They use two methods of controlling it currently - player controlled such as the ignore function, report functions etc. And secondly their side with following up reports, the in game rules, and action taken against accounts.
I dont believe it is their duty to take any action beyond that - in fact, they do a much better job than the early days of SWTOR - that shit was the wild west. Anything in chat was absolutely acceptable - i learned some fantastic new jokes that i wouldnt repeat here, as well as some amazing slurs and insults. That may have changed in time, but i guess it is much easier to manage 11 players than a few million.
I mean the final talent in every single warlock spec is at the very least an exception to this rule. Not only do they make up a massive disproportionate amount of your damage but the differences between them makes picking the 'wrong' one tantamount to trolling. Playing demonic consumption badly is still going to be better than playing nether portal well (no matter how much more subjectively fun and thematic I find nether portal).
Tonight for me is a special day. I want to go outside of the house of the girl I like with a gasoline barrel and write her name on the road and set it on fire and tell her to get out too see it (is this illegal)?
Tonight for me is a special day. I want to go outside of the house of the girl I like with a gasoline barrel and write her name on the road and set it on fire and tell her to get out too see it (is this illegal)?
They are playing the game the way they enjoy. Thats it - i honestly think you have some serious growing up to do if you think you have some given right to control how others play. If you want to form a group, and make one of the requirements that you get to tell each member exactly what items to equip, exactly what talents to use, and exactly what essences etc they must use, more power to you - im sure you group will be hugely successful and you will be SWAMPED with applicants.
What you are presenting as "trolling" and "being bad on purpose" is wildly inaccurate and to be honest, extremely pathetic. Its a game - its people playing the game with the talents they enjoy, nothing more, nothing less.
You are constantly misrepresenting their thought process when making this choice - your claim is that individuals look at the talents and say "right, this one will let me to 50 dps, and this one will let me do 60 dps - based PURELY on those factors, im taking the 50 dps one!" which is absolutely ridiculous and entirely disingenuous of you to say. What people are actually doing, is saying "this one will do 50 dps, and this one will do 60 dps. Shame i really hate the 60 dps one, and absolutely LOVE the 50 dps one" Or maybe they are saying "yeah, the active one will give me a couple percent extra dps, but i find it really complicated and it messes with my rotation - ill take the easier talent and enjoy my time playing the game"
You also completely ignore the fact for a massive portion of the player base, they dont even think about the output of each talent, they just say "oh shit, i love the look of that talent! so cool!" and take it.
All of heroic can comfortably be cleared with sub optimal talents and gear on every player in there, and mythic is only a TINY percentage of the playerbase.
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so if i choose to ignore every post you make in this thread, i am in some way controlling you? A bold claim, for sure.
Last edited by arkanon; 2020-08-19 at 01:54 AM.
Weird that people are framing FF14 as less toxic just because they don't have a damage meter. DPS is just one subject of toxicity. If they can't have that, they'll just find something else in to vent their hate.
Example: I'm a new player to that game so I'm looking up a bunch of different stuff on FF14's reddit page and quite literally every single one of them is at 0 points after being downvoted to hell. WoW's Reddit has never had that problem with me, not even Runescape's. Honestly, just from that, it looks like FF14 has one of the most toxic communities ever.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
As I have said several times here. I don't like to play with Little Timmys that plays "just to have fun" which is Little Timmy-speak for "I am bad at the game".
I have also said several times that it would be rude and a waste of my time to point out to Little Timmy that he sucks, because Little Timmy is unable and unwilling to accept it.
Another Little Timmy-trick he uses to try to shame and guilt-trip competent players in to carry him along is your "If the bosses go down the meters are irrelevant".
Again, please remember, I don't want to "lord over the unwashed masses", I don't want anything to do "with the unwashed masses". Why on earth would I be responsible for a Kingdom full of idiots? I just want to get as far as possible away from the idiots.
And could you please link me where Blizzard's tells us how we are supposed to have fun in the game?
If you can do that then I promise to carry 10 lfr N'zoth-fights next lockout.
Please show the good players in the game the same courtesy that we show you: Don't try to play with us. Enjoy your wipes together with the rest of the Timmys.
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We have tough guy here!
Let me again quote something from Blizzard's policy:
"Groups are empowered to manage their own members through the vote-kick system. If the majority of the group feels a player should be removed, they can initiate a vote-kick to remove them. The system is entirely under the control of our players. Players may choose to remove any other player from the group for any reason, provided the vote to kick passes."
https://us.battle.net/support/en/article/52363
Hmm, what does Blizzard write: "Players may choose to remove any player from the group for ANY REASON..."
