He should/can understand that even mythic raiders have the option to do +10M dungeons and grab the weekly reward. And he also has the option to play mythic raid. Both options increase player power.
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Not everything. Tier sets would have relevance without titanforge and with reforging.
you think those sets are going to stay? its more than likely we will get 4 sets per tier with generic raid theme, one for each armor class, instead of 12 and one for each class we get now and you wont be competing for transmog with token classes, but with armor classes, since tokens have less than zero reason to stay without bonuses...
Yup. But I think his concern comes from those who don't like raiding and only did it to get the sets so they can do max in m+ or w/e else now leaving raiding, essentially what I'm doing.
To preface I'm not taking sides just trying clear up a muddy post. Personaly with this news I'm over the moon that I can quit raiding and focus on what I enjoy which is M+
I personally think dropping the tier set bonuses will be a good thing since we are now going to be chasing after specific pieces for the azerite system. If what Ion says about customization through the Azerite gear is true, adding another layer of mandatory gear in tier would not be fun imo.
i'm just waiting for the announcement that says:
"Azerite will basically only be a RNG affix like wf/tf"
Cause that would be quite a turn; from bad to worse.
"So we're going to have artwise, the gear will be more heavily themed from the place it comes."
Best news ever. Instead of "this looks like something that suits this class's lore, I guess", we'll get more "This helm looks similar to the armor of the enemies in the raid wing where it dropped".
Mother pus bucket!
Why less than zero? I don't understand, you could virtually leave it as is, just without bonuses. Yes, I get it - visual department has more work if there are more unique sets, but that's it. I don't see how having a bonus justifies the need for class-specific flavor sets more than just, you know, class-specific flavor sets. They still give stats, it's still progression, just like any other item and it enforces the class theme at the same time.
I see. Again, it's about bonds and lacking options. Your post shows that you can understand the point of the change and the player becomes more free to do whatever activity they like.
Raiding won't die out, because no other instanced pve content in this game can offer it's unique experience.
This really feels terrible.
With each tier, I look forward to the new class specific looks and run several characters through various versions of the raids to collect the tier pieces.
I am afraid we will get those dumbed down generic plate/mail/leather/cloth sets that we had available through LFR in WoD. The sets looked terrible and there was no differentiation whether you were a warrior, DK, or Paladin.
I understand about the ilvl increases over the set bonus argument, but without something to constantly work toward, what the incentive?
Maybe this is a good point to leave the raiding scene - I have been raiding since Molten Core and maybe it is time.
Yea it's just means the people who do it will be the ones who do it for the raiding experience not people like me who just need the gear to do something else and can then drop out.
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The whole of western society is obsessed with vanity if you hadent noticed :/
I hope yall "Advocating" for this realize it's also removing class specific transmog that we've gotten from every raid.
Yes we do and we're advocating for that. We have a fuck tone of raid tiers with class fantasy armour sets to go chose from and tbh I think the art team are realising that for some classes there's only so many ways you can spin a classes concept. I mean look at Hunters in legion. They have 1 new unique set then t6 re release then something that looks like that silver vanilla set made love to the cata fish set.
Time for it to go like fireman's for a bit and have armour themed in the raid.