Update - Urgent Realm Maintenance - 12/21
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ll be performing urgent rolling restarts on all realms beginning at 10:00 a.m. PST, with an additional hour of downtime for the realms listed below. The rolling restarts are expected to impact each realm for approximately 15 minutes once they begin, and the realms below are expected to be available again by approximately 11:00 a.m. PST. We apologize for the short notice and appreciate your patience.

Antonidas, Anub'arak, Blackwater Raiders, Bladefist, Borean Tundra, Cairne, Cenarion Circle, Cenarius Darrowmere, Drak'Tharon, Drenden, Echo Isles, Farstriders, Fenris, Garrosh, Hydraxis, Hyjal, Korialstrasz, Lightbringer, Maiev, Misha, Mok'Nathal, Moon Guard, Nazgrel, Nesingwary, Nordrassil, Quel'dorei, Ravenholdt, Rivendare, ShandrisShu'halo
Sisters of Elune, The Forgotten Coast, , Tortheldrin, Uther, Vashj, Winterhoof, Wyrmrest Accord

Patch 4.3 Hotfixes - December 20 - ZA and ZG Nerfed
Blizzard just published a new list of hotfixes and it looks like Zul'aman and Zul'gurub are getting nerfed today.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
General
  • Algaefin Rockfish no longer swim in schools, and schools of Deepsea Sagefish have taken their place along many coastlines.

Classes
Hunter (Forums / Talent Calculator)
  • Multi-Shot, modified by the talent Serpent Spread, should now properly spread Serpent Sting to other targets that are within range when a nearby player is affected by Serpent Sting.

Paladin (Forums / Talent Calculator)
  • Horde Paladins should find that Judgement of Truth now properly triggers item procs that it is intended to trigger.

Dungeons and Raids
Deadmines
  • Helix Gearbreaker's Stickybomb should no longer break Stealth.
  • Vanessa VanCleef's Vigorous VanCleef Vindicator achievement should no longer break Stealth.

Vortex Pinnacle
  • Minister of Air
    • The knockback for Lightning Nova has been reduced from roughly 12 yards to 8 yards on normal difficulty, and from18 yards to 12 yards on Heroic difficulty.

Well of Eternity
  • Mannoroth
    • Felhounds, Doomguard Devestators, and Felguards are no longer capable of dealing critical hits.

Zul'Aman
  • Amani'shi Warbringer's damage has been reduced by 12%.
  • Amani'shi Medicine Man's summoned Protective Ward health has been reduced by 60%.
  • When an Amani'shi Scout is alerted, he now idles for 1 second before running to summon reinforcement.
  • Amani'shi Reinforcement's damage has been reduced by 15%.
  • Amani'shi Flame Casters' Fireball Volley now inflicts less damage.
  • Jana'lai's Flame Breath ability now inflicts less persistent fire damage.
  • In Dragonhawk form, Daakara's Flame Whirl spell increases fire damage taken by a lesser amount.
  • Daakara's Creeping Paralysis now inflicts less damage.

Zul'Gurub
  • Berserking Boulder Roller's Boulders now inflict less damage.
  • Bloodlord Mandokir's Decapitate cooldown has been increased by 5 seconds.
  • Gurubashi Shadow Hunters are now immune to Disarm.
  • Gurubashi Shadow Hunter's Shadowed Shot ability now inflicts less damage.
  • Gurubashi Blood Drinker's Blood Leech ability now inflicts less damage.
  • Lesser Priest of Bethekk's Shadowflame ability now inflicts less periodic damage.
  • High Priestess Kilnara's Wave of Agony now deals less damage.
  • Jin'do's Twisted Spirit health has been reduced.
  • Jin'do's Twisted Spirit damage has been reduced.
  • Jin'do's Shadows of Hakkar now inflicts less damage.

