I'm also pretty sure that I also mentioned that the difference was that DKs had a WC3 equivalent. Bards do not.
Actually the NPC in question was Russell Brower (the NPC actually labeled as a Bard), and the ability in question was Wedding Hymn.And a friendly reminder that the NPC in question also has Dark Song, Chilling Song and Peaceful Song, which are not priest abilities or things priests can do.
Good to know.And a third friendly reminder that Priests can't use attenuation, song of the empress, blazing song, Power Chords, Song of Battle, Crane's Song, Piercing Song, Naaru's Lament, Sonic shock/boom/burst/discharge/blade/field/projection/Divebomb/spike/spear, Enchanting lullaby, Any of the abilities on Memento of Angerboda, Force and Verve, any of the bard HotS abilities, or the vast majority of spells attributed to bard characters in their tabletop sources.
Frost Nova, Cone of Cold, Bubble, Howl of Terror, Psychic Scream, Leg Sweep, Shadowfury, Dragon's breath, fade, entangling totem, Die by the sword, icy trap, typhoon, Ursol's vortex, Intimidating shout, shockwave, chaos nova, binding shot.
Not to mention any significant burst of AoE damage would wipe out skels left and right.
There are actually far more abilities to counter low health minion swarms than there are abilities to counter dots.
http://classic.battle.net/war3/orc/u...odobeast.shtml
Yes.Actually the NPC in question was Russell Brower (the NPC actually labeled as a Bard), and the ability in question was Wedding Hymn.
And he also has Dark song, Chilling song and Peaceful Song.
Three song attacks that shoot different bolts of energy at a target on separate cooldowns.
Last edited by Hitei; 2017-08-02 at 03:31 AM.
Because he was clearly being Facetious.
Beta file. At one point DKs had locust swarm, and it did the exact same thing as the Crypt Lord ability. Eventually Blizzard changed it to Unholy Blight, and continued to alter the ability throughout WotLK. Druids eventually got Insect Swarm which was a variation of the NPC version of Locust Swarm. However, that ability eventually morphed into Sunfire.Dks...with Crypt Lord abilities?What kind of Alpha/beta file did you pull that from?
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Where's the hypocrisy? I admitted that I was wrong about Demon Hunters, and now gladly use them because they ironically support my older argument about WC3 being the core of WoW class creation.
You should be happy about that.
Last edited by Darktbs; 2017-08-02 at 03:37 AM.
Hence why I said "formerly", Locust Swarm no longer exists within WoW's class lineup.
What item version are you talking about? Here's the Cluster Rocket ability from Wowhead:
http://www.wowhead.com/spell=136110/cluster-rocket
I always liked the idea of a blood mage. There were some in Tempest Keep and have always wanted to cast Blood Bolt. Figured some sort of vampirish-mage. But basically it's just a fire mage who does some blood stuff. So that just makes it a maybe-4th spec mage thing. Or just something fire mage could adapt to. Or something. I don't know. I want to be called "Blood mage" dammit! xD
Riiiight. Well, since summoning swarms of undead are no longer an issue, perhaps Blizzard can start lowering the cooldown of Army of the Dead? Maybe that will make Necromancer fans happy.
Ha! Yeah right.
http://www.wowhead.com/item=29528/drums-of-war
All you need is the Kodo.
There's no WC3 equivalent, so what's your point?Yes.
And he also has Dark song, Chilling song and Peaceful Song.
Three song attacks that shoot different bolts of energy at a target on separate cooldowns.
Last edited by Teriz; 2017-08-02 at 03:50 AM.
If it become a cast spell that summons 2 ghouls that last 10 seconds and have 3 charges, maybe.
But if that happen Dks lose one of the last 2 spells that connects them to the Original wc3 Dk.
Dude, i also want a Tinker class, but with you making arguments like this makes the job difficult.
They might, if summong swarms were part of DK's fantasy, as opposed to being a knight who mostly fights with the help of a couple undead.
Oh, I must have misread "Kodo Aura", because it almost seemed like what you actually need is a musical instrument with which you are well experienced and trained, to play continuous songs that buff allies.All you need is the Kodo.
You know.
Like a bard.
Why would they? That would simply become the new Raise Dead spell, and they'll probably switch the current Raise Dead spell to "Animate Dead" which is what the old DK ultimate was called.
What's wrong with that? Those items do exactly what the WC3 unit did, minus the Kodo that devoured units. It also gives some credence to the theory that Bard is a future profession.Dude, i also want a Tinker class, but with you making arguments like this makes the job difficult.
Is this serious? You can't CONSTANTLY change from one extreme argument to the other as it suits your needs. This is literally the kind of argument you were countering when people were telling you that tinker makes no sense because of engineering. And in this case it is nowhere near as bad as the "overlap" between those (which you should know is a concept I find stupid in the first place, but you did too)
Oh, I'm highly amused that you can adopt a well-grounded argument when it suits a simple opinion (with regard to Tinkers).
It's your now constant argument against necromancers in this thread, using all the same arguments you used against Demon Hunters, that is ridiculous. We'd think you'd have learned from the experience, that no one is capable of stating what Blizzard will do, or what can or cannot be part of any given class in the future.
I don't care about necromancers in WoW, one way or the other. Either the game eventually ends without them, or they do get added and I roll one as an alt. Whatever.
Threads like this are inherently speculative, and the only wrong answer is "no".
Like I said, if someone can produce a viable class concept for the Kodo Rider, I'd happily support it. However, from the evidence I see, I don't see how such a class is doable when its main claim to fame are drums that increase attack power, and riding a giant Kodo that eats things. It doesn't help that Leatherworking has several different War Drums that do essentially what the Kodo Rider did: Increase the power of your allies through beating a drum.