Nobody wants "stacking debuff you can turn off" a-la dragon soul and ICC. Aside from it being lazy design, the constant argument of "well you can turn it off if you want the challenge" doesn't take into account the social factor of the game. The same people who say "you can turn the buff off if you want to be hardcore" are the people who also say "I don't believe you" if you try tell them you did so since the game offers no method of proving it.
retired, another victim of warlords of draenor
Sadly on Illidan, if you don't have the Garrosh kill achievement on normal, you are literally worthless. You don't get invited to pugs, you can't raid, you are literally stuck with everyone else that is trying to progress. I want to progress and get better but I simply can't because every new guild I join just breaks up after the core people don't show up to raid. If the nerfs encourage more people to do regulars and heroics and make it easier for the people who got a late start, then that is fine.
At this point in the tier it's not so much I am worried about the nerfs. I am mostly infuriated and pissed off about the lack of accountability with people.
But everyone who is upset about these roic nerfs, just think: it could have been a worse nerf. And be very thankful you at least got your progression started. Alot of people are struggling to get it started this late in the expac.
"Smile. It could be worse"-Eeyore
If you're still stuck at Thok this late in to the tier, you obviously need the nerfs in order to progress.
I play in a 3 day / 9 hr a week guild and I'm currently 13/14 hc since early December, I welcome these nerfs whole heatedly, especially the Paragon nerfs, absolute garbage fight, although these nerfs won't do much because they aren't what makes the fight hard. Siegecrafter won't be an instant wipe if someone from the belt group dies now which is what made it so unforgiving, wasn't particularly hard though. Thok didn't need nerfs, ez boss.
Last edited by mmoc2233da4339; 2014-01-18 at 02:18 AM.
This is nothing new to WOW. Blizzard has been nerfing raids since early WOTLK and they will continue to do so in Warlords and beyond. I don't agree with their strategy, matter of fact I think it's really bad for the game as a whole. What Blizzard could do instead is educate their player base on how to play a particular class or at least point people in the right direction. There are a lot of WOW you tubers who indirectly promote the game. How about Blizzard pointing players to these You Tubers to learn how to master their class and dps etc etc etc.
You're free to watch our Heroic 25 Paragons video with Hisek 2nd, after the HoP fix, if you'd like. Feel free to look us up.
There is no choice in an "optional" stacking debuff. When you go to wowprogress.com and are looking at progression, you can't differentiate between a 0% and 35% nerf, you just see a date. There is no choice, just an illusion of choice.
Additionally, I've never heard of a guild disabling those stacking features for progression. Never, it doesn't happen.
yes....those 2 servers are total and complete representation of the majority of this game...everyone everywhere is in the exact same boat as you and your 5man raiding roster, you personally are the center of all wow balancing and raid encounter design.
....you crawl into your butthurt little corner and accept that nobody cares about your guild that cant retain raiders and are happy to see some tuning to bosses
I think we opted to do it that way to purposely avoid that combination of MS and FE. I'm not sure of the reasoning, but I do remember the debate we had about doing Hisek 2nd or 4th. The drawback we had was beating the 9th mutate, which wasn't happening unless we had the optimal DPS in. It's not a big deal now, sometimes we have to hold for the 8th to make sure all the parasites are gone and out of the way, but before we were struggling to beat that 9th one.
Looks like they just want to let 10H the same difficulty as 25H
10chars...
Last edited by mmoc23abb006d1; 2014-01-18 at 02:47 AM.