Good.
/10char.
Good.
/10char.
Check me out....Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing, Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing.
My Gaming PC: MSI Trident 3 - i7-10700F - RTX 4060 8GB - 32GB DDR4 - 1TB M.2SSD
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Makes me wonder if Destiny 2 locked their forums due to this news. (only paying players can post of something)
Don't sweat the details!!!
What we really need is someone to compare lootboxes to buying a candy bar at the supermarket. Just dont buy it! that easy! Never mind kids and people with addiction issues being taken for a ride for unlimited profits.
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Unlikely. Its more because of the amount of hate that game gets so they are trying to limit the exposure of hate imo
You had to unlock the playable characters first, then you had to get cards to upgrade them as well. Without spending 100s on lootboxes it would take you 1000s of hours to unlock all characters at their full power. That's what I read anyway, I don't have any interest in shooters.
*Oh my that player skin i see right now playing looks nice, where is it from
*Oh its lootbox
*Should i buy it to look cool?
*Opens vallet, buys 3 lootboxes -- no skin that you want
*Minor anoyance
*Buys 10 lootboxes -- get even worse than last time
*Very angry
*Busy 50 lootboxes -- after a while when it opens it ... still no F.. skin
*Depresion
*Back to stage 1 -- repeat process
Don't sweat the details!!!
"El Psy Kongroo!" Hearthstone Moderator
https://www.kotaku.com.au/2017/11/me...otransactions/
"Meet The 19-Year-Old Who Spent Over $17,000 On Microtransactions"
Sure it is....
Don't understand the problem with lootboxes. They voluntary, nobody is forcing you to buy them.
Yes please. Reclaim gaming culture as an experience done for fun and art, and not for using psychological tricks to line the pockets of developers. I don't think very many people actually think microtransactions have done anything to make games better for the consumer, and connecting microtransactions to RNG, however tangentially, creates powerfully bad experiences. No sane person would argue that gaming is better for it.
I once saw a flash game which was exactly two things: a clicker (a game where the goal is to click your mouse as fast as you can for as long as you can stand to) and a store where you could buy boosts to make your clicks count more times. That's it. Granted that there's no gambling involved, but the fact that somebody has the audacity to put the code together to ask for money for something so banal, and that other people will consider it enough of a game to host it on their website, is an embarrassment to gaming culture as a whole. And adding a gambling element to it only makes it more self-serving and less fun-oriented.
See! I called it! "What we really need is someone to compare lootboxes to buying a candy bar at the supermarket. Just dont buy it! that easy! Never mind kids and people with addiction issues being taken for a ride for unlimited profits."
Your line of thinking is ridiculous and doesn't account for people who have addiction issues or are too young to realize fully what they are doing.
Video games target kids remember, or are we allowed to sell whatever we like to them?