honestly id be happy if they just make phantasma from mobs like it is from phylacteries. i hate having to go loot every single mawrat.
honestly id be happy if they just make phantasma from mobs like it is from phylacteries. i hate having to go loot every single mawrat.
Blood Elves were based on a STRONG request from a poll of Asian players where many remarked on the Horde side that they and their girlfriends wanted a non-creepy femme race to play (Source)
Way too much RNG with the anima powers and too much RNG for solo healers. Some are cake, others are absolutely impossible dps races that can't be done below certain ilvls. And spending a hour in there on a floor to leave on a boss you can't down for nothing sure is fun. From Torghast to Covenants to even simple things like poor design of quests or rep grinds (like Avowed wtf)...there were some really strange, odd, game design decisions for SL. In a lot of ways Shadowlands doesn't "feel" like wow. It kind of feels like another company tried to make an mmo clone of wow and got some things right and some wrong.
Of course if you're 190+ ilvl clearing M+ 14s all day you can say it's not hard, but reality is it still is difficult. Those folks are just putting a lot of other work and time in doing M+ and raiding to outgear it.
I really don't think you are grasping my point. I don't care that it's hard. Hell, make it harder! I'd be fine with just doing layer 3 every week until I'm at ilvl 200, then working my way up to layer 6. My point is that the anima powers are tuned so disparately that being undergeared, but getting good powers, makes something that perhaps I shouldn't be doing very easy, while getting bad powers makes it very, very hard. If you get the ez-mode first, you feel like you can clear the next layer easily. Then you get demolished on the same layer you just dominated, and it's worse than just getting beat down on the first one and dropping down a layer or two. Instead, we're put in a position to try and game the system to front-load the good powers, or just constantly run below the level we've already beat (and know we can again, if we just get some good powers). But with the way the anima powers are right now, how do I know if I'm running too hard a layer? Is it when I can't beat it with all crap powers, or should I move up when I get all great powers and blast through the entire run? It's likely somewhere in the middle, where if I get a run with a mix of good/bad powers, then I can accurately judge where I am. But I've had very few of the middling runs. Either they're ridiculously easy with OP powers, or they're ludicrously difficult because I'm forced to take powers where I feel like I'm actually hurting by taking them. (I actually had one, Elethium Lantern, that gives +15% leech, but reduces shadow damage I do by 75%. I'm an Aff-Lock. All I do is shadow damage. Thankfully I had another option that time.)
It's like running a regular dungeon where the end boss has 200k hp and it's cake, then running the SAME dungeon, and the end boss has 2M hp and hits 10x as hard. If you get the 200k version, it's easy and boring. If you get the 2M hp version, it's a painful experience that no one wants to deal with. Add on the possibility that you have no way to know which version you're in until half way through the run, and that's how Torghast feels to me right now.
Ah of course the last 2 layers are a major pita now, after all it would make the maw suck less. GG .
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
That's exactly what I meant, tho. There is a reason I wont touch L7/8 till I got atleast ilvl 200.
If one can beat a specific layer only with goodish anima, it's a sign of "come back later or pray to good rng".
Bad anima can be carried by better gear, while bad gear can be carried by good anima, but is is harder to achieve than getting better gear.
Thats how roguelike games played actually. Sometimes you get the best powers, sometimes you dont. The bindings of Isaac is a great example. You cant really kill Void level if you have bad combos etcetc, i guess thats the whole point of torhast. It doesnt mean to be always easy. Sometimes its just easier to start again. the genre
step into everything will gief ya nothing, mon
Still easily soloable in Prot spec as a paladin.
Boring and a pain in the ass. Great game design.
If you don't want rng roll a hunter and go bm. Did layer 8 today, going for 8 tomorrow (second wing).
You dont have rng because all power sucks but its ok, good pet will carry you like a paid booster for real money.
I have heard that demo lock is also ez as fuck.
BUT i have also heard that warriors/dh struggle hard.
And by the way i don't see how you could do long lasting content that is not hard and not too easy and will not be consumed in first week.
When you get the gear it will be ridiculously easy. The only problem with torghast is that powers were suppose to be powers and be actually fun untill they nerfed fun out of it.
Last edited by kaminaris; 2020-12-17 at 06:52 AM.
and you can still do layer 4-5 in heroic dungeon blues lol
not being able to do layer 8 on your scrub alts doesn't make it unbalanced or whatever
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torghast is just as fun as it was the first time
its shit, its great. if you like roguelikes you'll like it, if you don't, you wont.
Curious as to why so many people were soloing it as healers or tanks. Was there some mechanic that made runs faster than your dps spec?
Done all 8's on guardian druid and demo lock. No issues.
Doing it on my resto shaman tonight.
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Yes. Mobs have less hp and you are immortal. Before the changes there was absolutely zero sense to go in as a dps if you could change to healer or tank spec.
I got that guy on my i170 prot pally. Managed to not die to the Critical Shot by stunning, LOSing, etc. but his normal bow shots were doing 1/3rds of my health, and he'd shoot then auto attack for the same damage right after. After a while I'd run out of cooldowns and heals, and that would be that. I tried again later and got that caster Venthyr on floor 1, when I had all of two animas, neither of them useful vs a caster.
I get Torghast being random like as a rogue-like, but that's not just bad luck. Not the first one, anyway.
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Well, there are those bosses that one-shot you if you don't run out fast enough (and which often put a slow on you). They're a combination of twitch/latency test and a "Did you fail on the chargen screen by taking a slow class?" test.
The various assassins are just stupid. Want to actually stop and think about your anima choices? Have an assassin. Want to work through a puzzle rather than just follow a guide on the internet? Have an assassin (or two or three). Your kid has some kind of an ooopsie? Hope you can get if fixed in a minute or two, or one of your lives is gone. The same goes for your boss deciding to ring you during your time off. They are just a bad idea, and nothing to the experience.
Did 7 and 8 of the assassin wing the other day as a fury warrior. Fairly challenging, immortal for 7th layer, bad anima for layer 8. Wouldn’t have been able to do layer 8 if I weren’t a night elf. The spawned assassin tuning is out of whack.