So after a lot of critics I decided to write some small honest review about WC3R, without any blind hatred and parroting other youtubers.
Disclaimer: When I first saw WC3R panel at blizzcon and listened to their stuff I just thought it was going to be a simple remaster, not a damn Warcraft 4. So I did not expect anything astonishing that will blast my socks off.
Preamble: This is NOT a review comparison to WC3. It is a simple review of a simple player that is not really interested in RTS games. I played original long time ago so I preordered WC3R one day before it was released. Completely uninterested in free mount that came with it.
Story: As usual story withing this universe is pretty simple, don't expect anything extraordinary, there were few cases when I genuinely thought some of the plots did not make sense. Especially the scene with Uther and Arthas before Stratholme. Up to this day I do not think Arthas was wrong there. Uther knew what will happen if they will leave city alone and "finding another way" was either excuse or just being stupid. Whole plot was kind of scattered around but overall quite interesting.
Gameplay: Quite archaic system when it comes to RTS games, what was most annoying was limit of controlling up to 12 unit at the same time. Using some of the strats like meatwagons + necromancers which produced tons of summoned units it was simply unbearable to play. Grouping hotkeys did not help a lot in this case. I played on normal difficulty but hard wasn't so hard at all, except for last mission of the damned campaign which was waaaaaaaaay harder than any other mission in entire game. The one you fight blood elves and Illidan at the same time. Unit movement was bit wonky as well. Especially when navigating terrain some unit tend to get stuck. Not very good overall imo.
Heros: hero system was definitely one of the best aspects of the game with a conjunction with items. In last campaign I made Rexxar almost immortal that could withstood entire army of kultirans on his own. Unfortunately I don't think they are balanced well. Solo missions with just heros were quite pleasant at the beginning but went pretty boring at the end of campaign.
Graphics: I completely understand some people may dislike new graphics but for me personally models and graphics were quite good. I thought some faces did not match of what I've seen in WoW (Namely Thrall) but It's not like it's going to ruin my experience.
Bugs: I did encounter few bugs but most of them were about units being stuck. Other than that I did experience one "Defeat" bug that did not allow me to progress further so instead of screeching on forums I did write a ticket. Got response they are aware of this bug and working on fixing it. 3 days later bug was gone and just before I finished campaign. I really do not understand what "massive amount of bugs" people speak about. I wish other games I play had so little bugs as WC3R. Not saying there aren't bugs but if not for that one, I would say game is flawless if it comes to issues.
Verdict:
It was quite pleasant game, got me hooked for like 100+ hours on campaign only, I used to "wake up" from trance in the middle of the night realizing I've been playing for far too long. But because of the issues and archaic systems I rate game:
6.5/10
Because:
1. I did not expect god knows what, we all know blizzard hyped people too much (or maybe people hyped themselves too much)
2. Early bugs (just one of them prevented me from completing a mission)
3. Archaic systems
4. Issues with stuck units
If you read professional reviews in internet I quite agree with most of them having a score 6.0-8.0 because ultimately it depends on what do you expect from GAMES in general to have fun. If you expected basically warcraft 4 you will be disappointed. If you expect modern RTS you will be disappointed. BUT if you are like me, just going to play old game with new graphics I think you might be positively surprised.