Patch 4.1 PTR Notes - April 8th Update
Originally Posted by Blizzard (Blue Tracker)
General
  • Honor is now purchasable from the Justice Commodities Vendor at 250 Honor per 375 Justice.
  • Justice is now purchasable from the Honor Commodities Vendor at 250 Justice per 375 Honor.
  • Conquest is now purchasable from the Valor vendor at 250 Conquest per 250 Valor.

Raids & Dungeons
  • The Dungeon Finder: Call to Arms will now identify which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level-85 Heroic dungeon.
    • The least represented class icon will show within the Dungeon Finder to indicate the role that is eligible to earn the bonus reward.
    • Players must queue solo with the currently indicated least represented class (by the system) and complete the dungeon up to and including the final boss in order to be eligible for the bonus reward.
    • The bonus reward will be displayed to eligible (system identified as least represented) classes within the UI.
    • Once the dungeon is completed the eligible player will receive a goodie bag with various potential rewards including: gold, rare gems, non-combat pets, and (very rare) mounts.

Halls of Origination
  • Temple Gardian Anhuur should now properly go into his Shield Phase at 33% even if he was channeling his 66% shield phase.

Lost City of Tol'vir
  • Soul Fragments that spawn during the High Prophet Barim encounter should now perform an emote when they merge with the Harbinger of Darkness.

Wailing Caverns
  • The maze section has been removed to make the overall dungeon more accessible and quicker to complete. Nearby creatures and bosses have been adjusted to compensate.

Guilds
Guild Challenges
  • Gold rewards are deposited into the guild bank once the guild reaches level 5. The text for the Cash Flow guild perk has been updated appropriately.

Quests & Creatures
  • New Cooking and Fishing Dailies have been added to Darnassus, Ironforge, Thunder Bluff, and Undercity.

Classes: General
  • Several persistent ground effects now display different visuals for hostile and friendly players. The following spells have the same visual effects for friendly players, but new alternate visuals for hostile players: Ring of Frost, Consecration, Desecration, Wild Mushroom, Flare, Ice Trap, Power Word: Barrier, Smoke Bomb, and Hand of Gul'dan. As a general rule, the alternate effects have a red tint or hue indicating they are created by an enemy player. There are currently some issues with this new change which are affecting several of these abilities and is not working as intended at this time.

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Enrage no longer increases physical damage taken.
  • Stampeding Roar's duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40% and is no longer cancelled by cancelling shapeshift form.

Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
Hunter Bug Fixes
  • Deterrence: The area damage of the paladin ability Hammer of the Righteous will no longer hit Hunters with Deterrence active.

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Frost Armor has been reworked:
    • It now reduces physical damage taken by 15%, instead of providing 20% additional armor.
    • The Chilled proc from Frost Armor can no longer proc Fingers of Frost.
    • The attack speed slow from the Chilled proc is now 20%, down from 25%, but it also affects ranged attack speed.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Retribution
  • Selfless Healer: The damage bonus from this talent now has a 30 sec duration instead of 10 sec.

Paladin Bug Fixes
  • Avenger's Shield can no longer be blocked.
  • Judgements of the Just debuff can no longer trigger talents and other effects.
  • Seal of Truth: Fixed a tooltip error that stated swings at targets with Censure fully stacked dealt 9% weapon damage. They actually dealt 15% damage and the tooltip has been updated accordingly.

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Dark Intent: The friendly target of this ability now receives 1% (stacking 3 times to 3%) periodic spell damage and healing bonus instead of 3% (stacking 3 times to 9%). The casting Warlock still receives 3% (stacking 3 times to 9%).

Affliction
  • Unstable Affliction damage done when it is dispelled has been doubled, but this damage can no longer be critical.

User Interface
  • Targets and focus targets now display on the mini-map.
  • Moved Video and Sound to a new �Options� screen.
  • Added a network category to the new Options screen and included the two network checkboxes.
    • The Network category contains the options "Optimize network for speed" and "Enable IPv6 when available".

  • Visual Settings Updates
    • Removed the red bar preventing the overall graphics slider from going to ultra based on computer specs.
    • When the user moves the overall slider to a setting that would have previously been prevented, any option that can't go as high as that setting will get the warning icon with a tooltip explaining why it can't go higher. For example: The user sets the overall slider to Ultra and the water setting can only go to Fair. The water setting would automatically switch to Fair.
    • Support for DirectX 11 can now be found in the Advanced tab of the Options screen.

  • At the login screen:
    • Moved the "Reset User Options" button from the popup window that appears when you click Options to the actual Options window.
    • Clicking Options now goes directly to the Video tab of the Options screen.
    • Removed the now-unneeded popup.

