I am really getting annoyed with the excuse of "We would lose a raid tier" for so many of their responses, not to mention their reply to the 12 months of SoO really had nothing to do with the question. The guy wanting to know if we were going to be stuck doing SoO for an extended period of time, not when the expansion was coming. Honestly, if SoO goes on for 12 months that is going to suck.
Silver is way too easy, its just waste of time...
"About 20% of class skills and abilities have been removed to help address ability bloat."
I like this, was running out of actionbar space already ;-)
Will each Warlord have its own raid?
Sometimes, there will be 2 Warlords in one tier.
Ner'zhul will be fought in a dungeon,
the Shadowmoon Burial Grounds (level 100).
There's no formula, what is sure is that Blackhand will be the final boss of Patch 6.0,
as the end boss of the Blackrock Foundry.
Is there anything you can tell us about Patch 6.0?
Will there be a scenario or a world event?
As usual Patch 6.0 will introduce most new features
from Warlords of Draenor: new models, item squish, new raid modes.
Only Draenor will not be available yet.
The patch will also include an event in-game, but I can't say anything about it yet.
Are we getting a pre 6.0 "stat change" patch before WoD?
What you're referring to is the 6.0 patch, which will be before WoD.
So does this mean that we will get new models, item squish, new raid modes and new raid with end boss Blackhand before expack. :S
Glad they are forcing you to do Proving Grounds before you can sit in a 45 min que. oh wait.
Any info on what's being done to adress the obese amount of CC in this game? Only thing that makes me consider coming back in WoD is if the PvP will be more entertaining, by that I mean not standing around chain-CCD for 20 seconds straight.
Guess it's because some players felt forced to put Eagle Eye and Snake Trap spells on the 1-0 action bar. I guess it's thanks to those guys that those abilities will be gone. Because you know, the game is too hard.
The idea of giving freshly boosted 90s the bottleneck ability float also baffles me. I don't see myself using this overpriced system, like, never, but I guess the people who would use it won't want to feel babysitted like idiots. I bought my end to the game, hands off me!
Right, because using macros to turn multiple spells into one is sure indication of higher intelligence :P
Im pretty sure it has more to do with some classes having a relatively more complex rotation if they don't use macros (my warrior stacks like 5 buffs into one macro), vs some others having a three button combo (Destro Lock).
"The developers had fun with the MMO-Champion data-miners" regarding Karazhan. So basically they tried Karazhan out as a pre-expansion event, didn't like it, NEARLY scrapped it but didn't just to fuck with people on MMO-champion. Well played Blizzard.
I suggested on these forums, and the official boards, to use new, redesigned proving grounds as a player skill litmus test for LFD and LFR content...
And was told it was a bad idea and mocked.
So, hahahhahahahahahahahahahhaahahahahahahhahahahahahahahah on ya'll. Good to be right.
All of this info is from the Korean and European press tour. Is there nothing coming from the US one?
Not happy that Ner'zhul will be a 5 man boss. Did they learn absolutely nothing from Anub'Arak? Big characters deserve big stages, not to be pushed aside and shoved as a 5 man boss.
"You will need a Silver Proving Grounds medal in a given role in order to queue for random matchmaking for a Heroic Warlords dungeon."
lol oh look another gating mechanism that will result in even less people queueing for random 5-mans. 3 months max and they will change that, random 5-mans will be a ghost town.