So, yes it was the Zoegate thread that got me thinking about this, but this is a completely different thread so please keep feminism discussions out of this one.
So the question is what do you feel indie gaming should be? Or what should it focus on doing? Today we have a flood of small flash games, restoration attempts on beloved titles, retro titles attempting to recreate the essence of games we loved without owning the rights to them, and some truly original works. Unfortunately for each of those there is a massive flood of poorly made over priced games created as a "get rich quick" scheme by someone without original ideas or actually game making talent.
I would like to sort of focus this thread on what Indie devs and games really support the sort of gaming that pushes us forward rather than the cash grabbers, and maybe introduce the readers to some new games.
To start with I will mention Illwinter, a small 2-3 man operation that has made the Dominions series. At first glance this series does look like a cash grab, since the prices are close to mainstream titles, the graphics look like crap, and the series doesn't seem much different from one game to another. But when you actually play the game you will find that it is people making a game they love because they love the source, which to me is the essence of indie gaming, with focus on content over graphics.
Secondly Taleworlds, the operation (Originally 3 people) that built Mount & Blade over the course of about 7 years, again with the focus on building what they loved, not on graphics or showmanship.
What other games/devs do you really support?