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  1. #141
    Quote Originally Posted by OneWay View Post
    I find it amazing how you speak in the name of whole community. Not to mention that there are people who are part of community and not on forums or similar. What kind of bad impact cross-realm things had on community except that Vanilla forced you to be social and now you have a freedom to be social when you like? For everything else you have same conditions as you did in vanilla.
    Yeah I am done considering you have 4200 posts... I am pretty sure that you know and me writing ANYTHING will not help convince you

  2. #142
    Because they like shit shoved down their throats

  3. #143
    Quote Originally Posted by Kilee25 View Post
    I think I saw someone else mention this, but I wanted to add one more story to this thread and to also bring up what I feel is an important, but perhaps controversial point.

    I met my spouse playing Vanilla WoW. We married in TBC and continued to play the game together throughout all of the subsequent expansions. We have children now, and time moves on. I even let my kids play some wow occasionally, and it's actually kind of fun watching them play. Bare with me - there's a point I'm trying to make.

    As each expansion came out, the complexity creep and amount of research and knowledge that you needed to consume in order to play the game kept escalating. In particular the gameplay difficulty really took off around Cataclysm, and ever since then it has been steadily going up with each expansion. A lot of players asked for this, and I understand that in many ways the Mythic community is driving class design and balance.

    But here's the thing. I can sit my children down with Vanilla WoW, and they can push a few buttons and have fun leveling and exploring. They can get in trouble and die, and I can see the tension and wonder in their eyes as they realize what's happening.
    Probably the closest you'll ever get to being a noob again, must be pretty cool to be honest. Maybe I should have kids to experience WoW fresh again :>

    Quote Originally Posted by Kilee25 View Post
    My spouse used to be an officer and a very valued member of our guild, but around Cata and later, the only thing that mattered in guilds we joined was how good of a raider you were. It didn't matter if you were a friendly person, or helped gather materials for the guild, or helped plan events or organize the raids. It didn't matter if you helped people in the guild or escorted players who were leveling while they were doing hard quests. Basically as the game progressed, the "friendly, social, but average gamer" became less and less relevant to the game.
    This particular attitude has become rampant to the point of absurdity, I'll add my own story.

    Recently I played in a 'casual mythic guild', they do mythic and they're not great players, but they try and have fun, I enjoyed it. The GM was the ultimate carry machine. He was by all accounts an ok player, not the best, maybe a bit on the below average side for a mythic raider. But he essentially solo ran the guild, the roster the recruitment. He solo carried by virtue of providing bodies to throw at the boss, if not for him we wouldn't have kill Goroth. Some of his long-time raiders and even an officer hated him, talked insane shit on him (behind his back mostly), how he should be benched and he's just not mythic material (mind you, none of these players were particularly good themselves). They were so unbelievably unaware of the work he did...because he was an average raider, I mean he caused some wipes, but how can you be so ignorant. Boggles my mind.

    Will Vanilla servers fix it, I doubt it, but eh still, annoying attitude.

  4. #144
    Quote Originally Posted by Strifeload View Post
    Why.

    Tell me. Inspire me.

    Why do yo go back and not forward? Why would the human mind say no to QoLs changes over 13 years created for the major audience?

    Why is this so great?

    Say something.

    Do you enjoy going back and watching your favorite movies? For me, it's LOTR: The Fellowship of the Ring. I've watched it 100's of times, even though there's plenty of newer LOTR movies. WoW: Classic is essentially the same thing, except I'm the major character in this story, which makes it all the better. I could make the comparison for music too, but I'll let you draw that conclusion for yourself.

  5. #145
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    Quote Originally Posted by Vaelorian View Post
    Wait for the vanilla haters who now will ask you: Why can't you read quests now?
    "Lol just wait for those people to ask a logical question, we'll shut them right up with our nostalgia!"

    But seriously. Why can't you read quests now?

    - - - Updated - - -

    Quote Originally Posted by Uglyduck View Post
    Do you enjoy going back and watching your favorite movies? For me, it's LOTR: The Fellowship of the Ring. I've watched it 100's of times, even though there's plenty of newer LOTR movies. WoW: Classic is essentially the same thing, except I'm the major character in this story, which makes it all the better. I could make the comparison for music too, but I'll let you draw that conclusion for yourself.
    always a horrible analogy when people use "but I watch older movies so Vanilla must be great".

    The original release of Fellowship was good. but the Extended cut was better.

  6. #146
    Deleted
    i miss the point of play classic when u will be geared to ez kill the last raid avaible, imagine 10 years of soo ds or hfc, lol it will be -95% players after 6 months

  7. #147
    Quote Originally Posted by Darth Dracula View Post
    always a horrible analogy when people use "but I watch older movies so Vanilla must be great".

    The original release of Fellowship was good. but the Extended cut was better.
    Not sure how it's a horrible analogy, it's exactly the same feeling, at least for me personally. He asked "why are YOU so hyped?" And I explained exactly why I PERSONALLY am hyped. I even left it open ended and said "I'll let you draw that conclusion for yourself."

