Originally Posted by
Lathais
Yeah, though didn't get much of a chance to play last night. If you follow the thread though, I got that number from the guy I replied to a few posts before that. He said 40% not me.
Average player or not, even the most hardcore, it should not be possible in under a week IMO. 2 weeks for the hardcore guys like that? Sure. Month or so for the more average guy, perfect.
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1) This isn't "back at launch"
2) Yeah, at launch you would never tun out of quests. This is not launch.
3) I personally disagree that's how it should be.
4) Grinding Rifts/Dungeons is stupid? Really? I mean the name of the game is Rift, so I expect grinding Rifts to be a major part of the game and I LOVE grinding Dungeons. One of the main reasons I play MMOs is to do GROUP content, not grind quests by myself. If I wanted to grind quests by myself there are a myriad of single player games I could play.
My main worry with people being able to quest all the way without side activities is what happens to those side activities? They just sit there, mostly unused. For someone like me who likes doing them, there is now a smaller pool of people trying to do them, so que times are much much longer. Last night I had time for one dungeon, que was almost an hour I think? I dunno, I had forgot i queued and was in the other room when I heard the sound. The couple days prior to that I insta-queued.
Yeah, I do understand that what I am saying is that I like that they were forcing you to do the content I enjoy rather than me being forced to do the content you enjoy. That's what's gonna happen though, as queue times increase because the "side" activities are not required. However, those "side" activities are the GROUP activities in an MMORPG. That M stands for Multi-player in case you were unaware. Why should I be able to solo to the end game in a Multi-player game? It's silly to me.