So I've been testing some DPS with different talents, I seem to get the best results with Outburst, Frothing Berserker, Inner Rage and Reckless Abandon (even though I have ring and the helm) compared to the standard Avatar/Massacre/Dragon Roar build. I just macro Berserker Rage with Battle Cry, and with gaining 100 rage I also get the Frothing Berserker buff, so I can open with a raging blow followed by odyn's fury, then rampage and ofc extremely easy a second raging blow. However I should note this is only on pre-execute phase. I wonder how the DPS would be on a fight including execute phase. It would be so nice if Massacre was made baseline
I wonder which talents you get the best results with. I kinda like not having to use Dragon Roar anymore and not having another CD (Avatar). Instead funneling everything you got into a single short CD
Last edited by mmoc8504677281; 2016-11-30 at 05:49 PM.
For me sims are higher (like 1% higher, but still) going Avatar / Massacre / Inner Rage / RA. But sims tend to emphasize a lot on execute damage so ...
Reckless Abandon feels really nice to play tbh, kinda pleased about the buff to it coming.
I meant current sims sorry, didn't catch that you were talking about PTR dps
Hi there, guys, need your help, got 2 relics one with Unrivaled Strength, 2nd with Wrath and Fury, which one is better?
Last edited by Lust89; 2016-11-30 at 07:22 PM.
What is the rotation with Reckless Abandon? Should you Rampage in BC after hitting it? With the whole GCD issue and all, or do you continue the regular rotation minus Dragon Roar and use Rampage near the end of BC? Honestly not sure how to properly use the talent. Any insight will be appreciated.
Reckless Abandon is pretty nice change tbh, also it will be great in sync with Frothing Berserker, so on the opener, u will have 15% increased dmg, and u basically don't need Dragons Roar anymore. Reckless Abandon makes u also do 15% (default) dmg for 2 seconds longer while Battle Cry is up due to the Unrivaled Strength. These changes might not affect current tier too much, but just imagine guys when u get 4set in Nighthold where your Enrage is 1.5-second longer and u get hands on Convergence of Fates trinket (your attack have a chance to reduce remaining CD on Battle Cry by 5 sec). That trinket + Reckless Abandon + Frothing Berserker will be our best choice IMO. Execute phase will suffer kinda tho without Massacre. But if they happen to extend Juggernaut duration we are good to go. Your executes will shine when u have Battle Cry, Reckless Abandon will make you spam 4 executes in row + 7 second Battle Cry duration, 4 set will help u stay Enraged for 5.5 seconds, Frothing Berserker to do 15% more dmg on Execute, and trinket will help u with more Battle Crys during execute phase, . This is how I see it.
You can't execute without Massacre though. Frothing Berserker could actually be pretty cool and useful if they would make Massacre baseline so we could use our execute button.
Well you can execute it just feels weak cuz if you don't take Massacre your enrage uptime is low, and u generate less rage. They could solve this with extending the duration on Juggernaut so even ppl with less gear, crit and haste mostly, won't feel like they just don't have time to generate enough rage from execute to execute without massacre, and sometimes your stacks will fall off.
Last edited by mmoc258135eb5a; 2016-11-30 at 11:30 PM.
I understand you, u made a valid point on your post before. Inner Rage and Massacre should be baseline, but I know how Blizz works and I know this won't happen. This is how they think of these talents. Inner Rage gives you better sustained in ST cleave scenarios but u lose in execute phase, which is a good trade for them. Or if you take Bloodbath your sustained is not as good, but you get stronger burst execute in execute phase, which makes Bloodbath better if you decide to go for it. Same with Massacre talent row. U can go for Massacre and get that nice sustained execute - rampage combo, get more stacks faster. Frothing Berserker makes your sustained above 20% HP really nice, and your burst execute in Battle Cry window much better, however you will most likely have fewer stacks on Juggernaut and not much Enrage uptime, but it's a fair trade cuz Massacre does nothing before execute phase (that is if we exclude leg ring). Carnage is just meh, it's good for M+ where bosses and trash don't live long below 20% HP. Basically, what they doing with talents are making you choose your playstyle. So for future PTR builds, I see this changes even tho I hope they change things which u stated in the previous post. Juggernaut will get duration extended for few seconds stacks won't change. Outburst will get another small rework cuz it's once again useless talent. Frenzy will either get buff or some small rework cuz its never picked talent. Fresh meat also another small buff like increased chance when boss above 70% or something like that.