4 horsemen is all about just landing taunts, soaking meteors, and spreading out for white's bounces. As long as enough people can soak meteors, the fight turns into more of an endurance challenge. Don't fuck up for long enough and it falls over.
4pc Warrior bonus in 2-4 prot warriors & 6-4 fury warriors with spellhit trinket and pray you don't get fucked by 1% spell misses.
Don't really need Tfury for that.