By the way it looks, 4 of the racials make 2 sets that require each other - Set tent/Teleport to tent, and Change Tricks/Use Tricks.
So it's 5 racials, just that 2 of them are divided into 2 different abilities.
Overall...
Mechagnome - Combat Analysis provides 400 of a primary stat after 40 seconds of combat. Basically their +1% damage boost racial.
Organic Light... Sounds like it could be mirror image, so a PvE survival ability maybe?
Skeleton Pinkie seems to be rogue's unlock box, so Mechagnome rogues technically don't have a racial there.
Re-Arm is strong survival CD for both PvP and PvE, especially since it'll boost you out of execute range. Also has a fairly short CD.
Mastercraft saves.. 1-3 bag slots. Lol for being a permanent cooking fire!
Vulpera - Bag of Tricks seems to be a versatile, powerful CD - Basicallly akin to the Zandalari racial, except you can change it every 5 minutes instead of once a week.
If Tent is usable in BGs, it will be quite powerful. Otherwise it's more of a questing thing - Place the tent down while questing, do all your quests, then teleport back on it to save a bit of travel time.
Fire res, fairly standard. May have some use in Ny'alotha.
Nose for Trouble - Bit more of a PvP talent here - It makes strong openers significantly less powerful (Rogue/Feral, maybe some casters). For most others, it'll just eat up a AA or so. Might also be decent for PvE where you make huge pulls and then AoE them down within a few seconds for tanks.
Survival Kit - Might be a small bag of random trade goods? Who knows here.
And here I was thinking Blizz was going to make Sand Elves out of the blue for Alliance.
Or maybe it was Magma Elves cause they got kinky with Dark Iron.
I like Vulperas racials more
extra HS anywhere + Bag of Tricks + extra humanoid loot
also Re-Arm will be nerfed
Cool for whoever wanted mechagnomes I guess, but I hope they look a lot better than the ones on Mechagon island, most of those are just nightmare fuel.
I hope those Mechagnome racials are a joke. Why would anyone play any other race?
Here Horde you get a chance to get a satchel of loot & an extra hearthstone.
Smfh.
Wow, more trash thrown into a failing game. This ia you have left, Blizzard, Not worth coming back to retail for this heap of crap
I'm so happy, I wanted to be a Vulpera Monk the second I saw them. Their so sassy.
"Privilege is invisible to those who have it."
So, if i have exalted with Rustbolt Resistance and completed the questlines of mechagon with my horde character, can i unlock Mechagnomes with my Alliance character (like the way It works with LF Draenei)?
I haven't played Retail in a few years. Just how heavily gated are these new races? It's sort of odd that the one thing that might intrigue me enough to come back to Retail would be gated.
Just kinda wondering why the Alliance needs 'another gnome' race? This would have been the perfect time to make them split-faction like the Pandaren...
400 primary stats and automatic healthstones sounds extremly strong.
Warlock MechaGnomes feels... odd