Patch 4.1 Preview -- Dungeon Finder: Call to Arms
Originally Posted by Blizzard (Blue Tracker)
In patch 4.1 we'll be introducing Dungeon Finder: Call to Arms, a new system intended to lower queue times. Call to Arms will automatically detect which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level-85 Heroic dungeon.

Any time the Dungeon Finder queue is longer than a few minutes for level-85 Heroics, the Call to Arms system kicks in and determines which role is the least represented. In the case of tanking being the least represented role, the "Call to Arms: Tanks" icon will display in the Dungeon Finder UI menu where class roles are selected, and will also display on the UI when the queue pops and you are selected to enter a dungeon. Regardless of your role, you'll always be able to see which role currently has been Called to Arms, if any.

Call to Arms is meant to lower wait times by offering additional rewards for queuing as the currently least represented role. To be eligible for the additional rewards you must solo queue for a random level-85 Heroic in the role that is currently being Called to Arms, and complete the dungeon by killing the final boss. Every time you hit these requirements (there is no daily limit) you'll receive a goodie bag that will contain some gold, a chance at a rare gem, a chance at a flask/elixir (determined by spec), a good chance of receiving a non-combat pet (including cross faction pets), and a very rare chance at receiving a mount. The pets offered come from a wide variety of sources, and include companions like the Razzashi Hatchling, Cockatiel, and Tiny Sporebat, but the mounts are those specifically only available through dungeons (not raids), like the Reins of the Raven Lord from Sethekk Halls, Swift White Hawkstrider from Magister's Terrace, and Deathcharger's Reins from Stratholme.

This system is meant to address the unacceptable queue times currently being experienced by those that queue for the DPS role at max level. The long queue times are, of course, caused by a very simple lack of representation in the Dungeon Finder by tanks, and to some extent healers. We don't feel the tanking and healing roles have any inherent issues that are causing the representation disparity, except that fulfilling them carries more responsibility. Understandably, players prefer to take on that responsibility in more organized situations than what the Dungeon Finder offers, but perhaps we can bribe them a little. While this system gives tanks and healers something extra, the incentive is being provided so that we can help players in the DPS role get into more dungeons, get better gear, and continue progressing.

While the gold, gems, flasks, and elixirs are OK incentives, we knew we needed something more substantial. We had briefly considered Valor Points and epics, but decided that wouldn't be working toward the goal of helping DPS players progress, and ultimately wouldn't keep tanks and healers in the Dungeon Finder system for very long. We settled on pets and dungeon-found mounts as they’re cosmetic/achievement items that players tend to try to get on their own, so why not change that up and offer them a chance to get some of those elusive pets and mounts in a way that also helps other players? Even if they don't get a pet or mount, or get one they already have, the gold and other goodies still feel rewarding enough that it won't feel like a waste of effort.

We think it's a pretty solid incentive to get tanks and healers queuing, give max-level players another way to collect the pets and mounts they so desire, and above all, to improve wait times for DPS players sitting in queues. In the case of lower level dungeons, it's actually not uncommon for DPS to be the least represented role, and so if this new system works out and we're pleased with the results, we may consider applying this same mechanic to lower level dungeons as well.
This article was originally published in forum thread: Patch 4.1 Preview -- Dungeon Finder: Call to Arms started by Boubouille View original post
Comments 1855 Comments
  1. mmoc3a779c5103's Avatar
    Quote Originally Posted by Ceirus View Post
    To all you guys that are saying "tanks already get instant que, wtf??? what do I get? IM pure dps, i want mounts too" THEY ARE MAKING THIS CHANGE TO HELP THE DPS. I don't understand how you think the dps is somehow getting screwed. The que times will drop for the dps. Would you rather them not do SHIT to help the que times and no one get anything? That shows how screwed up some of the wow players are, you sound like some of the most selfish and greedy people to ever play a video game. You would rather have everyone suffer if you can't get a damn goody bag. Wtf has happened to this game's community?
    agreed! people should read this!
  1. Creed86's Avatar
    Very intresting i do admit.

    However i'm not likely at all to bother queing as a tank regardless.
  1. mmocf1b7d43091's Avatar
    Quote Originally Posted by smiiiff View Post
    My healing rain on every maelstrom does 7k hps in baradins hold.
    healing as a dps can be very nice if you use it correctly. my mana is endless, the healers isn't.

    Retri paladins or moonkins can off-heal very nice too. just because you don't get to use it effectively every fight doesn't mean you are pure dps.
    i Switch to my Enhancer when i´m not Tanking Magmaw
    Throwing around some Heling rain
    Makes life Easier for our Healer(at least a bit)
  1. Drekmar's Avatar
    Blizzard comes with solution, and you still cry.
    Ok, so let it be, im a tank, i can live withou "Call to Arms" change if you want. And i dont care about this change, i got most of these mount. And least i care about is DPS players waiting in queue, you picked up that class, so deal with it.

