Originally Posted by
Esinar
No way will this change be relevant in 5 mans. Not sure about other people, but in my runs I'm out of combat for 10 seconds max, considering it takes 20 seconds (not sure if that number is completely correct) of out-of-combat time for you to start regenerating shards, plus on top of the fact that pre-planning can easily net you 5 shards in between trash pulls, this change means nothing for dungeons.
I'm not complaining by any means - will definitely come in useful for raiding - but at the moment this change isn't exactly a 'buff' for current content and certainly won't be significant for Affliction's ramp-up time.
I for one don't really understand why we couldn't regen to 5 shards like the previous expansions... but whatever I guess.