I've been a forum lurker for quite some time, finally chose to register in hope to share some pet peeves on the priest class. I've been playing priest since vanilla, and also leveled a druid and a mage to 80 (not yet removed them from deep freeze).
I'm bothered with the different class mechanics currently involved with the priest gameplay, specifically the duct-taped feeling i get from Archangel/attonement (disc) and chakra (holy).
These added mechanics, while certainly refreshing the priest gameplay, feels very "unblizzardy" : unnecessarily complex, too heavy on micromanaging...
what's my point ?
I'd like to see those priest mechanics evolve to some sort of cleaner stance-based approach that would encompass Archangel / Serenity / Sanctuary / Shadow in a neeto, easy as druid forms / warrior stances to figure out and switch. Of course each talents would empower the respective stance a bit more (again, druid or warrior as a reference)
My two cents...
(ps: usless posting on EU blizz class forums)