  • The New Features (!) Option Screen has been updated:
    • Cast action keybinds on key down (Combat)
    • Pick Up Action Key (ActionBars)
    • Nameplate Motion Type (Names)
    • Graphics API (Advanced)
    • Network category

Patch 4.1 - PTR Build 13850
A new PTR build is being deployed on test realms.

Wailing Caverns Changes
The "maze" of the Wailing Caverns has been removed, that's basically half of the instance.



Spell Changes
Reminder: If it's not in the official patch notes above, it's probably just a tooltip fix or something like that. If it's a real change, Blizzard will eventually update the real notes.
Originally Posted by MMO-Champion
New Items

Guild Perks
  • Cash Flow - In addition, completing guild challenges will reward gold directly to your guild bank.

Alchemy

Blacksmithing

Jewelcrafting

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
Feral
  • Enrage no longer increases physical damage taken by 10%.
  • Faerie Fire (Feral) apparently now deals 679 damage instead of only dealing damage based on Attack Power.

Balance
  • Sunfire base damage has been increased by 50%, from 372 to 558.

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
Frost
  • Frost Armor now reduces physical damage taken by 15% instead of increasing armor from items by 20% and Frost resistance by 44. Now increases time between enemy attacks by 20%, down from 25%.
  • Fingers of Frost now procs from offensive Chill effects.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Retribution
  • Seal of Truth now deals 15% weapon damage once stacked to 5 times, up from 9% weapon damage.
  • Selfless Healer now lasts 30 sec, up from 10 sec.

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
Holy
  • Blessed Resilience now procs when you're critically hit by any non-periodic attack.
  • Body and Soul now increases the target's movement speed by 30/60%, up from 12/30%.

Shadow

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction
  • Dark Intent now increases periodic damage and healing by 1% on the other.
  • Haunt now scales from 69.71% of Spell Power, up from 53.63%.
This article was originally published in forum thread: Patch 4.1 PTR Notes - April 8th Update, Patch 4.1 - PTR Build 13850 started by Boubouille View original post
Comments 229 Comments
  1. mmoc47dec86a78's Avatar
    New Cooking and Fishing Dailies have been added to Darnassus, Ironforge, Thunder Bluff, and Undercity.


    Yes... YES! I am so excited for this patch!
  1. Yunru's Avatar
    * Frost Armor has been reworked:
    It now reduces physical damage taken by 15%, instead of providing 20% additional armor.-----very lame change--thats 15% less spell damage taken also (buff to them)
    The Chilled proc from Frost Armor can no longer proc Fingers of Frost.----some nerf--but very slow 1
    The attack speed slow from the Chilled proc is now 20%, down from 25%, but it also affects ranged attack speed. ---)part i dont understand, do i get 20% slow as hunter if i hit them with ranged weapon or they think that like when feral druid is hiting the mage the cast when they pop out of kitty will be longer.
  1. Syenite's Avatar
    Need to buff SW: D I think, I only critted myself for 215k on Halfus HC the other week. Geif buff.
    And you did kill yourself at the same time, great deal as a 105k noncrit prolly was hitting halfus right after
  1. digitalghost's Avatar
    ok... sooo we cant buy valor with conquest points but we can buy conquest with valor points... wtf... why not...
  1. blackangel209's Avatar
    Quote Originally Posted by Descense View Post
    * Frost Armor has been reworked:
    It now reduces physical damage taken by 15%, instead of providing 20% additional armor.-----very lame change--thats 15% less spell damage taken also (buff to them)
    The Chilled proc from Frost Armor can no longer proc Fingers of Frost.----some nerf--but very slow 1
    The attack speed slow from the Chilled proc is now 20%, down from 25%, but it also affects ranged attack speed. ---)part i dont understand, do i get 20% slow as hunter if i hit them with ranged weapon or they think that like when feral druid is hiting the mage the cast when they pop out of kitty will be longer.
    It doesn't reduce spell damage. You have it right there. It says "reduces physical damage".
  1. mmoc5cfc004f38's Avatar
    Quote Originally Posted by digitalghost View Post
    ok... sooo we cant buy valor with conquest points but we can buy conquest with valor points... wtf... why not...
    Possibly because valor points are harder to get. As I understand it you can win 5 arena games regardless of rating to cap your CP. To cap your VP you have to kill quite a few raid bosses.
  1. varstjasol's Avatar
    Quote Originally Posted by Kwickslash View Post
    They better lower the price to list these gems on the AH then. It's impossible to make a profit off of green cut gems from my experience. It's something like a 3g listing price for 48 hours per gem.
    That's the whole point of lowering the vendor value. The auction house deposit is based off of the amount an item sells to a vendor for. With a lower vendor value comes a lower deposit.
  1. Sammonoske's Avatar
    Quote Originally Posted by Cracken56 View Post
    Honor is now purchasable from the Justice Commodities Vendor at 250 Honor per 375 Justice.
    Justice is now purchasable from the Honor Commodities Vendor at 250 Justice per 375 Honor.
    Conquest is now purchasable from the Valor vendor at 250 Conquest per 250 Valor.