  8. #148
    Quote Originally Posted by OneWay View Post
    I find it amazing how you speak in the name of whole community. Not to mention that there are people who are part of community and not on forums or similar. What kind of bad impact cross-realm things had on community except that Vanilla forced you to be social and now you have a freedom to be social when you like? For everything else you have same conditions as you did in vanilla.
    He never said he spoke for the whole community. But clearly he speaks for the community that is excited for Vanilla. Which, when you think about it, is the only real community left. The solo aspect of current WoW has diminished the community so much that CRZ was needed. That special rewards were offered tanks and healers to queue for randoms.

    If you truly dispute that these things have greatly affected social aspects of the game, then he is right... you should just go on your merry way... you are incapable of understanding.

  9. #149
    Quote Originally Posted by Strifeload View Post
    I mean arguments like "I hate LFR" or "I want to socalize" is getting very old, very quickly.

    I can counter that by saying, then fcking don't use LFR. Maybe actively contribute and become social, instead of expecting the same vibe, when people for first time played some MMO.

    No answers.

    Im still wondering.
    I think you're doing this now just to troll, but here's a very clear answer:

    It's about psychology. All games are about imposing rules on yourself and trying to overcome them. The core of gaming is NOT about content. Content is art. Games are rules. Is chess about pretty pieces, or is it about what you are allowed to do with them? Blizzard spent a long time crafting an MMO that was based on psychology and having rules that drew people in and made things very rewarding. Over the years, Blizzard made WoW more and more accessible, by taking away rules and restrictions. But since the essence of a game is its rules, by taking away rules, they literally took away most of the game.

    Don't confuse a game (rule set) with its content (art). Rule sets, like mathematical equations, are ageless. It's why chess and poker are still fun, even though the "content" is older than all of us.

  10. #150
    Deleted
    Quote Originally Posted by Littleshashi View Post
    I think you're doing this now just to troll, but here's a very clear answer:

    It's about psychology. All games are about imposing rules on yourself and trying to overcome them. The core of gaming is NOT about content. Content is art. Games are rules. Is chess about pretty pieces, or is it about what you are allowed to do with them? Blizzard spent a long time crafting an MMO that was based on psychology and having rules that drew people in and made things very rewarding. Over the years, Blizzard made WoW more and more accessible, by taking away rules and restrictions. But since the essence of a game is its rules, by taking away rules, they literally took away most of the game.

    Don't confuse a game (rule set) with its content (art). Rule sets, like mathematical equations, are ageless. It's why chess and poker are still fun, even though the "content" is older than all of us.
    WoW, i loved you post man. So much well said.

    A shame what you are saying is falling to deaf hears. OP is clearly a troll and a Classic hater.

  11. #151
    I'm hyped about Classic because :

    - Maybe we get a decent community again. Xrealms and the following aspects there killed it.
    - 40 man raiding, much more difficult to manage in every aspect.
    - A real leveling race again, getting to 60 a month or two before casuals
    - Proper sense of raidprogression, not every raidgroup gets to enter BWL, AQ or Naxx at the same time
    - Making the individual effort matter more again (DKP, grinds), than the "personal weekly lootpinata"
    - Having people online to do content outside raids.
    - Meeting people who also prefer the classic playstyle.

  12. #152
    Quote Originally Posted by Strifeload View Post
    Why.

    Tell me. Inspire me.

    Why do yo go back and not forward? Why would the human mind say no to QoLs changes over 13 years created for the major audience?

    Why is this so great?

    Say something.
    I'm sure you know music bands who you loved in their first albums and think their more recent stuff isn't as good. Something changed in the process and what you enjoyed from them is not there anymore. They still sell albums, probably even more than before, but it's not as good as it used to be for you. Part of it is perception, part of it is taste, part of it is evolution, we don't control everything we can only go with what we feel.

    Very same thing is happening here.

  13. #153
    Quote Originally Posted by duannyboy View Post
    Mythic gear is just a tool to clear more raids, there is no community and no one else gives a fuck that you have it. Which may well be fine by you.
    There is a community, but people definitely don't care about your epeen. They didn't really care in vanilla either, but they REALLY don't care now as raiding is infinitely more accessible.

  14. #154
    Because of the sick twisted part of humanity that enjoy watching a train wreck. It's already coming off the rails and all that happened was an announcement.

    I have no interest in its success or failure, which is what makes it fun to watch. At the same time, I'm close enough to it that I can see it happening.

    Plenty of things have crashed and burned (or enjoyed massive success) that I have been emotionally invested in, and it was emotionally exhausting. I'm sure plenty of things have crashed and burned that I never even knew existed.

    I'm not trying to be negative either. I'd be just as interested to see how it manages to overcome all of the animosity. I just plain don't care, but because I do play retail on occasion, and visit these forums, I get a front row seat.

    I find it facinating, and I can't wait to see how it plays out. I get to watch an entire war play out and I have no investment in the outcome.

