Thread: Post Your UI

  1. #14561
    Made a version for Death Knights and Healers.

    Still figuring out how to setup Raven properly.

    Constie (or anyone familiar with pitbull/lua strings), I'm not sure how to replicate the name string you have for pitbull here: http://3.bp.blogspot.com/-vuLRyCGISn...213_030957.jpg

  2. #14562
    Deleted
    Quote Originally Posted by Kevkul View Post
    Constie (or anyone familiar with pitbull/lua strings), I'm not sure how to replicate the name string you have for pitbull here: http://3.bp.blogspot.com/-vuLRyCGISn...213_030957.jpg
    I'm sure it can be done more elegantly, but this seems to work:

    Code:
    local function shorten(s)
      return s:gsub("(%w+%s)", function(w) return w:sub(1,1) .. ". " end)
    end
    
    local name = shorten(Name(unit))
    local tot = ""
    local colon = ""
    
    if Name("targettarget") ~= "Target's target" then
      colon = ": "
      tot = shorten(Name("targettarget"))
    end
    
    local r1, g1, b1, r2, g2, b2 = 0
    
    if UnitIsPlayer(unit) then
      r1, g1, b1 = ClassColor(unit)
    else
      r1, g1, b1 = HostileColor(unit)
    end
    
    if UnitIsPlayer("targettarget") then
      r2, g2, b2 = ClassColor("targettarget")
    else
      r2, g2, b2 = HostileColor("targettarget")
    end
    
    return '|cff%02x%02x%02x%s|r%s|cff%02x%02x%02x%s', r1, g1, b1, name, colon, r2, g2, b2, tot

    I was going to say that I wish I'd saved my LuaTexts somewhere, but I didn't know about the gsub function the last time I wrote it and this is way shorter.
    Last edited by mmocf531e475c8; 2014-06-27 at 02:46 AM.

  3. #14563
    Quote Originally Posted by Constie View Post
    I'm sure it can be done more elegantly, but this seems to work:

    Code:
    local function shorten(s)
      return s:gsub("(%w+%s)", function(w) return w:sub(1,1) .. ". " end)
    end
    
    local name = shorten(Name(unit))
    local tot = ""
    local colon = ""
    
    if Name("targettarget") ~= "Target's target" then
      colon = ": "
      tot = shorten(Name("targettarget"))
    end
    
    local r1, g1, b1, r2, g2, b2 = 0
    
    if UnitIsPlayer(unit) then
      r1, g1, b1 = ClassColor(unit)
    else
      r1, g1, b1 = HostileColor(unit)
    end
    
    if UnitIsPlayer("targettarget") then
      r2, g2, b2 = ClassColor("targettarget")
    else
      r2, g2, b2 = HostileColor("targettarget")
    end
    
    return '|cff%02x%02x%02x%s|r%s|cff%02x%02x%02x%s', r1, g1, b1, name, colon, r2, g2, b2, tot

    I was going to say that I wish I'd saved my LuaTexts somewhere, but I didn't know about the gsub function the last time I wrote it and this is way shorter.
    This works great, thanks! One thing though, I'm not sure how I can get the string positioned properly. The preset options (Outside Right, Outside Right-Top, etc) can't do it and there doesn't seem to be any offset options.

  4. #14564
    Deleted
    Quote Originally Posted by Kevkul View Post
    This works great, thanks! One thing though, I'm not sure how I can get the string positioned properly. The preset options (Outside Right, Outside Right-Top, etc) can't do it and there doesn't seem to be any offset options.
    I think what I did was to set it to Outside-Above and add a bunch of spaces at the start of the name, like so:

    Code:
    local name = "             " .. shorten(Name(unit))

  5. #14565
    Quote Originally Posted by Constie View Post
    I think what I did was to set it to Outside-Above and add a bunch of spaces at the start of the name, like so:

    Code:
    local name = "             " .. shorten(Name(unit))
    Awesome, thank you for your help.

  6. #14566
    Quote Originally Posted by magicaldandruff View Post
    If anyone knows the LUA coding to make names class-colored, that'd be swell.
    You can use a custom animation, certainly a color function

    Code:
    function()
        local unit = "TARGET"
        if not UnitClass(unit) then
            return 1, 1, 1 , 1
        end
        local _, className = UnitClass(unit)
        local color = RAID_CLASS_COLORS[className]
        return color.r, color.g, color.b, 1
    end

  7. #14567


    It's based off of Lime UI with a few personal touches. Any CC welcome. I'd like to know what I could do to improve it's looks and all. I also want to know how to remove the ElvUI / S&L panel at the top.