    this sucks actually. sigh. first. derp.
    Bad players will still be bad. They just have a small chance at surviving longer now rather than being facerolled by someone else in decked out pvp gear.

    And to be honest this is GOOD for me because I have no time to pvp and only pve (raid). Not like I will be able to get a whole lot of PvP gear quickly anyways.
  1. digitalghost's Avatar
    but you can buy justice with honor points tho, its infinitely easier to cap honor than it is justice points, so thats the same idea. justice points require a 45min que, as dps anyways, and 45+ mins to finish one dungeon... honor is a 1-2 min que, over in 20 mins usually...
  1. bayi's Avatar
    As i shadow priest i feel sad about DI change, but who didnt saw that coming ? DI was just too powerful and i want rather my class balanced around my class than some warlocks buff which can be taken-given decided by the warlock.... I guess i will still top the meters, a bit less diference to second but still topping

    PvP vs PvE , who cares about point conversion, if i would PvP i woudnt mint that either... you must have skill for both and gear is not everything. Its nice from the other end as our PvPers can a bit catch up and get some PvE gear if they want to raid with us on farm bosses, and we can get some PvP gear for some fun arena matches.
  1. mmoc5cfc004f38's Avatar
    Quote Originally Posted by digitalghost View Post
    but you can buy justice with honor points tho, its infinitely easier to cap honor than it is justice points, so thats the same idea. justice points require a 45min que, as dps anyways, and 45+ mins to finish one dungeon... honor is a 1-2 min que, over in 20 mins usually...
    Honor/Battlegrounds is a 20-30 minute queue EU horde side, dungeon queues are instant for tanks. I know which method I'd prefer if I ever get the urge to collect pvp gear
  1. mmoc12fd2e0285's Avatar
    When is it coming anyways? been too long...
  1. Monkeybutt22345's Avatar
    I don't know if they are purposely trying to MURDER their game, but they might as well mail all the rare crap in the game to you when you first log on... you can raid for top end pvp gear, pvp for valor points, April fools was over a week ago bliz...
  1. S0V3R31GN's Avatar
    PvEers have already been able to aquire PvP gear from PvEing. BH herp derp? So its only fair that PvPers can now get PvE gear from PvPing.
  1. Cows For Life's Avatar
    Buffing frost armor to make mages less squishy against melee and ranged is just a pre-cursor to control nerfs, right?
  1. mmoc006fb91b8d's Avatar
    Quote Originally Posted by slappy102 View Post
    So. Epic gems? I'm guessing these will be in 4.2.0 when Firelands comes out seeing as they're 'blazejewels'
    4.2 only bring just fixes, new tier and raids. If we don't get epic gems in 4.1 we don't see we get them in 4.2.
  1. lwalker8's Avatar
    Well shadow priests just got their behinds handed to them...
  1. Gankz's Avatar
    s the PTR even up?
  1. S0V3R31GN's Avatar
    Buff to frost armor.

    Cuz mages need to be better vs melees amiright?
  1. Azrile's Avatar
    Quote Originally Posted by Kwickslash View Post
    They better lower the price to list these gems on the AH then. It's impossible to make a profit off of green cut gems from my experience. It's something like a 3g listing price for 48 hours per gem.
    I have a feeling that is why they lowered the price to 75s. It makes it much easier to sell them on the AH. Right now, you really can´t sell green gems because if they don´t sell, you lose more than your profit the next time. in most cases it was just easier to vendor trash them.

    The justice to honor thing is kinda blah. It is the lower tier stuff, but it might be something to watch when 4.2 comes. Remember, JP is capped at 4000, so when 359 gear is purchaseable with JP, you would be able to buy 2 pieces. With this change, you could also save your honor, then convert it after you buy those two items, and buy another 1 or 2 items with the honortoJP currency.

    I wonder what the deal is with the off-city fishign and cooking dailes. Can you do 3 cooking and fishing dailies now? or do you just get to choose your city to do your 1 cooking daily.

Site Navigation