    OT: No matter what, i will still run hcs with guildmates. People in LFG are sooo bad, thaat it hurts.
  1. mmoc3a779c5103's Avatar
    free? - tahahahaaaaaaaa, you sir...DEFINETLY made my day
  1. Effx's Avatar
    One step from keeping people out of fire....no...nevermind DPS are crying about lower queue times on forums. o_o *Great Idea Blizzard +1*
  1. Demonidze's Avatar
    this is a step in the right direction, this will encourage people to queue as tanks in dungeon finder.
  1. Kramel's Avatar
    Quote Originally Posted by BeerWolf View Post
    If this idea is still the go ahead, Blizz ought to compensate for those that haven't gotten the "Call to Arms" (when there's someone in the group that's gotten the Call), for the uncalled to be able to roll for a SEPERATE goodie bag amongst themselves.
    you do get something out of it, a shorter queue.
  1. lvlark's Avatar
    Quote Originally Posted by Dammagia View Post
    hahahahahahahaah Dumbest move ever, now there is no reason for a tank or healer to queue until a call to arms is up

    Really, Blizzard, try and think about consequences of things like this, its why you are destroying the game.
    Do you think Blizzard doesn't think things through? BEcause IMO they do.
    I agree, though, that this one will have more effects than merely more tanks/healers entering queues.
  1. Luzifer's Avatar
    I just love the tears of the special snowflakes with those mounts
    If you think the tanks doesn't deserve this you should then stick to paying 300g per queue.

    P.S. Who the hell uses ground mounts anyways?
  1. Effx's Avatar
    Quote Originally Posted by Luzifer View Post
    I just love the tears of the special snowflakes with those mounts
    If you think the tanks doesn't deserve this you should then stick to paying 300g per queue.

    P.S. Who the hell uses ground mounts anyways?
    I agree 100%
  1. smiiiff's Avatar
    ow no! the chance of a bad tank or healer increased?
    The shear horror! now DPS can't faceroll thru dungeons anymore and might need to use CC!
    Shammies, pala's and druid dps might need to help heal a bit and the mana using dps might need to help the healer with mana management!

    DAMN! NO! I'd stop playing if I had any character not being able to heal or tank!




    I really think any warlock/hunter/mage/rogue who QQ's and also does not want to play a healer/tank ones in a while to leave game. At least blizzard is trying. Everyone complained about guild losing their role in the game when the dungeon finder came out but guilds have never been so strong. Everyone QQ's about nerfs/buffs but more than half the people i know who left for rift already came back because WOW is about the only MMO that is kinda balanced. Everyone wants instant gratification but only for themselfs, because having farmed for 100+ hours is enough to never ever have anyone get anything easier than they got.

    It isn't blizzard killing the game, the try to keep it alive while some part of the community kills it in a alarming rate.
  1. mmoc3a779c5103's Avatar
    Quote Originally Posted by Dammagia View Post
    hahahahahahahaah Dumbest move ever, now there is no reason for a tank or healer to queue until a call to arms is up

    Really, Blizzard, try and think about consequences of things like this, its why you are destroying the game.
    not really - if tanks don't queue because they haven't got "call to arms" because the healers have it, then there will be fewer tanks which queue => tanks get "call to arms" .... it's so easy and so good. Best change ever, as already mentioned
  1. Idria's Avatar
    Quote Originally Posted by Kramel View Post
    you do get something out of it, a shorter queue.
    If I queue with a tank then how does change give me something?
  1. Beetlejuice's Avatar
    Quote Originally Posted by Dammagia View Post
    hahahahahahahaah Dumbest move ever, now there is no reason for a tank or healer to queue until a call to arms is up

    Really, Blizzard, try and think about consequences of things like this, its why you are destroying the game.
    Maybe its you who should try to think at all. If call of arms is not up for healers or tanks that means there are plenty of them already in queue so it is actually a good thing that they don't queue up then.

    Prime example of how stupid ppl are in this thread. DPS who complain all the time about to long queue times now complain about the only possible solution to this problem. Honestly, play a damn tank or heal if you think they have it so much better, otherwise YOU are part of the problem so you better shut the fuck up very fast.

