Of all losses, time is the most irrecuperable for it can never be redeemed
Internet forums are more for circlejerking (patting each other on the back) than actual discussion (exchange and analysis of information and points of view). Took me long enough to realise ...
Finally got the Collectors Edition codes from GMG. Time to fly on that majestic Gryphon.
I know right, I've been loving them
I've been enjoying it so far (level 55 at the moment)
Going off the official forums though you would think its the end of the friggin world as it seems like everyone's crying how underpowered it is. So far I've been healing stuff fine. Vault has me worried though as they are saying that last boss is an issue with the aoe or something. But who knows I'll find out when I get there.
Hopefully DRK gets more interesting when I get Dark Arts...so far it's kinda meh.
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"I would let Anduin ravish me." - aiko
I parked my WHM at 52 and decided to get MCH as first job to 60 (just dinged 42). Kinda sucks because I'm curious about the story, but Machinist is a lot of fun, and duty finder is sooooo good for dps at the moment I had to take advantage of this situation.
It's a nerf and buff depending on who you're healing. Lustrate sucked with people with low life but was great with tanks. The annoying part is I can't use it with cleric stance now .
SCH always had a decent AOE, it's just now that others got nerfed, that theirs is better. The only issue is that Bane got nerfed years ago and have a cap of 4 targets, admittedly having more was a bit broken. It is also the most MP efficient AoE, other classes have the worse resource efficiency.
Which is weird.
To be fair, even as a BLM, Flare was pretty OP, and:
In raid, let's see, what bosses I can really use Flare on:
T4 (due to entire turn is trash heaven)
T5 the 3 snakes spawn, and later 5 snakes.
T10 maybe when speed nuking them down
T12 initially when all the birds spawn in P3
T13 during add phase
So Flare wasn't really widely used anyway, it is mostly for dungeons, and that is probably exactly why it was nerf, as most groups back in 2.0 when setting up groups were doing BLMx2 only.
It sucked a little, but is still a good spell to use (just not as OP), and with the new dungeon almost being gated at every pull, you don't really get big packs like Brayflox anymore anyway.
I am sad, but I will live with it fine.
I think the problem is, is that they're not grasping that AST isn't a pure healing class. It's very support heavy, and because of that, it would be too strong over all to have the heals have the same or more potency as WHM or SCH who offer only healing/mitigration. AST allows you to buff your party members, which theoretically should lower your healing over all due to, causing your DPS to do more dps, killing the boss faster, causing less healing to need to be done, causing your tanks to take less damage, causing less healing to need to be done over all. The people complaining aren't understanding that to play AST ideally, you need to remember that to be an effective healer in that class, you need to support correctly.
By helping your DPS do more damage (Balance/alltheattkspeed/actionspeed) and your tanks take less damage(Bole), allowing yourself or other healers to use less mana (Ewer (Could also throw Ewer on a BLM for one more (2?) fire(s)), it should over all help on healing because the fights either going faster or you made it so there's over all less mana stress.
Having all of the support stuff above, AND stronger healing meant for a more pure healing class. It'd be broken. Might not seem broken to those who don't understand their support role within their class, but over all it'd be too strong. If you want to just heal and not bother with understanding why you're throwing those cards out and how they make an impact on the fight, just go WHM or SCH.
All this talk of Summoners and Astrologians and Machinists...I don't know what to doooooooo. The Aetherflow additions make SMN so appealing, but so do the tarot cards and stances of AST and the resource management of MCH. Then of course we have Dark Knights, which get some of the most badass gear ever and look fun as hell with all the level 60 abilities. /sigh
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"I would let Anduin ravish me." - aiko