We all recall the pre launch time when people where very clear: Give us WoW in space.
I don't know what that meant to you, but to me it was Classic WoW in a Star Wars Universe.
Right out of the gate (launch) it was clear that is not what BioWare was going to give us. The game engine couldn't handle Ilum (been a while if I misspelled it) and mass PvP had to be scraped. The world was closer to a BioWare map than an open world feeling you get from WoW. BioWare games have walls/mountains to the left and right and funnel the player through the map, and SWG had that to some degree. I always felt like a mouse in a maze when playing SWG.
Voice over was way too thick and made alt life miserable .. Party groups seemed to always have that one guy who wants to listen to the voice over for the hundredth time. Again, that is not WoW in space.
If another Star Wars is to be attempted, please keep it simple and make it feel like a massive universe .. Don't reinvent the wheel and just give us WoW Classic in space.
/thx