  15. #155
    Quote Originally Posted by Aurimas View Post
    Because of the sick twisted part of humanity that enjoy watching a train wreck. It's already coming off the rails and all that happened was an announcement.

    I have no interest in its success or failure, which is what makes it fun to watch. At the same time, I'm close enough to it that I can see it happening.

    Plenty of things have crashed and burned (or enjoyed massive success) that I have been emotionally invested in, and it was emotionally exhausting. I'm sure plenty of things have crashed and burned that I never even knew existed.

    I'm not trying to be negative either. I'd be just as interested to see how it manages to overcome all of the animosity. I just plain don't care, but because I do play retail on occasion, and visit these forums, I get a front row seat.

    I find it facinating, and I can't wait to see how it plays out. I get to watch an entire war play out and I have no investment in the outcome.
    Your right wouldnt it be interesting to see a gluttony of players leave live for classic because if your not all in on classic you wont progress. People actually enjoying it pulling players from live to classic because you log in to talk to people. Or Classic could implode on itself. Either way im getting on that ride. Been waiting since cata came out to not worry about my private server mage to be erased

  16. #156
    Quote Originally Posted by OneWay View Post
    It's simple answer to why - that's like saying that 486 is better than i7.
    Not at all. Using your analogy, you can say Vanilla WoW had worse distance view or textures or more buggy. But comparing Vanilla and modern WoW is not like comparing of 486 and i7.

    What is better movie: Jurasic Park or Jurasic World?
    Just because something is more new and advanced, doesn't mean it's better.

  17. #157
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    Quote Originally Posted by nocendi View Post
    I have. Pretty much every single time it has been a tremendously disappointing experience.
    And that just goes to show you that different people are different. I play through WC3, halo 1-3(and ODST) and OoT/Windwaker every year and enjoy them all thoroughly, as well as other games, like Baldur's Gate for example.
    A gun is like a parachute. If you need one, and don’t have one, you’ll probably never need one again.

  18. #158
    Quote Originally Posted by Rorcanna View Post
    I'm hyped to clear the content and make my signature. Not more hyped than I am for new content and new experiences with the people I play this game with coming in Antorus and BfA though.



    Plz, tell me where I can get fully optimized Mythic gear on a silver platter, I needs it...
    I'd also love to know where just 1 click can grant me everything I covet in this game...
    You can defeat current wow alt tabbed watching TV without talking to anyone just qu raid finder
    You don't have to play the hardest difficulty in order to "defeat the game"
    You killed Mythic guldan ? i don't give a shit i killed him too in raid finder and we have had the same experience you are not impressing me
    But in vanilla when there is only 1 difficulty and saying i killed X boss suddenly have weight behind it
    Its kind of the same stuff that make people love games like dark souls
    Dark souls don't have game difficulty as part of the design and people LOVE that. killing the boss/defeating the game become something with weight behind it and something that you can be proud of being able to endure and go through it knowing so many others gave up and broke down while you didn't. It give you that good feeling the same one you get in wow when there is only 1 difficulty

  19. #159
    Deleted
    Mostly nostalgia feelings. Hearing that music, seeing those zones, just blissful.
    The fact there actually was a community and you knew the people, famous and infamous alike.
    I played Classic but only got to level 51 before BC hit. (That was with swapping to multiple alts) Hence I want to experience end-game.

    But it's also a fresh start, which I assume is very appealing to a lot of people.
    Last edited by mmoc5b13034f9d; 2017-11-17 at 07:46 PM.

  20. #160
    Quote Originally Posted by Darth Dracula View Post
    "Lol just wait for those people to ask a logical question, we'll shut them right up with our nostalgia!"

    But seriously. Why can't you read quests now?
    I'm not sure about this one eiher. I still read all the quest text slowly and I usually take 2-3 times longer to level than other people in my guild. I also do all the quests in every expansion, and I spend a lot of time out in the world exploring.

    I think probably what people mean by this is that in Vanilla there was a "thing" where you would have to read the quest text because sometimes they told you what to do in the "flavor" portion of the text, and if you weren't paying attention you basically didn't know where to go or what to do, because what was left in your quest log would be non-descriptive. Some people would click furiously without reading any of the text, and then end up with a quest in their log book which said something like, "Find the statue." Then they would start asking people in guildchat or have to go look it up on thotbott because they hadn't been reading anything the NPC was saying or even paying attention to what the questline was about. There was a sort of detective aspect to the quests in Vanilla that kind of got lost in later expansions, and I think some people actually miss that. That was more of an RPG thing that harkened back to D&D. Some people didn't want to cheat and go on Thottbott, but it was ok to ask people in the world/game because it was a social activity asking other people for help. Vague or confusing quests was part of the challenge and involvement of the story and questing side of the game. Blizzard's mindset on how quests were designed changed later on because people complained about it. They made a "quality of life" change that made all the quests a bit mindless, so that people who didn't feel like reading could just skip that part of the game.
    "Falling from heaven is not as painful as surviving the impact."

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