Originally Posted by
nodq
No, those rating addons and third party sites are the reason for people doing toxic shit like leaving at the end of an dungeon because they are more interested or scared of their reputation and rating on a third party website rather than they are interested in the reward the game itself gives them by finishing the dungeon.
And I am astonished that people still do not understand that. This website scores are bollocks. More often than not I saw people with "high" scores that were to dumb to handle the most simple stuff in an dungeon. Or just underperforming like crazy even tho their gear and score were "high".
The reason is also simple, those people are either boosted like crazy OR they are used to playing in groups with friends and don't know shit otherwise and aren't able to transfer this experience over to random group play. Because this is a completly different world.
It is fine that you got your "high" rating scores with your group of friends and did some "high" keys etc. good for you. But do not opt in for random groups and then start playing it it like you do with your organized group of friends. That is not how it works. You can not expect that random undergeared/inexperienced people can handle the dungeon the same way your group of friends would handle it. And THAT is the most common problem I see in random groups. And this is the point where the toxic behaviour shit starts and someone leaves the group.
Those scores make people think they are some kind of special player or good at something. Yes you have experience in running dungeons over and over and over again. Most likely with a group of friends. It is unlikly you did "high" keys with random groups. If you want to proof that you are good, play MDI and show it. Playing in random dungeon groups in the game and flexing your third party score rating while you are too dumb to handle yourself in a random group doesn't show anythin of your skill level, it just shows experience WITH a GROUP of FRIENDS.
People are so blinded by these stupid scores. I have players joining a group for a +6 key and the healer was zero score and lower ilvl (but perfectly fine within the ilvl range for that key). People join and are like: "rofl lol lamo, with that healer???!?!111 no chance bye." Even tho we did finish the key +2 no problem at all. And that is not uncommon to happen.
People choose classes/speccs for LOW keys based on MDI meta and "rank lists" of third party websites. For a RANDOM group. It just doen't make any sense at all.
Those scores are boosting the EGO of players like crazy to levels that they think they are god at everything dungeon related. But in fact are too dumb to handle the most easiest stuff. And the REAL "high" scored players wouldn't play in random groups anyway, at least not solo. Guess why that is..
mythic+ itself is a nice idea but the fun with it (as a player who plays with random groups, which should be the majority of players) is destroyed because of rating system like raider.io etc. it sucks the fun out of it because it makes people become wannabe elitists with toxic attitudes. As I said:
When players rather LEAVE a dungeon because they are more scared to have a dungeon NOT IN TIME on their stupid third party website instead of wanting the REWARD that the dungeon could give them... then there is something VERY wrong with this whole situation in general and I really hope Blizzard comes up with an own system for m+ in the future that could adress this problem(s).