If the majority kicks Little Timmy because he is bad at the game then Blizzard thinks their actions are OK
If the majority kicks Tryhard Tom because he like to link dps-meters then Blizzard thinks that is OK.
If the majority kicks Oscar the Orc because he isn't a furry like the other Vuleperas then Blizzard thinks that is OK.
Blizzard does not want to get involved in what is "toxic" and what isn't.
Blizzard has never thrown out the "Banhammer" for what you and the majority in this thread consider "toxic".
I can only give you a recommendation based on my own experience:
The moment I found out that doing your best to be good in this game was fun I started to be surrounded by nicer people.
And the better I became the more pleasant my in-game experience became.
You are controlling YOUR exposure to something. Hence if the community as a whole ignores or mutes the person really has who to be toxic too? No one. Therefore the community has controlled the person's behavior by putting them in a box where they can talk to themselves.
I'm sorry if you can't grasp the concept that removing yourself is controlling the situation. And if the person can not act you are controlling their behavior as you are no longer there to act towards you.
I just blocked you. What did you do next?
Its little Billy.
There is no point trying to explain with examples, they dont understand they are even worst than little billy, i reverted to a better method "Unless you have 3 kids and make six figures salary you arent allowed to be bad at pixels", gets the koi fish reaction every time.
There are a lot of factors that contribute to FFXIV being less toxic, lack of damage meters is one of them.
The overall aesthetic of the game is another. Players that are a combination of competitive and toxic also need a certain environment in order to feel like a badass, a "weeb game" with cat girls isn't exactly that setting. For example I'd bet that the ratio of girls that play FFXIV is higher than Doom for example, simply because of how the games look.
Another factor is that the PvP and the PvP scene isn't much to write home about and there are no factions. It doesn't attract toxic/competitive players because of it.
The combat is also perceived to be too slow. It's the same effect as the aesthetics really, toxic/competitive players need some sort of adrenaline inducing combat and FFXIV doesn't have that. It can be hectic as hell but it's more like a complex dance routine where the competitive players need something more akin to a mosh pit.
It's not really a case of toxic players behaving better in FFXIV, it's that the game doesn't appeal to players like that in the first place.
30% of the playerbase has killed Nzoth in Heroic (not CLEARED the raid, just killed Nzoth). I know it proves nothing else than people being present for the kill. How am I toxic ? Saying Normal and heroic raiding isn't hard ? It isn't, it really isn't. Does it take time to clear, sure, do I look down at guilds stuck on progress in normal or HC no..
Everyone is toxic to someone else, I get made fun off because doing M20 is EASY to the folks doing 23-24s, and yet I struggle to clear 20-21s.
Edit : Checked on Wowhead for overall raid progress this is ANY difficulty.
48% of players have cleared first wing of Nyalotha, so Wrathion Maut Skittra
39% have killed Xanesh, Vex, Hivemind, Raden
38% have killed Drest, Shad, Ilgy
39% have killed Cara+Nzoth
12% of the playerbase has killed Wrathion Maut & Skittra on Mythic difficulty, this isn't exactly top-tier. Cara + Nzoth is top tier with 3% and 2% respectively.
40% of players have Keystone Conqueror (all 10s)
28% of players have Keystone Master (all 15s)
Again, if nearly a THIRD of the playerbase can complete the content, it's not hard. The other 2/3rd that did not complete the content either don't want to or are working on it and that is perfectly fine.
Last edited by Azharok; 2020-08-19 at 07:04 AM.
Thank you for a post comparing wow to FFXIV. Interesting. A lot of posters in this thread say FFXIV is less "toxic" than WoW. Now I have an idea why they think so.
And now I can see why FFXIV would never be a game for me. A game with enforced mediocrity and with few competitive elements seems horrible from my point of view.
If your comparison is accurate then WoW is more of a "masculine" game and FFXIV is more of a "feminine" game.
But it does make me wonder why certain people keep playing WoW when they prefer the "safe-space"-style of FFXIV.
I have to say that I've experienced very little toxicity in wow or any other game for that matter. This is because most people are not toxic. Most people don't argue, bully or type in chat that much. You don't notice those who are not toxic.
If you do a m+ and one person rant about the group then leave one often percive that as toxic. Sure that person might've been toxic but you have 4 other people who are not. Thats 80% non-toxicity.
When you read a forum those who want to type something does it and in many cases those are either prising or hating on the content. That's the vocal minority. Most people don't interact with it in that way, they watch/read it and thing "Cool", "Silly", "...", "Whatever" etc and just move on to something else.
TL;DR: point being, switch focus. See those who are not toxic and you'll notice it's not that bad. And ofc, be helpful and humble and non-toxic yourself. Be the positive force.
(I'm using "you" in a general sense)