    EDIT : Constie, I would love to be able to play with that UI btw. So, you know, if you're feeling nice :P
    Last edited by mmocba105e19de; 2014-06-28 at 09:16 PM.

  8. #14568
    Deleted
    I think I should probably do something with the cast bars and also see if I can like replace Grid's squares with circles or something else more Diabloesque, but here's something, I guess, maybe.



    Quote Originally Posted by Veroxis View Post
    EDIT : Constie, I would love to be able to play with that UI btw. So, you know, if you're feeling nice :P
    I'm not feeling nice enough (or happy enough with what I have) to clean up and package all my files (it's more work than you might think), but here is my current WTF\account\accountname\SavedVariables folder, so that'll at least get you the PitBull layout I'm using and stuff. You'll probably get a bunch of errors and have to do a bunch of fiddling, so you're forewarned.

  9. #14569
    Deleted
    Sorry unable to post links
    Replace # with .

    Solo

    s7#directupload#net/images/140629/z8psyu95#jpg

    Raid

    s1#directupload#net/images/140629/8blqhl3o#jpg

  10. #14570
    Quote Originally Posted by Birgwow View Post
    That looks really really great Like.. the unitframes look so clean/smooth and the castbars are amazing. Gimme more!! #britney
    Is it all made with WeakAuras?


    While you were off tinkering on that, I finished my druid UI:


    If anyone likes editing videos I would love it if you wanted to do my next one. I only have WMM and it's really not my thing..
    Hey Birg, great UI, as usual.

    I wanted to ask you, how did you achieve that eclipse stuff?
    Black circle with blue and yellow glow around it?

  11. #14571
    A black circle with a blue/orange glow behind it. You can import all WeakAuras I've used by going to pastebin (link in the description) and copying the strings.

  12. #14572
    Quote Originally Posted by Birgwow View Post
    A black circle with a blue/orange glow behind it. You can import all WeakAuras I've used by going to pastebin (link in the description) and copying the strings.
    Yes, I found it with a bit if meddling around.
    For some reason, those auras were not present in the "Balance" part on pastebin when I imported them. Had to manually add them from your WeakAuras.lua to my own.

  13. #14573
    Bah I forgot to add the eclipse group.. fixed now, thanks

  14. #14574
    Just came back to retail WoW after a loooong time and quickly put something together.

    Last edited by lawomous; 2014-07-01 at 02:47 AM.

  15. #14575
    Deleted
    Quote Originally Posted by Rockxana View Post
    Sorry unable to post links
    Replace # with .

    Solo

    s7#directupload#net/images/140629/z8psyu95#jpg

    Raid

    s1#directupload#net/images/140629/8blqhl3o#jpg
    awesome ui!!

    is this a ui pack or a custom ui? (if custom can you upload it ? )

  16. #14576
    I have no idea what im doing atm! fiddling ideas from different Uis ive seen (kait <3) and such

    still WiP, dunno what to do about map and buffs, dmg will prob be XCT+

    Middle circle is runic power, right and left are diseases + timers, side bars are my HP bar and target HP+ power, bottom one is timer for PIllar of frost

    As always, gief feedback!

    --------Updated with some changes-------

    Last edited by Sunnydee; 2014-07-01 at 04:51 PM.
    Quote Originally Posted by Ulfric Trumpcloak View Post
    People on this site hate everything. Keep that in mind.

  17. #14577
    Quote Originally Posted by Birgwow View Post
    Bah I forgot to add the eclipse group.. fixed now, thanks
    Awesome!

    BTW, If I may suggest, and it is my opinion only, there is a circle shape that looks nicer than the current one, it's one of those that come with the game. Since I'm at work, I don't know the exact name, but when I get home, I'll post it here.

  18. #14578
    Quote Originally Posted by Xintic View Post




    Not entirely happy with how the buffs/debuffs are on the target frame, other than that, I am pretty much done.
    Would love to get this UI...


  19. #14579
    Legendary! MonsieuRoberts's Avatar
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    Very basic stuff. Sometimes I try to do something unique, but I always fall back to this familiar layout.
    ⛥⛥⛥⛥⛥ "In short, people are idiots who don't really understand anything." ⛥⛥⛥⛥⛥
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  20. #14580
    Quote Originally Posted by MonsieuRoberts View Post
    Very basic stuff. Sometimes I try to do something unique, but I always fall back to this familiar layout.
    There is a reason why everyone uses similar frame setups. Don't fight it!

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