Dragon Soul
  • Morchok
    • Double Stomp damage should now only come down on the heads of the two players closest to the boss.
  • Hagara
    • Ice Waves will not spawn until Hagara finishes casting Frozen Tempest.
    • Spell immunity mechanics such as Ice Block and Divine Shield should now temporarily block damage from Watery Entrenchment, but should not remove the debuff.
    • Ice Tomb can no longer be avoided by a raid of players all standing within a smokebomb.
  • Yor'sahj the Unsleeping
    • Yor'sahj now deals triple melee damage to player-controlled pets and targets them with Void Bolt.
    • The Firebloom heal triggered by the Druid tier-12 should no longer cause Deep Corruption.
    • Yor'sahj's health and damage have been reduced by up to 10% on 25-player Heroic difficulty, bringing the difficulty of the encounter closer to that of 10-player Heroic difficulty.
  • Spine of Deathwing
    • A Safe Fall aura has been added to the start of the encounter, preventing players from taking falling damage, should their parachutes end early.
    • Corrupted Bloods now use Burst regardless of crowd control conditions, including silence.
  • Madness of Deathwing
    • Deathwing should no longer fire two Elementium Meteors when a limb tentacle is destroyed at the same time that Deathwing is casting Elementium Meteor.

Items
  • Timepiece of the Bronze Flight has been given an additional red socket.

Quests
  • Players on the quest Patricide can no longer receive the Fragment of Deathwing's Jaw while in a Raid Finder group.
  • Graham Van Talen should no longer incorrectly offer Gnome Engineering and Goblin Engineering once the player has sufficient Engineering skill level.
  • Pelturas Whitemoon should now be quite willing to complete the quest Orendil's Cure for multiple players.
  • Players are now able to complete the quest Trial of the Naaru: Mercy by beating the 55-minute timer.

Curse - Weekly News Round Up

This article was originally published in forum thread: Patch 4.3 Hotfixes - December 20 - ZA and ZG Nerfed started by Boubouille View original post
Comments 165 Comments
  1. Darthballz's Avatar
    Quote Originally Posted by Buttered Toast View Post
    why nerf za/zg? it was easy to begin with...
    Because it's dead content to get them into the new dungeons so it's just ice cream to go with the cake.
  1. Iceelf's Avatar
    So the harder heroics will be the old ones. (pre ds and za/zg) ... lol
  1. mmoc12fd2e0285's Avatar
    Btw, whos that girl, who is doing the weekly roundup?
  1. turlockmike's Avatar
    What? No shaman nerfs? Didn't blizzard notice that KIN had 4 shamans in the heroic world first? It's not a real world first unless there are no shamans.
  1. Vesci's Avatar
    I have really come to despise Blizzards policy of nerfing old content. Leveling and gear nerfs old content naturally there's no need to neuter it further. It makes the game into a boring series of hit x followed by y you can do in your sleep....which is probably why I stopped paying them.
  1. insidetheyknow's Avatar
    Timepiece of the Bronze Flight has been given an additional red socket Is that just for Normal or Heroic? Now i'm finding mine from LFR has no socket at all....
  1. AoBman05's Avatar
    Dangit, where's that popcorn! I'm gonna miss it! D:
  1. mmocc3e324ee93's Avatar
    Quote Originally Posted by turlockmike View Post
    What? No shaman nerfs? Didn't blizzard notice that KIN had 4 shamans in the heroic world first? It's not a real world first unless there are no shamans.
    I just dropped my Arcane Mage for my new Shammy 2 weeks ago. Arcane is useless in DS on anything except Spine. So don't ruin it.
  1. Blaizey's Avatar
    What about the bug where you jump off of DW's platform and you just fall to your death instead of the airlift or whatever picking you up and taking you to the next platform? It doesn't happen often, but it has happened before.
  1. johnnyo032003's Avatar
    Quote Originally Posted by Eled. View Post
    In that case nerfing them makes sense, I guess.
    Don't really understand why they added ZG and ZA to the regular heroic rotation though..



