like it or not is something that keep some players in the game so why remove it? all content and stuff to do is welcome!
because the whiny little lfr babies are crying that normal is too hard , when in actual fact , normal is quite easy , lfr has made the playerbase BAD and thats bad because they nerf normal when it doesnt need to be nerfed, and they release content that isnt half as good as the content they used to release before LFR. So to all the LFR PLAYERS I ASK u this , r u mad ? and y dont u keybind.
People who say LFR lets players see content is lies. LFR is NOT content, LFR is dumbed down so much, that the bosses can't even qualify as bosses. I don't bother with LFR much anymore, cuz I have normal/HC, and I can't be bothered stressing myself out with people in LFR who are pretty bad X_X
i dont understand , does the community not want difficulty or something ? something challenging ? y dont they make lfr just a giant pug and make it hard ? wud u guys complain ? ur seeing the content , but it requires effort ?
Shrug.
People oversimplify a bit, after an LFR wing has been out for several months and everyone knows what to do and the average ILVL is pretty high then yeah it's faceroll even for pugs. But when a new wing has just come out, unless you're lucky enough to get a run full of NM/HM geared players there's usually a boss or two who can wreck pugs. Time was Garalon or Elegon or Horridon or Council or Durumu would smash every other group. Lei Shen was a challenge for most pugs for a long, long time.
99% of WoW is gear and practice, I think people constantly underestimate that, even in the context of LFR.
- - - Updated - - -
It's content as in, player X does all of Wrath to fight the Lich King, but doesn't have the time to commit to raiding so never actually fights him.
I also think people are way too hung up on the difficulty of the encounter. LFR is designed to be accessible, it's made easy so you can carry slack pugs so you don't wind up sitting around wiping on easy bosses for hours because 1/25 people is afk. I feel like everyone acts as if easymode is the intention of LFR, whereas in fact it's just a side effect of being queue-able.
P.S. Sounds like you're exactly the market for Flexi.
Please, you can go into just about any LFR on just about any given day and see some dps auto attacking the boss and doing nothing else. It's logically absurd to exclude the possibility that it could happen. You're right, the bosses don't kill themselves, it's the other people actually contributing to the raid.
While this is not an attack against LFR, as I don't mind it existing, it's naive to say that this only rarely happens.
These bosses are so undertuned on LFR that you don't need a full raid group of people actively participating to kill it. Just because bosses die doesn't mean it was because everyone was participating. LFR Lei Shen caused so many problems because the fight has a large degree of personal responsibility in comparison to the rest of the bosses.Regardless of that the idea that theirs this large number of the lfr raiding community afking and bosses are still dropping themselves is obviously absurd.
Flex raids are not randomly queueable. Long as that remains the case, they will never be a replacement for LFR, just like how you'll never get rid of LFD. EVER.
Accept it, LFR is here to stay as long as WoW remains playable. Deal with it or don't, run it or don't, but to try and deny this is as foolish as asking for Humans to be playable by Horde and Orcs to be playable by Alliance.
It's possible this is true. It's bit hard to believe that though, just due to the vast personal experience I have with it. Very rarely have I been in an LFR where someone WASN'T slacking off(and it's usually multiple people). It's highly possible that due to the realms that are linked together may have more than other battlegroups. If that's the case then I could definitely see how some people might never experience it.
You realize there was life before LFR, right? People with a desire to raid/gear up/experience endgame used to find like-minded people through Trade-chat (it's called a PUG, "pick-up group"). It's what people did before LFR was introduced, and sadly it ended in Cataclysm because the high difficulty ramp of Normal raids made it very hard for a PUG to be successful.
The problem with queues is that 25 people are suddenly thrown into a raid. There is no sense of leadership - rarely does someone speak up and explain the bossfights, and therefore the raid is balanced to the point where no leadership or direction is required. Having to invite players into your raid has some negative effects (it takes time, and some raidleaders may set high gear requirements), but also a lot of positive effects (it's clear who's in charge, and there is a better sense of community among the players).
Your "here to stay" argument is ridiculous, removing LFR isn't even close to being on par with "making Humans playable by Horde". LFR has only been here for 1,5 years, many of the current WoW players have played WoW before the implementation of LFR and many see it as an experiment that failed. The only reason they keep doing it, is because LFR is literally the ONLY way to gear yourself up in 5.3.
I don't expect Blizzard to admit their experiment didn't work out as they wish it had, though. That's why we probably won't see the removal of LFR.
Oh I'm sure almost everybody has experienced it like once or twice. However think about this in terms of numbers. Add up all the participants of every lfr group that has ever existed since the beginning of lfr. Now compare that to even a grossly exagerrated figure of possible afks completing a boss (and not disconnecting actual WILFULL afks alt tabbing for whatever) and my guess is the ratio is actually extremely small.
Just look at poll result - looks like more people dont want difficult game, they dont want challenge.
Why having to put effort? Why bumping the wall when you can go around it?
Im fine if you want to bump your head, but I want to go around the wall and get to the same goal. I had my share of wall bumping in TBC and Wotlk, but thanks, not anymore.
- - - Updated - - -
Why not want better gear? At max level, only character progress is thru gear. Be it for LFR, be it for looks, be it for doing dailies faster doesnt really matter. People set their own goals and they dont have same goals. Thank god for that.