Throttling your dps to do more later was never fun to me, and never will be.
Bandit's Guile was the one part of Combat I never liked.
I like the addition of Pistol Shot (procs) and BTE, although I dislike that they aren't affected by Blade Flurry.
RTB is garbage. I hate it, never agreed with the fantasy being "mandatory" or even fitting. Not all outlaws are gamblers.
My favorite days as combat were during BC, where (aside from threat mitigation) you basically got SND rolling, kept Rupture up, and that was that. Simple, fun, effective. When I get on my warrior or paladin they aren't any more complex than that, so I don't know why SND gets such a "braindead" rep.