    Are you sure ? If that's the case, then it's just like having one "intelligent category" acting the same way as it used to be when you could chose between "regular" or "zandalari".. which would mean this change doesn't make any fucking sense :[
    Probably made it that way so instead of queuing for 2 dungeons you can queue for all of the old heroics at the same time when you are trying to get your weekly vp's. It did get boring queuing every time knowing you were either getting ZA or ZG. I think its a good idea, and they should lower the ilvl requirement now that the dungeons have been nerfed. Which of course will make it easier to gear alts.
  1. Tinykong's Avatar
    The ZA/ZG nerfs are because they are now lumped into the "random Cata heroic" cluster. Groups who are just barely geared for heroics can get these, and are getting stomped. A guild mate of mine went through numerous tank/healer combos over the course of an hour on the first boss in ZA, and finally gave up.
  1. greyghost's Avatar
    Quote Originally Posted by Lady Tygry View Post
    I figured it was because it's been added to the regular heroic rotation where people are on alts struggling to break 9k and/or have never seen the encounters.
    Pretty much my understanding of it too, yeah.

    Probably won't see many more people with the ZA bear, though, unless the group is quick to pick up that it's full of players that know what they're doing. Most people running the regular Heroics probably just want to kill the minimum amount of bosses to get through, get their points and move on.
  1. Nest's Avatar
    Pico is cute... :3
  1. Alayea's Avatar
    Quote Originally Posted by Affectionate View Post
    you cant get it from random queue unless you had 346 ilvl
    The problem is the starter PvP blues. They have had their item level buffed every patch (4.1 excepted) and they now currently stand at 377 last I looked. This worked fine so long as the Zul dungeons had their own queue tier, but with them being added to the regular heroic rotation you now have fresh 85s ending up in those dungeons regardless of whether that player is ready for it or not. And no, you can't simply bank the PvP gear because the system still takes them into account when determining a player's item level.

    That is what the problem has come down to, so it actually surprises me that Blizzard took so long to nerf those dungeons.
  1. Zavri's Avatar
    Quote Originally Posted by Dannz View Post
    *popcorn* :333
    man that chick in the curse video ....DAT NERDYNESS
  1. mmocc3e324ee93's Avatar
    Quote Originally Posted by Alayea View Post
    The problem is the starter PvP blues. They have had their item level buffed every patch (4.1 excepted) and they now currently stand at 377 last I looked. This worked fine so long as the Zul dungeons had their own queue tier, but with them being added to the regular heroic rotation you now have fresh 85s ending up in those dungeons regardless of whether that player is ready for it or not. And no, you can't simply bank the PvP gear because the system still takes them into account when determining a player's item level.

    That is what the problem has come down to, so it actually surprises me that Blizzard took so long to nerf those dungeons.
    A new lvl 85 player has NO valid reason to own PvP gear anyway, so destroy it until your PvE gear is high enough to prevent any PvP gear being able to tarnish your displayed iLvl.
  1. phai's Avatar
    Seriously, that Curse starter chick annoys me immediately after clicking on "play". She looks like she was totally dragged in to do that, and just wants to be in the spotlight, but has not even a real clue what she's talking about. No one reaches Casey "the beard" Schreiner. No one.



    EDIT: NOOO ONE!
  1. Alayea's Avatar
    Quote Originally Posted by insidetheyknow View Post
    Timepiece of the Bronze Flight has been given an additional red socket Is that just for Normal or Heroic? Now i'm finding mine from LFR has no socket at all....
    There should be a red socket from the LFR version. Blizzard's database still doesn't reflect the change, but Wowhead's does. See http://www.wowhead.com/item=78458
  1. cosmonia's Avatar
    She can keep my bed warm anyday.. Who cares if her delivery was uncharismatic.. Eye candy is good.
  1. phai's Avatar
    Quote Originally Posted by cosmonia View Post
    She can keep my bed warm anyday.. Who cares if her delivery was uncharismatic.. Eye candy is good.
    Even Casey Schreiner is more of an eye candy than this thin-lip-chick.
    Bearded eye candy ... mmmmhmm ...

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