The larger ships yes, those things are huge. You know little to nothing about current day Eve it seems. You realize that video is filmed from a rather large distance?
https://www.youtube.com/watch?v=bOMcDmnJ2XA
And again, count the orange dots. Again, way more players in one system 8 years ago then SC can handle today.
Irrelevant. Also doesn't SC organize events?
Most likely far more realistic then SC is to be honest. You know, how Newtonian physics work in space. Though Frontier, Elite 2 was far closer to that.
Irrelevant.
Besides, Titans in Eve are massive and the ships are very detailed. Not bad considering Eve is almost 20 years old and CCP has about 250 staff total.
http://crossingzebras.com/wp-content.../Eve_chart.jpg
https://lamp.im/wp-content/uploads/2018/03/flot-16.jpg
https://content.eveonline.com/www/ne...1/VEHEMENT.png
https://webimg.ccpgamescdn.com/kvd74...PENTIS_CAP.jpg
https://cdn.player.one/sites/player....atch-20.03.jpg
https://tagn.wordpress.com/2020/04/06/
Again: I already said "I am not saying SC servers should handle 2600 people" acknowledging it's not apples to apples comparison.
So much bullcrap. No mans sky, Elite, Eve all can handle more players then SC, and have far more then 1 star system. But muh details and muh realism... Yea SC has better textures and models, has nothing to do with what the server is doing.
And modelling / loading a star system is hardly a big deal considering programs like Universe Sandbox or Space engine exist that work fine on 5 year old PC's or even older.
You do realize it is not the server that renders the planets and it textures right?