^^
For me its is sample choince if fire gets nerfed in single target dmg as bottom spec in sims i m just ending and not subscriber any more. I have 37 traits in fire and 3 legendaries for that spec and they want me to easy change spec that is not preferoming (look tov) single target already.
Last edited by mmocb16d6382de; 2016-11-30 at 03:43 PM.
I am fine with the devs reducing the burst so fire is not a slave of CD stacking IF they raise the sustained damage accordingly. Or give people the choice what they want to focus on with talent (for ex.: burst CD vs maintenance debuff) and gear choices.
I thought the DK forums were full of sky-is-falling stuff.
I don't want your spec to be gutted, nor do I think it's fair for someone to commit an extended period of time to AP farming Fire only to render it worthless and be forced to switch. That's exactly what Blizz said they wouldn't do, and they have.
That said, there are worse specs out there that are given far less attention every single build compared to Mage. Just being realistic here. They basically did an end-of-expansion redesign smack in the beginning.
But we dont want to be super top-omgwtfop by the end of expansion, we just want to be competitive
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Yeah, same for me. This is not a complain, not a threat, I simply have neither time nor desire to farm those AP, and especially legs for a new spec. Blizzard obviuosly failed with offspec system.
You can have your personal opinion about fires crit being to high, that is fine. The problem is none of these changes are changing our reliance on crit. We still need to stack as much crit as possible to have smooth gameplay. All that is changing is how effective that crit is at boosting our damage.
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What Blizzard says and does are two entirely different things. They say they want to keep fire where it is now on live but their actions are painting a different story.
Pre ptr we were told by Blizzard that no major changes to classes were going to be made due to AP investment and legendaries making it feel like a punishment to be forced into switching specs.
PTR build one came out with massive nerds to fire and after a huge up roar Blizzard said not to worry this was just mechanic changes and numbers fine tuning would be happening in the next build.
PTR build 2 came out with some buffs and two more substantial nerfs that offset the buffs given. It's rediculous to expect people with huge amounts of time dedicated to not be pissed off and worried.
Look at all the FOTMs flocking away from the class. Pretty hilarious to watch.
Enjoy rerolling melee and then getting sat out in raids because they still want ranged over you.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
Very well written post.
Hovewer, unfortunately Blizzard are well known for failing to fulfill their promises. Also, taking into account all those changes it is possible that those "buffs" was the promised "offset", because according to "clever" warlocks or DHs, I dunno, as we can see in this thread: MAGES R FINE !11
Many of us are mages first and foremost. With Legion Beta, Blizzard left Arcane and Frost in the toilet. Aka our only raid worthy spec was Fire at launch, so we chose to play Fire instead of picking another class. Personally had played Frost since pre-SOO, and would have preferd to stay Frost but the DPS wasn't there to justify a raid spot.
Now we are faced with Artifacts that are 30+ deep, 3 Relics that are 870+ and one or more Fire Legendaries. We can't just go another spec/class overnight, nor will our raids take us along as a sub-par alt. Heck even my casual raid team is limiting people to first 4 of H EN that are swapping (we are only a heroic raid guild). It's simply not fair to the other 15-20 people to have to continuously carry alt's because Blizzard can't balance their game.
The nerfs they are throwing at Fire are massive, to see them crush PI (60% nerf to PI) was just shocking. Hell they already had crushed our crit and without chaining crits PI drops pretty damn quick.
If Blizzards is going to destroy the DPS and game play of any spec, then players of that spec should be able to shift their AP, Relics and Legendary's to a new class/spec without cost, one time.
Me, I am not changing, simply have zero desire to put all that effort in to get back to same place I am already at. Told my raid lead last night to expect my DPS to be shit from 7.1.5 until a month or so after 7.2 releases, will gladly sit if holding them back on progression.
Then what you should be QQing about is the Artifact Weap system itself, not the class.
If you think having to now level up your Arcane or Frost weaps is bad, then you should come be me for a day. I main a Monk that literally tanks heals and DPSes in raids and I have to spend points on all 3 specs. I have chosen to play a gimped 3 specs rather than focus on just one and I'm fine with it. I wish the system was more alt friendly but this is what we have.
Shit players spend their time crying about it, good players find ways to adapt and overcome.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
These are the same types of arguments many mages present, but it's really just too dramatic.
1) Artifacts that are 30+ deep literally will not matter in a few weeks when your AK rises. You'll be able to farm 30+ in days.
2) Relics: This doesn't matter that much either. If you are raiding and running mythic+ you should inevitably have off-spec relics boosting your frost or arcane weapon to 880+. Yes obviously this is not as ideal, but there are many classes that have to swap specs and gear for different fights. If you are DE'ing relics instead of putting them into your offspecs then you're a goof.
3) Not getting into raids: I don't know if people are seriously experiencing this. If you are just in heroic raid guild it matters very little. Not that you can fill the entire raid with crap dps or anything, but there's a huge amount of leeway with specs. If you are Method and trying to get world firsts that's different, but guilds like that are the 1%. I've been in many, many guilds over the course of my wow career, and there's always people doing 20-30% less dps than me, and my guild is 4/7M EN so less casual than yours but not cutting edge by any means. The margins for dps and how they affect raid slots are not nearly as dramatic as people make them seem. Following mechanics, showing up on time, using consumables, and being flexible and patient are also very important, and none of them are related to your DPS. The few fights like ursoc that are straight up DPS checks are very few.
4) Legendaries: This is a problem, but you'll get more as time goes by. Heck you'll probably get one before 7.1.5 or between that and 7.2. And to be honest most of the legendaries mages get are crap. For example, only like 2 of the 8 or 10 (cant remember how many exactly) legendaries fire mages get are useful (ring and bracers), and there's no reliable way to get those two specific legendaries.
5) Blizzard doing stupid stuff on the PTR to fire mages: This is a valid concern. Blizzard sucks at keeping promises.