If you've played since Legion's launch and you don't even have one, you do nothing ingame other than stand in Dalaran. Even if you only did one cache per day, you'd get one.
I have leveled 4 chars to 110 the last two weeks, and all of them have gotten their first (and one got second) after doing Emissaries and a few m+. Same goes for every alt people level in my guild. Do. some. content.
You were good, kid, real good. But as long as I'm around, you'll always be second best, see?
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Oh, and no comment from Xe'ra about how the assault on the black temple was being led in part by the naaru. So was hatred corrupting A'dal's mind too, you pretentious windchime?
- Volpethrope
People that are stating that some players don't even have 1 legendaries ))) what are you SMOKING. Every single ALT I made or friends have made have gotten 1 legendary in the first two weeks maximum. Some get it in the same day LMFAO.
my druid has 3.
my dk has none, my shaman has none, my paladin has none, i know they should be very very close, but i have been active enough of them to do the caches and gbet them all around 870 ilvl minmum, yet they have had no luck.
yes i should put a ticket in and yes i may be the outlier, but it still proves the point that not everyone has the same luck when it comes to RNG.
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then you are really, really fucking lucky.
like i said its an RNG system, some people got 5 legends in the first 2 months, i know a few some took 5 months to get there first.
RNG is RNG.
Originally Posted by Ghostcrawler
or more likely BS, they boosted the droprate for the first one in 7.1 so much you would literally have to be trying your very best NOT to do content that rewards legendaries.... all my 4 fresh alts after 7.1 got their first legendary in a matter of weeks after doing maybe 5 emmisarys and a couple of world bosses and nothing else... but of course he could always provide us with armory, so we can check, how active he was, right?
Do you realize that almost all chars are way too op because of secondary stats. Blizz even said that some classes are so OP that it feels like end of an expansion, we are not supposed to be this powerfull at the start of an expansion, thats why they changed the secondary stats, because some ppl already reach end expansion numbers (50% crit) etc. So imagine if we had 3 legendarys equipped by now, shit would get out of control
Having a few leggendaries is good, but getting to many starts a problem of reducing the value of item drops in-game. If you have 3 legendaries, you have 3 BiS for the rest of the expansion and therefore you make all future drops for 3 slots completly useless. Now by increasing the numbers of legendaries which you can wield, you make this problem larger and it ends up with you trying to snipe specific items from the very start of a raid. That is quite unhealthy for a raid community, since you get alot more bad loot experiences then good when stuff like that happends.
While i am no fan of having legendaries in the game be more then unique, i do think that they are not currently poisoning WoW too much. If you overdo the legendary equip limit by having it become 4 or 5, it becomes an actual problem instead. So i would not be happy to get an early 3rd legendary equip... I think that 7.2 is an alright time to get a 3rd, not any sooner.
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.
"All calculations and values here are pure #feelycrafting and should not be taken seriously." - From the bottom of that site. It's probably fairly close, it has been for me but even the guys who created it tell you it's nothing more than a thing for fun and getting to 100% without a legendary doesn't mean you're EXTREMELY unlucky.
I am having a hard time believing someone that does content since the beginning doesn't have a legendary.
My characters
Hunter - Does Emissary each day, has only done 25 M+s. Hasn't gotten a cache in 2 months. Clears Heroic Nighthold and complete LFR each week. = 4 legendaries
Monk - Emissary each day, Clears LFR = 4 legendaries
Death Knight - Has done maybe 10 Emissary caches and clears LFR each week = 2 legendaries
Warrior - Just made 110 a week ago, has done all his emissaries, Cleared LFR once = 2 legendaries
I have a single legendary on my "new main" and none on the one I started with. I used to keep my caches picked up, raided twice a week, ran mythics occasionally, and have done a good bit of LFR.
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
80% of statistics are made up.
The first one is rather "easy" to get. I got mine on a 100% pvp alt after about a week or two of arena matches. There is a website, https://rsuurd.github.io/killpoints/, that calculates how much "kill score" you got. The first one drops at around 500 (score is based on the content you are doing), then the score needed about doubles for each legendary.
So yeah, if people who have played since launch don't have a legendary by now, they aren't trying. At all. As in not doing anything but running around collecting flowers or playing World of Pokemon.
Source? How is that possible? I see most of my guildies get theirs in the first lockout after leveling an alt. Either the "vast majority" afkes in dal waiting for blingtron 6k to deliver their legendary or you are vastly over exaggerating.
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Show something that proves your inital point.
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He has to get that 24k post count from somewhere...
MMO-C, home of the worst community on the internet.
This is the same guy who bitched when Starlight Rose prices tanked because of bots and how unfair it was that he wouldn't be able to pay for his wow tokens to keep playing (which is probably even funnier now that token prices are 5 times what they were when they first launched)
If we pretend fo a second, that that funny website holds even a tiny bit of truth within it, how come
https://rsuurd.github.io/killpoints/...eppes/lethango
https://rsuurd.github.io/killpoints/...teppes/bronzen
Have no leggies? Can it be that luck is account-bound?
Why are people oblivious to the point that everything varies on personal basis?