It's not about the challenge. I don't enjoy speed running dungeons like that, and I just enjoy it less when the reward is to become more powerful so that I can do a slightly higher difficulty that negates my upgrade.
You had to do dailies for the most part in TBC and WOTLK. It took a solid amount of time for a casual player.- Is it the quality of the gear, or its acquisition?
- I think we'd have to get to specifics here, because I can't imagine how earlier paths of progression, especially reputations, were anymore substantial than their modern equivalent. Reps, both in TBC and Wotlk, were just a matter of getting into the right dungeons, or with the right tabards, and farm away. And if my fading memory serves as anything, it didn't take that long to reach the higher rep echelons. Now, now you just go around doing WQs for rep. And no, I don't like that either. I'd rather they reduced the amount of reputation earned, but bring back all previous ways of earning it, so you can do it the way you prefer.
The WQ system punishes you for doing anything but the daily approved reputation you get the bonus for, and the whole system is very bland.
The issue is the quality of the gear and the acquisition.