Yes
No
The whole group deserves a share of the loot even from locked containers
If the rogue isn't going to whine about it,I'm even enclined to let them have a bigger share of what's found in locked stuff
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Exactly,everyone got there thanks to everyone else in the group
You just say you dont have the skill for it and then come back for it later.
Originally Posted by Blizzard Entertainment
just say your lock picking isnt high enough and when everyone leaves at the end go open it.
If it's locked and you otherwise wouldn't have been able to open it anyway, It's the Rogues. It's the Perk of their class.
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Sure thing, as soon as those Buffs are worth a monetary gain.
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How so? They all lead to Monetary gain for the said character from a skill they have worked on.
Do you have any idea what effort it takes to level lockpicking? Comparing that to mage food is beyond dumb. So yeah, the rogue should do what he wants with locked chests.
If only one party member can open the thing, I don't see why anyone else should have any beef with it.
They're just portable locked chests, and you're the one that trained your profession to reap the rewards of them.
"But I have any alt that can use it" can be said about literally anything.
I can't wait for the resurrection of the Hide of the Beast arguments.
"It's 2013 and I still view the internet on a 560x192 resolution monitor!"
The acquisition of lock boxes and chests in dungeons is a group effort, therefore the group should roll greed for the lock box and "/roll" for the chest. The fact that a Rogue can unlock it is just a convenience and does not entitle them to it. Same goes for Blacksmiths that carry keys.
IF a rogue wants to view a random chest as 'their' property solely because they trained lockpicking... they're in for a surprise cause my blacksmith actually carries keys.
group roll for them, and if the rogue REALLY feels upset about that, then they can just say they haven't trained their lock picking and come back later but that's some seriously petty bullshit.
If the rogue can reach that position by themselves they are more than entitled to any loot they secure on their own. But in the group setting, they shouldn't be trying to argue that lock boxes are their's by reason of Lock Picking.
I've never really understood the status quo/logic behind all greeding on lockboxes, technically nobody can actually "need" a lockbox, so why not take a pug rogue being a self entitled lootyw**** out of the equation and all need on lockboxes?
Last edited by diarx; 2019-09-09 at 04:27 AM.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
Mind you my post was referring to anyone that can open them, not just rogues.
If multiple people can open it In the immediate party then they get to roll against each other.
Does the rest of the party that can't unlock things feel entitled to the stationary locked chests too?
Apparently blizz doesn't think so, otherwise it would bring up the roll prompt on rares inside them.
The person opening it had to train a profession to open it.
You don't see people rolling in herbs or mining nodes either.
doing a dungeon is group effort, and it really aint that bad.. leveling from the start to end all at once sure, but constantly while leveling?> nah super easy
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mining nodes are not gear, or items for other professions.
and again, lockboxes dont need to be opened by that rogue, everyone can take them, then get another rogue to open them.
Lockboxes = group loot, everyone (including Rogue) greeds.
Locked chest = Rogue loot.
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Lockboxes are all greed. I don't mind that since I get tips and skill ups for opening them. Locked chests though? If you've brought a key I'll happily roll against you for the loot. If not then you just don't have access to it sorry.
Mage food/water or warlock health stone aren't really comparable. I don't expect those in dungeons.