Our desire for Retribution isn't really a top priority. We just do it if it's along the way.
Our desire for Retribution isn't really a top priority. We just do it if it's along the way.
A soldier will fight long and hard for a bit of colored ribbon.
You should try a frost DK then complain about paladin movement speed.
Ret still does a more than fair amount of damage though. Just stick to crusade rather than weird clusterfuck that is equality and yes whilst rets clearly and undeniably lack in mobility (reducing the cd on steed or adding some charge sorta thing would do miracles for the spec) , they do make up for it in surviviability . Between LoH, Bubble , FoL, BoP, BoF and SoV you bring a fuck load of utility for the group and yourself - something others classes can't . If you overbuff Paladin mobility , then it would simply be too much.
It's not really lack of quality , but rather the fact that different specs shine at different things. Everyone can't have everything. For example DHs have amazing mobility and great damage but lack utility ( evasion is an alright defensive CD but darkness is an RNG clusterfuck) and on demand heals (besides leech on meta , but since this is your primary burst cd you never really gonna use it for heals in PvE )
Thx to Isilrien for the awesome sig
Fuck survivability mate, damage is everything for a damage dealer. And ret survivability in pvp sucks big time. Holy Wrath, and Judgement of Light are troll talents. Take away god damn lay on hands and give the god damn spec a proper rotation, some movement and respectable damage. Or just don't ever bother trying to say retribution is a damage spec because the way it is now, saying that would be a bad joke.
why do you say im wrong, (that paladins arnt the least mobile class, as warlocks are extremely immobile) then say i am right, and paladins arnt the least mobile classes, as warlocks are extremely immobile? what?
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a perma movement speed increase out of combat in the world would be very nice, as it sucks to move from mob to mob when you have no speed boost, or a massive speed boost that you only need 1/3-1/2 of it to reach your target...
You made the tread about improving warlocks when this is a pally thread. You got far off topic. This is not a thread to qq about warlocks. This is a thread about pallys. Notice I only said only sentence and then the rest of the post is about how to improve pallys and comparing them to their brothers dk and warriors.
It does not matter if warlocks are the worst it is NOT relevant to the thread to continue discussion.
I also removed the Leg boots (my very first Leg) to get the Belt and enjoyed the movement speed even if it wasnt a dps increase. Well in a way it was a dps increase. I changed them for the Leg Belt and I miss that running speed so bad. When Crusader is stacked you get an insane running speed that also let you to always be in melee during high movement encounter. Now those 2 Holy Charger's charge are more precious then ever. Getting to know fights and what to priorise will help counter the lack of speed. (Knowledge makes power, even if you're slower).
I really miss long Arm of the Law as a talent.
DKs are in the same boat, if not worse and that since almost forever. I feel you boys!
Well, we have been talking about pretty much everything and I think it should be fair to say that movement isn't the only problem for retribution here as well. Saying that warlocks and death knights don't have better mobility is fair too.
I'd pretty much prefer to have somehow closer mobility to warriors for better uptime on my target but given the current awkward and different toolkit, it would be almost impossible to balance.
The worst mobile melee damage dealers are death knight and paladin as far as I know. Warlocks aren't too mobile either but they are ranged damage dealers. Less mobility effects everyone badly but melee even worse.
Speaking of cherry picking, I like the part where you completely ignore the part where I destroy your argument about shadow having inferior mobility, and just jump to attack any other part of my post you can.
I won't be replying to you again since you seem incapable of rational argument. Make as many strawmen as you like, I'm not going to take the time to burn them.
DK's and Ret have the worst mobility problems of all classes. I would perhaps concede warlocks have similar, but again, warlocks are not a melee, they don't need mobility for damage in the same way.
Why does everyone forget that warlock is somehow "tanky" caster who is intended to be immobile, however they don't need to run from one pack of adds to another. Dk's might be even slower than pallys, but since the moment they get to their target they would never let it go, which is guaranteed by permanent snare\aoe snare and death's grasp. What do pallys have? blessing of freedom to run with normal speed and hand of hindrance to slow someone once every 30 sec lol? I feel so helpless when ele shaman places his frost shit on me and onebuttonpurge my freedom.
ummm what? Paladins never had any movement increase compared to any class. The only thing they had was a aura for mounts.
Umm what? Speed enchant is still there its on the cloak.
Umm what Movement increase abilities? What game were you playing...
Now paladins got a 2 charge horse for movement its pretty epic.