They released the 54 Million stretch goal
More Detailed AI Activities – we’ll add ten distinct types of AI character roles on planetside environments! At $54 million, this includes Bartender, Doctor, Entertainer, Nurse, Sanitation Worker, Security Guard, Shopper, Tourist, Vagrant and Vandal. Future AI roles will be added with future stretch goals! Each additional ‘class’ of character will be fully expressive and have a role to play in Star Citizen’s planetside interaction AND the game’s greater economy
what happened to no more goals.
To much cockpit not enough viewing of space.
Turn off your selective reading for a while. No more large stretch goals. They're still going to do them if people are willing to keep on paying, but nothing huge and less emphasis being put on them. More importantly, the community voted to keep them going.
I thought you had just told us all how you were leaving for good anyway?
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"I would let Anduin ravish me." - aiko
That's only the Hornet's cockpit interface; each ship has a different interface layout. The Hornet's interface has always been in the middle of your view, just like it's cockpit windows. The Origin 300i series on the other hand, is very unobtrusive in addition to it's seamless cockpit bubble.
Yeh but the other shit just seems like its taking up way to much of your actuall view, or the pilot is sitting way to far back. Id like to see somthing like what they did in titanfall http://img3.wikia.nocookie.net/__cb2...your_Titan.png were the falls are actually pict screens that serve as a cockpit window as well to maximize the area of visiblity.
But this isn't a console oriented shooter called Titanfall; it's a space sim that's going to be whatever the hell Chris Roberts wants it to be. And if he says he likes it; that's how it's going to be.
The team has said that they're done wth the overall HUD layout (Note: NOT configuration. Yes; there's a difference). And, knowing CIG; that means it pretty much final, perhaps a few minor tweaks here and there.
Zeta, a word of advie: don't complan about things you can't change. Not that there's much wrong with complaining; just that whining for the sake of whining doesn't look too good. But if you have some constructive suggestions about something you can change, why not say it to CR himself? I'm sure he'd love to hear it.
Well it is. A pretty bad one at that. The HUD is atrocious for a so called "new game." Not to mention comparing a HUD for a generic shooter against something where you have realtime control of multiple subsystems in a ship is fuckin' asinine. Apples to oranges as usual...
Again, I thought you hat tipped last page and weren't coming back?
It's basically a fps game, except you can also pilot ships. There is tons of content for both the fps game (shooting, boarding, walking around in cities) as well as the space-sim side of the game. You can also be a part of a crew as larger ships can't be opperated by single players.
Or you could read my post instead of taking your chance to bash a console game. I could give to fucks about what you think about titanfall, My example was how the inside of the vehicle untilized as much space as it could to give you a display of the outside, instead of the limited small field of view you get from that cockpit. Look at the way the inside of the cockpit turns to screens to display the outside. That was my point, next time less frothing at the mouth at the chance to bash a console game and think a little.