Ah, I think I should have been clearer as well: They didn't have an exclusive panel for Classic at Blizzcon, despite the fact that it is their hottest current property. And it has a bunch of giant question marks for the future around it, and having a dedicated discussion even if they don't have the answers yet would have been a good idea. Offhanded remarks about the possibility of TBC or WotLK servers isn't quite what I'm talking about. Also, I don't recall anything about them categorically denying the possibility og Classic+.
Nah, Classic is fun but retail is it's own beast. It wouldn't work and they tried it with WoD and it failed spectacularly.
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I don't think it will grow but your absolute denial over classics continued success is just staggeringly funny.
Right? Everybody in my friends list (save for 1 person) that had started playing Classic have all quit by now. But they also didn't come back to retail either, they just quit all together. Everyone should of known Classic will retain at least a decent population that is for sure, though now with Shadowlands announcement i doubt it will be higher, but who knows it doesnt really matter anyways.
And yet, so many people on this forum were absolutely sure that Classic is "just nostalgia" and "dead in 2 weeks"World of Warcraft Classic drove the biggest quarterly increase to subscription plans in franchise history
MAUs can stay the same but servers can still become empty. you only have to log in once a month to be a MAU.
just about everybody i know doesn't log into classic _every day_ anymore. and most that still play regularly, play with guildies/friends and don't use LFGchat much. so if you are just standing around in a city, i can totally understand there being the appearance of a player drop.
If they made net money off of the returning subscriptions, Classic is a success. Period. The moment the made more money than they spent, Classic was a success. Everything beyond that is bonus.
The largest recorded quarterly increase is roughly 2.6 million (Q3 to Q4 '14); so we know that Classic was MORE than 1 Million increase in subs. That's at minimum, an extra 39 million dollars assuming worst case scenario (Only 2.6 million extra subs, not a single sub resubbed, none of the subs were for 6 months). I would be surprised if the development cost was even that high. (For 2 years of development, 39 million would mean roughly a team of 130 in salary, which is MASSIVE and highly unlikely the team was anywhere near this size)
So given the worst case scenario seems to have already netter profit, it doesn't matter how Classic does beyond. It's definitively a success.
Last edited by xGLxAnubis; 2019-11-07 at 10:34 PM.
Sometimes, I just can't even:Originally Posted by Teffi
Originally Posted by Nixx
Again, it's not a property. It's a player retention mechanism. A museum roller coaster that people pay $15/mo to ride. But if Classic is a roller coaster, retail is the rest of the theme park. You can choose to stay in Classic if you want but the real deal is, and always will be, the retail version of the game. And that's why BlizzCon is about retail, regardless of how ostensibly successful Classic is.
imho classic is doing relatively well. The only issue that it has is that its endgame is relatively easy for the current playerbase that has been trained on that game for 15 years. I am hoping that blizzard will take on classic and continue its content after naxx with more challenges, that will go through the roof.
Except Blizzard will always be driven by revenue, which they can measure as metric by what subscribers are playing. Having the largest bump in subs ever really is significant. If they see that Classic remains the driving force, as in way more people are active in it than in retail (I'm not saying this is the case, mind you), I guarantee we will see a shift of resource and focus.
Bringing a new class at this point is unnecessary, imo. Better to polish what we have and, when everything is running smoothly, they can consider adding something new to the roster. A new class now would be nothing more than a smokescreen to cover the flaws of others in disarray.
classic?i cant believe this.with this old models...xdd
No you won't, because that is a terrible can of worms that they would rather not open. What about when people start demanding 1.12 again after the move forward? What about if people like the next patch, but not the one after?
What will happen if the interest shows to be greater than an average one is that retail will start to pull back to some of the old philosophies. That is all, not a Classic+. I mean hell they said they still need to figure out how to do TBC/WotLK right, and those are much easier to manage than a Classic+.
Last edited by Redroniksre; 2019-11-07 at 10:49 PM.
Hey, I'm J Allen Brack. YOU THINK YOU DO, BUT YOU DON'T.What a pleb.
Classic made WoW relevant again, hopefully it carries on for a looong time. Nice to actually have a good, fun game to play.
We already know your latter hypothetical isn't the case so I'm not sure what you're proposing. You said it yourself: If Blizzard really did intend to do anything with Classic we would have seen more at BlizzCon. The fact that they didn't leads me to believe that their main focus (as it always has been and always will be) is getting people to play retail.