I will come back maybe for 2-3 months to check 8.3.
I will come back maybe for 2-3 months to check 8.3.
I'm a normal text, I'm a bold text.
Better to have them earnable in some clever mage tower type event that’s difficult than a boring rep grind that only exists to streeeeetch that sub out
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You can still wear gear obtained in early wow at end game classic.
Example: I got ironfoe 3 weeks ago on my tank. I won’t replace it until thunderfury
Not to mention some of the pre raid stuff is bis or close to for all of vanilla and it creates an entirely system of gear than the retails diablo 3 seasonal system.
Replacing an item from a pre raid 5man from an item from the first raid doesn't really drive home your point.
You'd replace Ironfoe with several things. Eshkandar's claw if you wanted a quick weapon for tps, alcor's sunrazor which >>> everything except TF, spineshatter from bwl, quel'serrar.
lmao your point actually shows us that the game has always been like that. Only items with some sort of tier longevity have been DST, Death's choice/verdict and a couple other trinkets. Def not a weapon lmao
Only item currently available in vanilla that can *probably* last past MC is the rune of the guard captain, and that's literally because vanilla itemization is trash and trinkets don't exist.
Last edited by nevege; 2019-10-09 at 01:37 PM.
I disagree that this will apply to everyone. For example, I loved Legion, played the entire time, dislike BFA, loved Cata and MOP but disliked WoD. For me, it has to do with the current quality of the content, not some perception from my brain about getting tired of the game. I never get tired of the game, in fact I love it. I've been playing Classic constantly. I think Legion is the best xpak. There may be some that follow the trend as you say, but there are many others that judge content based on its own merit.
Thing is WOD had its own "WQ" it was named apexis dailies. Nobody wanted to do them though because they were boring and the apexis gear vendor had massively inflated prices for the quality of gear offered, so it was way too much grind for too little reward for a casual to bother.
Biggest problem of WOD was 6.1 was a token patch with belf models and selfie cam, and 6.3 didn't exist. It had too few content updates.
They recycled the idea of "dailies" from tbc to wod, then they updated them to "world quests" and will they rehash the same concept for another 5 expansions? People really believe there isn't anything to make these "dailies" more interesting? Even borrowing ideas from old MMOs like Guild Wars 2 or Rift shows you can do something more.
The idea isn't to remove any form of casual content, but to update it with a new spin so it doesn't feel like Legion 3.0.
Mission tables same thing, they outlived their expiration date, they were fun in WOD and Legion but time to retire them unless you can do something new and different about them.
And I still wish one day WOW finally borrowed companion system from SWTOR. All the iterations we had (WOD bodyguards, Legion combat companions, Nazjatar followers) were vastly inferior to SWTOR system where you had much more control and customization over the companion and it allowed healers to quest in healer specs without feeling gimped, it was great.
WOW was always good at "stealing" ideas from other MMOs but to "steal" them well you can't just make it worse than the original...
And I don't know how anyone can believe AP grind "gives stuff to do" for casuals. For majority of casuals it's an invisible stat. They get it passively and usually don't chase it at all, don't even pay attention to how much they have. By the time patch ends they'll max it out anyway, and if not, will be given catch up mechanisms to do so no matter what.
Make a system where casuals can unlock new hairstyles, emotes and dances through gameplay and they'll care about it 100 times more than "AP grind". Because it will actually give them something tangible.
I will probably just do the raid and solo content a few times, whever I get bored of Classic. The raid looks pretty cool and the lore is actually interesting. I just wish we had artifact weapons again!
Amen. I too, remember when blizzard was an expert at stealing other things from mmorpg's and putting their better twist on them.
Sadly though, the last few expansions they are looking outside the mmorpg genre for inspiration. Mostly, diablo 3. Retail wow feels like diablo 3 more than everquest, and that's a big problem for a lot of players.
Great example from SWTOR and you are on point. Truthfully, i always wished openly that wow would rip off Huttball (by far the best pvp map in mmorpg history)
if youre not just a little interested in 8.3. theres no saving you. you wont like wow ever again. youre just looking for things to complain about. crawl back to the classic wow reddit echo chamber you came from, and stop bothering your shortsighted underdeveloped mind with retail updates.
Last edited by mojusk; 2019-10-09 at 02:25 PM.
I find it interesting how so many people are impossible to please even short term with retail because of "same old same old" yet they somehow enjoy classic...
Nothing about 9.3 looks interesting or appealing to me.
It's all just fluff. There is no substance.
Maybe once they make the classes fun to play, and put meaningful rewards in the game that aren't replaced every 4 weeks, and make about 30 other big changes... I'd give it a shot.
i disagree that classic have ANY progression ladder, not to mention "true" one, after i dinged 60 i played 3 weeks, and got bored, there is literally nothing to do at max level in classic, done my onyxia, done my mc ... what now ? grind same extreamly easy and boring raids over and over again for small chance of loot ? and judging by amount of people on servers now it seems most people agree
we're still in p1 lol.
but yea there is a progression ladder. you not only need to hit 60 (more challenging than leveling 10 max level characters in retail) but then need to progress through the dungeons for gear, and there's no skipping it.
then you need to do the next dungeons for attunements.
Then you can do the raids to get geared for the next raid tier. and then you have to do BWL to get geared for the next, etc etc...
you can't just hop in wow classic p5 and be given a free lvl 60 with catch up gear available in showers. You have to earn everything you get.
So yes, that "small chance of loot" is what it's about; if i wanted to get showered in epics, i'd play diablo
I'll continue my completionist playstyle and unlock Vulpera and Mechagnomes ASAP.
However, after that, I'll unsub again. No matter how much do or don't release, BfA will remain unfun due to class design and, most importantly, uninteresting "progression" systems.
The state of WoW is better than it was 12 months ago, but it's still in a very sad state. BfA has the most unfun and uninteresting classes and expansion progression schemes ever, and in tandem, we get Classic which has the most bland and time wasting gameplay. Yes, Classic is a blast, but for other reasons. The combat is objectively awful, and the game is full of time sinks that simply don't appeal to adult me anymore.
Give me: skill / talent trees, set bonuses, more class-wide abilities, and creative rotations (GTFO builder/spender bullshit). Add some progression raiding, meaningful professions, and fix this obnoxious world lag that we've had for 14 months now and we're back in business.