All I want are heirlooms for every slot, so I can keep my transmogs intact.
All I want are heirlooms for every slot, so I can keep my transmogs intact.
It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton
The mainstat buff is pretty strong.
If you are particularly bold, you could use a Shiny Ditto. Do keep in mind though, this will infuriate your opponents due to Ditto's beauty. Please do not use Shiny Ditto. You have been warned.
Its a silly change heirlooms were fine replacing quest items, as you got those items few and far between and the upgrade you got was soon replaced back with heirlooms.
Since Blizzard ARE TOO LAZY (they are they are worth billions) to make you get gear from clearing zones in a decent manner, heirlooms were the stopgap for their lazyness, hopefully they'll be repowered as time goes on, because blizzard always fucks a system after they redo it.. next expansion or the next leveling will be fucked again... mark my word.
Dragonflight Nerfs vs fun again show a Blizzard that hasn't learnt a lesson, Actions speak louder than words afterall watch what they do and do not do.
interesting this means most optimal way to level up will be to stop leveling just before dinging next level then collect all possible rested XP , XP buff items and then spam que dungeons (constant 40 % buff uptime) with the same team :P and once rested runs out to stop leveling and swap to anther alt untill rested is fully restored
booring but efficient
They probably will. It doesn't have to be through heirlooms though, it can just be an overall reduction to exp required, so that new players aren't left behind.
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Not really, because the buff only lasts for 4 minutes maximum.
The most efficient way to use the set bonuses will be to max rested exp, and then run dungeons over and over with the same team. Which is exactly the same as current. Doing random dungeons (solo) is going to be worse than current though, because you're almost always leveling up at the end of a dungeon, when there are no targets left - meaning it's an indirect buff to questing for solo players.
I was a little annoyed by the heirloom changes at first, just because it seems like a major nerf to something we've already invested a lot of grind and/or gold in upgrading. But leveling (at least 1-50) is so insanely fast with 9.0 that the old bonuses would have been overkill. So the changes were needed.
You don't know what Heirlooms are, do you? In every other case I would like to hear your definiton of "ridiculous overpoweredness". BfA Heirlooms do one job and one job only: Provide an exp boost. That's what they were introduced to do. They don't provide any bonus over questing gear after that; in BfA content they are even considerably worse than Azerite gear.
This is great news. Now I can get excited about gear again and forget the heirlooms and not be in incredibly gimped.
So I dont know if this has been talked about previously and I dont want to spam the forums and make a new thread just for this, but how about Legion legendaries?
Will I be able to equip one from level 10?
I guess you're unfamiliar with the phrase, although you agree with me in the rest of the post. Poor English skills, maybe?
The fact that you begrudgingly use heirlooms in BfA content where objectively more powerful gear exists is part of the problem. It's actually the best balanced section of heirlooms, as you'd never ever even consider any other item piece for the rest of the leveling process, even if you were to get boosted in raids along the way. That's what "ridiculously overpowered" means.
I didn't read through the whole thread so forgive me if this has already been discussed...
But do we still need to purchase heirloom level upgrades with the changes, or do they all naturally scale 1-50 by default? Because as it stands with their currently expected bonuses, I see no reason to spend anything on upgrading whatever heirlooms I don't have fully upgraded currently.
If you were being sarcastic, I did not get that, no.
My point is: Heirlooms now do exactly what you farmed them for: Make leveling faster. Not easier, just faster. You are not overpowered in comparison with other players, you just level faster. Which was their intended use. If it was 2.5 years earlier, before 7.3.5, and we would have this discussion then I would agree with you; Heirlooms were strictly better than every item back then. But now they are not, powerwise. I have the feeling that this is the same discussion that often arose at the beginning of classic: Slower is not harder, faster is not easier.
Come 9.0 they no longer make leveling faster, meaning they might as well be scrapped, since their new bonus is laughable and only applicable in PvE situations.
I guess so, but I'm fairly sure I spent most of my TW badges exactly on heirloom upgrades and haven't done TW at all recently since the expansion's about to end. And they'll definitely not be worth gold or currency from other events. Guess it'll be nice to actually wear these random upgraded items from quests for a level or two without losing out on anything important, but I'm really not happy with this whole heirloom business. Not mad at it, certainly not enough to grab a pitchfork, but I think they could have found a better way to handle this that didn't neuter heirlooms so hard that they're not even worth half their price anymore.
Certainly see where you're coming from. I think they could have been a touch more generous with the set bonus but it is what it is. There's still a convenience factor there even if it's only a minor one.
At least they made WoD trinkets available from level 1 now, that was a nice change.