The old zones we're mess the cata ones are objectively better.Yeah, this is something I bitch about on these forums a lot. The old Azeroth felt dangerous and unpredictable; there were mean elites at every level randomly in zones (looking at you, elite werewolves in Silverpine), group quests, etc. The world in a way felt...I don't know the best way to describe it, because "unplanned" or "unconnected" have negative connotations, but it didn't feel like everything fit too neatly together, and there were places like Alcaz (spelling?) island and other areas that weren't main quest hubs but fit into other stories. Everytime you walked into a zone, everything wasn't neatly explained to you, you had to work for it or be on the right questlines. Cata turned everything into an ezmode theme park experience with quest hubs and flight paths every five feet, removed group quests and a lot of the really cool old quests/questlines (hunter/priest quest, scepter of the shifting sand, etc.), and took most of the elites out so newbies wouldn't have to deal with any degree of difficulty at all on their way to max level. The current leveling game is a complete shit show.
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Exactly the opposite. Sounds like you didn't even play prior to Cata.