    You can't fly first class and complain about those guys flying economy having to pay so much less for their ticket. If you don't wanna pay for fist class get an economy ticket, but don't buy first and then complain about the price. Really have no idea how i could put it any more clear so that even those dumb 8 year old self absorbed spoiled brats that seem to make up 80% off all dps (at least if you take this thread as a realistic representation) understand it.
  1. mmoce00068c957's Avatar
    Quote Originally Posted by huldu View Post
    Most people don't tank because the dungeons are too "hard". That is the main problem. Unless you return to wotlk 5-15 min MAX queue time this "fix" won't solve anything. Dungeons HAS to be easy for the scrubs. If they wipe or the dungeon takes too long, they sure in hell won't queue up at all. In the end who cares about the 5-man dungeons anyway Blizzard? It's just faceroll content and has minimal impact on the game. It's clear that you only care about your precious raids.

    As for there being too few tank classes, that has nothing to do with it. It's frustrating just to tank any dungeon with random people. It doesn't matter if it's a level 20 dungeon or a 85 heroic. It's the same frustration. People just don't give a damn and show no respect toward each others.

    How about you make a clear difference between heroic raids and not. Add "regular" raids to a "raid finder" system that works like the dungeon finder, but for raids instead. Most people are going to try pug the content at some point why stop them from doing it. Isn't this the reason why you have "heroic" mode in the first place? Let the scrubs, "casuals" or whatever you call them do the "regular" raids and have the "elite" worry about heroic mode.

    I see people hit 85 all day long, being in one of the biggest guilds on the server i play on. For the average/casual player, once they hit 85 they get bored. First they have to deal with LONG queues just to get into 5-man hc's to gear up. That drives most people into creating alts. Then you have the "wannabe" raiders. They are just that. They want to raid but they do NOT have the gear or "skills" to do it. What do you think they'll do once they get bored of their alt? They just quit the game. The only solution i have is to drag their sorry a*** through older raids that i know they should be able to complete. There is no way in hell i can grab 9(85) people from the guild and just run through a 85 raid. Just pointing out how ridiculous it is to have two types of raids - both are clearly aimed "higher" than the average/casual player.
    Dungeons were much harder back in vanilla. They took hours and required strong use of CCs. Only the Warriors were able to tank properly and high CC DDs like Roque, Mage and Hunter were preferred other the Warlock, whose fear was quite useless. Still people worked it out, because they had no other choice.

    Now even in Cata, a tank and a healer with 350+ gear is enough to run the whole dungeon without any CC unlike Vanilla or TBC. It's not so different from WotL, which was a huge decrease of difficulty. The reason why there are less tanks and heals in the que is that Blizzard has limited the daily/weekly income of valors, neccessary to buy epics.
    In WotLK people were speed-equipping their heal/tank twinks by running dungeons like mad, getting up to 3 epics a day. Now with 1 epic every 1 or 2 weeks this affect the dungeon finder as well.
  1. Firedemon's Avatar
    Seems like the worst idea ever, with good intention though. To sum it up, tanks will get free rare stuff for doing what they normally do, also very fair to the people who farmed these mounts and stuff hundreds of times. And also while getting more groups made they will also be filled with all kinds of noobs as tanks because "OMG I CAN HAS A MOUNT ... FOR FREE" . Imo BAD ... sooooo bad.
  1. Duster505's Avatar
    Its a decent idea to solve the big problems ingame atm. But there are also alot of issues that it could cause. Last thing the game needs is players that dont know their role doing things just for the extra stuff. The LFD leader extra rewards for example were scrapped cause ppl with no expericne were doing it just for the rewards. I can see alot of undergeard ppl and alot of players with zero knowledge of their spec or the instance beeing thrown into this - causing even worse outcome and less enjoyable dungeon runs for the group.

    Mounts and junk as rewards... Couldn't care less.
  1. Tidycat's Avatar
    Kind of iffy on this. I just feel they need to do something with tanking as a whole for more people to want to do it. My opinion is tanking is kind of stressful at level 85 heroics and raids. Your looked at more than a random hunter who joined the group and you should be since your leading the group and making sure other dont get their shit pushed in. Its not for everybody. Literally everybody can DPS not everybody can tank, so this is just a bandage on the problem and they should take a look at the spec and see how they can TRY to generalize it for everybody.
  1. Idria's Avatar
    Quote Originally Posted by Beetlejuice View Post
    You can't fly first class and complain about those guys flying economy having to pay so much less for their ticket. If you don't wanna pay for fist class get an economy ticket, but don't buy first and then complain about the price. Really have no idea how i could put it any more clear so that even those dumb 8 year old self absorbed spoiled brats that seem to make up 80% off all dps (at least if you take this thread as a realistic representation) understand it.
    Except only people with black hair was aloud to sit in first class and even if a blond guy wanted to he wasn't aloud to till he have coloured his hair.

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