Basic Abilities
Trait - Cyber Agility (D)
Activate to jump to target area
Shuriken (Q)
Throw 3 Shuriken in a spread pattern dealing each damaging the first enemy it hits. Stores up to 3 charges. Shuriken’s cooldown replenishes all charges at the same time.
Deflect (W)
Become Protected for 1.25 seconds. Any damage blocked during this period causes Genji to throw a Kunai toward the nearest enemy, prioritizing Heroes and dealing damage.
Swift Strike (E)
Dash forward, dealing damage to all enemies in a line. Enemy Heroes who die within 2 seconds after being hit by Swift Strike cause the cooldown and Mana cost to be refunded.
Dragonblade (R1)
Unleash the Dragonblade for 8 seconds. While active, Dragonblade can be reactivated to lunge forward and slash in a huge arc. If any enemy Heroes are killed within 2 seconds after being hit by Dragonblade, Swift Strike’s cooldown is reset.
X-Strike (R2)
Perform 2 perpendicular slashes that deal damage and ignite after 1.25 seconds, dealing additional damage to enemies in their area of effect.
Talents
Level 1
- Swift as the Wind (E) - Hitting an enemy Hero with Swift Strike increases Genji's Movement Speed by 30% for 3 seconds.
- Agile Dismount (D) - While mounted, the range of Cyber Agility is increased by 70% and its cooldown is reduced by 5 seconds.
- Pathfinder (D) - Jumping over terrain with Cyber Agility increases Genji's Movement Speed by 25% for 6 seconds.
Level 4
- Shuriken Mastery (Q) - Quest: Hit enemy Heroes with Shuriken. Reward: After hitting 35 Heroes, Shuriken damage is increased by 30. Reward: After hitting 75 Heroes, Cyber Agility now refunds 2 charges of Shuriken.
- Dragon Claw (Active) - After Genji blocks 432 damage with Deflect, he may activate Dragon Claw to deal 187 damage to all nearby enemies.
- Strike at the Heart (E) - Enemies hit by the end of Swift Strike take an additional 144 damage over 2 seconds.
Level 7
- Augmented Guard (W) - When Deflect ends, Genji gains a Shield equal to 50% of the damage blocked for 4 seconds.
- Perfect Defense (W) - Deflected damage reduces the cooldown of Deflect by 2 seconds, up to a maximum of 10 seconds.
- Dodge (Passive) - Genji dodges 1 Heroic Basic Attack every 5 seconds. Stores up to 3 charges.
- Cyber Shield (D) - Using Cyber Agility grants 50 Spell Armor for 2 seconds.
Level 13
- Shingan (Q) - Hitting an enemy with all 3 Shuriken deals 120 bonus damage.
- Flow Like Water (E) - Each enemy Hero hit with Swift Strike reduces its cooldown by 3 seconds.
- Double Jump (D) - Cyber Agility stores 2 charges but its cooldown is increased by 5 seconds.
Level 16
- Reflect (W) - Deflect also deals an additional 33% of the damage blocked.
- Final Cut (E) - After 1 second, Swift Strike deals an additional 130 damage to all enemies in the area.
- Steady Blade (E) - Each enemy Hero hit by Swift Strike increases the damage of the next Swift Strike by 20%. This bonus stacks up to 3 times.
Level 20
- The Dragon Becomes Me (R1) - Each time Dragonblade hits an enemy Hero, the duration of Dragonblade is increased by 1 second.
- Living Weapon (R2) - Each enemy Hero hit by X-Strike reduces its cooldown by 12 seconds.
- Nanosteel Shuriken (Q) - Shuriken now pierce all enemies hit.
- Zanshin (W) - Quest: Block 6500 damage with Deflect, including damage blocked so far. Reward: Deflect hits all nearby enemy Heroes.