Originally Posted by
Thetruth1400
No, no you can't just add things infinitely "for the sake of balance" without making things convoluted and bloated, that just results in a see-saw effect of imbalance moving both ways.
Also, I don't want identical everything, you're just arguing the straw man there saying I do. I don't see how saying racials, which have a faction balancing effect, means I'm out to make the entire game one even layer. I'm saying something that is exclusive to one faction, and imbalanced, isn't something good for the long term health of the game. We're clearly seeing that play out, and you and Blizzard are just blindly looking the other way instead of even contemplating attempting a solution.
That's where you're wrong. It's not a simple "this problem encompasses all the problems 100%", but one that has complicating factors stemming from one issue.
Let's just say that 5% of the top players decide to go Horde because the racials were better and made it easier.
- After that, the next 5% below the top players go, "I really want to try to be the best, what will give me that edge?" What do do they do? They go Horde.
- Another 5% of their guild decide, "Hey, I want to still raid too and if you're going Horde, I guess I will to."
- Another 5% who never raided before decide, "Hey I want to try raiding. I see more recruitment ads for Horde, so I think I'm better off over there."
- Another 5% of Alliance players go, "Man, our raid team keeps shrinking and we can't even field a team anymore, what's going on? Oh everyone is Horde, I guess I have to switch too."
So suddenly that "Just 5% of raiders choosing a faction due to something small" has compounded itself over years and years.
The Truth is, they will never fix it without over rewarding / over powering the Alliance, and frankly, that's not a good decision. They need to just roll us all together as 1 faction for PvE content, and have something like the Aldor / Scryer system for PvP.