Ah yes, the people, apparently a large % of player base, who only play to progress there gear level, power w/e. There are so many other ways to progress and have fun...Achievements, mounts, titles, fun is 4-ever, AP grind is not.
Ah yes, the people, apparently a large % of player base, who only play to progress there gear level, power w/e. There are so many other ways to progress and have fun...Achievements, mounts, titles, fun is 4-ever, AP grind is not.
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I had never considered that point! That is indeed wrong!
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Sorry but your logic is flawed in assuming +35 should not matter to a casual player .. Casual today raider tomorrow .. People are casual for many reasons .. New job .. Taking a few weeks off .. Many reasons that dose not mean for ever and a day casual!
Adding a +35 grind to the game is just pure time sink .. The Artifact talents at least added some new abilities all be it passive ..
I made this choice! It is all Blizzards fault!
I bought a sports car! Fuck the insurance companies for higher rates. Fuck the oil companies for my gas mileage. I just wanted to be bad ass and turn heads on the highway. I was fucking forced by that choice to pay more. Fuck this world.
Jesus man.. kids these days are so entitled and whinny.
Ya Mythic+ isn't real content right? Guess you're going to devalue those in a single sentence with something along the lines of "Omg now we have to endless farm different difficulties in 5 mans to get welfare epics that are better than raiding items, omg and legendaries which are completely unbalanced that never drop for me!".
Here's a tip, stop focusing on your AP like it's some kind of job, it's not going to magically down that raid boss or get you an invite to a top guild with that extra 1% added on.
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100% this.
I don't have 35 traits due to heavy slacking / altoholic and I still do competitive dps for my class/ilvl in mythic en... On 33 traits I beat people of same class on 40 with equal gear, so it's not all about the traits..
I don't know what game you're playing but you don't need to play hardcore at all to get 35 traits these days, even doing a few world quests and emissary quests everyday will get you there easily, 54 is a long grind but it's not like it's required unless you're going to do early progression
My main spec artifact have now 6/20 in the last trait. But I consider artifact as finished when it has 1/20. First point give you 5%, anything more is just small bonus. So 35+ does not suck. The problem are the people who think they must have already all traits while Blizzard said it will (and should be) long proces. Just chill, play the game and you will finish your weapon anyway.
Last edited by Mamut; 2017-01-12 at 11:08 AM.
People should not separate casual and "hardcore" as much as they do.
Sure, many guilds require 35+ for the +5% dmg/heal etc.
But being casual doesn't necessarily mean what it sounds like. I was hardcore-casual previous expansions. Meaning I played more than most guild raiders and worked extremly hard to get gear and to do achievements etc. And of course you want to do everything, including maxing your weapons.
Hardcore means to me to guild raid and actually schedule time to play. Casual means you play when you want/can but not that you don't care about the game.
It should not matter to a casual player in the sense that it must be completed urgently.
Yes, but not in the bad sense you seem to imply. The idea is that you continue to progress and get rewarded for doing stuff even after you hit level 35, but that the reward is not so compelling that you feel forced to do it at maximum possible speed.
AP is obtained by doing anything in this game. The more stuff you do, the more AP you will get. Now you can choose to go mental and do everything you can to maximise your AP or you can choose to do the stuff you enjoy doing in the volumes you enjoy doing them and you'll get AP according to how much or how little you are doing. If you're choosing to do more than you find fun and you're not competing in a top 200 raiding guild then honestly, you are making a bad choice.
As for those in the top 200? Achieving that position requires hard work. If you want to be in the top 1% you need to put in more effort than the other 99%. That doesn't even have anything to do with this game specifically, it's a general principle of not just games, but life itself. And even for the top 1% of raiders out there, they still aren't really forced to do any specific thing. There are a myriad ways to get AP in this game, and the only real limiting factor is how much time you are prepared to invest in chasing it.
Your definition of "extremely casually" must be quite different from mine. Sure, there are days where you get tons of easy AP World Quest and can indeed grab that million within an hour. Couple that with AP granting World Boss (there's a grant total of one, I think?) and it might seem trivial. Except for the next few days you're spammed with resources/gold quests, no AP missions, nothing. I guess you farm Maw of Souls - which is of course very easy for said "extreme casual" player - to reach your average of one million.
I stopped using AP on a main speak weapon after I've reached +5% damage trait and started to upgrade offspecs in case I want to play them. I think there's no need to kill myself with grinding over 0,5% increases