I'm having trouble at L5-6 on my Pally, though I'm not a pro tank and nor is my gear great. One thing I'm finding on the Upper Reaches is that it's being very stingy with powers. hitting floor 3 with 4 powers just makes the whole thing incredibly painful and boring. If this is an intentional way of making this harder, it's a terrible decision. Well, it's terribly no matter the reason.
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If you're a caster you can play LOS games with him. If you're melee, this doesn't really work because he moves enough that he won't be LOSable after a couple of cast attempts on many maps. Also, trying it can get him to get stuck and then he evade bugs until he resets.
The Venthyr caster is just undoable for me.
Five casts and I'm dead.
Well now youre in same position as dps, only way i could beat layer8 as rogue was to get 3x -10sec CD from vial wich made it had no CD and then a power that gives randomly 6seconds of evasion, feint or cloak when vial is used and i had to spam vial to get the evasion buff and if i failed to get it the boss would hit me for aboput 40% of my health in one hit. so only way to beat the boss was to have melee boss and 100% uptime in evasion.
If that's the case, maybe they should change the initial anima power to be different every time you start a new run then. Because in the fractured halls I was locked in to the run speed near walls and some bullshit like 10% extra hp on PWF or something similarly "useful". really fun stuff when you are supposed to kill mob that has 300k hp and deletes you in 6 seconds
Welcome to how it is for dps. When I have to pray for some brief immunity power so I can try to live through the 20% hp hitting autoattacks.
Torghast, Tower of the Damned
Corrected an issue that could cause actors in a flashback scene triggered by returning the Runecarver’s memories to fail to display correctly.
Empowered enemies at the end of a floor now have more delay in between their basic magic damage spells.
Reduced the amount of damage some area of effect spells were doing to party sizes greater than 1.
Reduced the maximum number of targets a Deadsoul Echo can fire Discordant Barrage at.
Reduced the visual clutter intensity of Discordant Barrage.
Goxul the Devourer:
Time between casts of Mass Devour increased to 36 seconds (was 18 seconds).
Health and damage reduced by 10%.
welp there were some nerfs to the mob casters and specific boss I had problems with.
In healerspec, I can roflstomp up to L7 without having much luck.
As Boomkin, I need specific powers, otherwise I can't even beat the 2nd floors trash.
^but this is a gearing issue. With ilvl 180 I'm not supposed to go L7/8.
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The wall-runspeed is actually amazing, as you can outrun enemies cast-range while still being able to attack by yourself. Couldn't beat L7 endboss without it.
I dont get it, if it s too difficult for you (because of gear / skill/ time/ etc) why dont you just do lower layers ? That is no different than other contents, if you have not the skill/ time / gear / guild / etc you do whatever content you can.
For exemple you do Lfr instead of mythic or Heroic instead of mythic or M+ 5 instead of + 15 or 1400 rating instead or 2400
Those higher difficulty contents give better rewards than easier ones and i dont see anybody complaining about this. Except entitled people.
Plus, higher layers dont give that much ashes compared to lower layers. Just do layers you can end with your actual gear / time / skill.
Managed to do both wings on 8 as a ~205 Prot Paladin today. Had to food, flask, oil, pot, everything to deal with certain level bosses - as a fucking Prot Paladin with 100% interrupt success rate, nearly unlimited stuns from holy dmg procs and I still fucking needed Bubble + LoH on most of them. Most bosses took barely under 2 minutes and at that point were close to killing me in like 3-4 hits. Both runs took like 1h each.
Absolutely fucking insane. I don't see how anyone else would've been able to kill those bosses without the absolute most ridiculous powers from the very beginning. I'm dreading going in there on my Druid or my DK, let alone on my Heal Sham. Because I'm pretty fucking sure if the first power isn't gonna double my damage it's not gonna fucking work - and it's especially not gonna fucking work if the first powers keep being some stupid silly ass shit like movement speed or more Kyrian flask heal.
But hey, luckily you can't just restart Torghast and get another set of starting powers... because that would be... bad! Degenerate even! Now here, have some increased wall speed vs 30s reduced Soulshape CD. Fucking garbage ass piece of content somehow manages to be even worse than fucking islands. When you think Blizzard couldn't fuck up any harder, this is what you fucking get.
But you did it in 205 ilvl. You will soon be ilvl 210 and then 215, up to 225+. And it will be much easier then. The boss will die 25% or 50% faster, you will receive less damage while your heals go up. The bosses will receive less stacks of their damage buffs. At some point you will have NO problem clearing layer 8, like now with the best anima powers. I was unvulnerable and dealing 20k dps at end boss in l8 yesterday while dying on the first layer to a assassin added to a group pull + no earth elemental ready.
I understand what all of you say, but next week it will take 1 hour/week to max out soul ash...