If you think that 2 ilvl on a MINOR item slot like the NECKPIECE for the 2 ilvl on it now require you to grind endlessly AP; then you have certainly more important issues. 2 ilvl on neck are a crap, and nobody needs to farm them compared to endless corruption reduction that gives you an ilvl increase on your whole gear. 2 ilvl are NOTHING, and everyone who wants to grind them, gratz; but nobody really cares about it. Really, nobody cares.
People said the same thing about Concordance ranks, yet people did it because it actually was. Especially taking into account that Azerite Essences scale based off the item level of your neck and they didn't state they were doing anything to change that. So in the end it's a lot more than just "2 item levels".
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read above
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The two itemlvl thing should be removed also if it's infinite but I agree, even the seriously hardcore won't grind for that.
Next step, account-wide essences. Make me proud, devs!
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Again another source that isn't directly from Blizzard. https://us.forums.blizzard.com/en/wo...changes/368183
80 is the final stamina node, after that you will continue to gain item level ENDLESSLYIncreasing the Artifact Level of the Heart after unlocking its final Stamina node will continue to increase the Heart of Azeroth’s item level by 2 per step, but otherwise, major progression will end at Artifact Level 80.
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2 item levels is huge on essences or are you mental?
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There was no 85 cap prior, there is no mention of "up to 85". It's listed as an endless grind to endlessly gain item level.
Sorry, but it should not be removed: if somebody wants to grind endlessly, should they have their 2 ilvl. But in reality, it doesn't matter. Having some endless grind for people who want endless grind is nothing bad, but it's still in a range where it doesn't matter. 2 ilvl are nothing, not even with increase in the essence-power, it simply doesn't matter. But it is for some people a prestige item, and you might have it maybe for 1 level longer in the next xpack. There's nothing wrong with that. It still simply doesn't matter compared to the infinite trait.
Bad news : it's too late and BFA is still crappy.
They removed 1 grind and added 2 more.
I knew you couldn't trust them, faith lost again.
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No they aren't. 2 ilvl even on essences are simply nothing compared to the infinite corruption-trait. And no, 2 ilvl on the essence-power will not simply increase your dps by a mileage. Especially since the grind will be simply not worth it. So no, it simply doesn't matter compared to equal out your corrupted gear. It simply doesn't matter if your essence power do a few damage points more.
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That's for sure. And yes, essences should be made account-wide. They could simply do it that epic-essences are account-wide, when one character have the Legendary one. So if you get essence x on legendary, you have epic-essence on all characters. If you want the legendary-one, you still need to farm it.
But to come back to it now: it still doesn't matter if the +2 ilvl (that was the case since 8.0) stays.
The problem is with people not having enough self-control to be able to just stop doing something when it's no longer meaningful for them. Instead they expect someone to 'parent' them (Blizzard in this case) and set a hard boundary that they can't cross since they can't do it themselves.
Just because a grind is 'endless' doesn't mean you have to spend every waking moment doing it.
Yeah they removed the endless corruption reduction from HoA only.
Now we have 2 endless grind ilvl increase and corruption reduction from N'zoth and Visions.
No wonder this is one of the worst expansions, speechless.
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