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  1. #141
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by Mooninites View Post
    Fluiddruid is probably the largest community of feral druids you're going to find.
    Yet it still only represent druid hardcore enough to go on a class specific forum. So he is right. It doesn't represent the majority of druid players. Not even close.
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  2. #142
    Quote Originally Posted by Ealyssa View Post
    Yet it still only represent druid hardcore enough to go on a class specific forum. So he is right. It doesn't represent the majority of druid players. Not even close.
    I mean by that logic you are never going to be able to adequately gather feedback, because there is always a large portion of the player base that doesn't go to forums or other sites to get info. I wouldn't really argue that you have to be "hardcore enough to go to a class specific forum", there are plenty of people that do and raid casually. Furthermore, shouldn't we be catering to people who understand the class and play it at a relatively reasonable level anyway? I mean if these players can't even be bothered to learn the spec they're playing then why are we changing aspects of the spec to cater to them? I understand there needs to be a balance, that every spec has to have some entry level it can be played at. But if managing Savage Roar is too difficult for new players then they have the option to glyph for it, I don't really see the issue.

  3. #143
    Legendary! Firebert's Avatar
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    Quote Originally Posted by Mooninites View Post
    Furthermore, shouldn't we be catering to people who understand the class and play it at a relatively reasonable level anyway? I mean if these players can't even be bothered to learn the spec they're playing then why are we changing aspects of the spec to cater to them?
    Because there's far more of them than those that play at what is generally defined by others as "relatively reasonable", as that is usually defined as above average.
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  4. #144
    Quote Originally Posted by Firebert View Post
    Because there's far more of them than those that play at what is generally defined by others as "relatively reasonable", as that is usually defined as above average.
    Depends what your standards are. Above average to what, LFR? I don't want the standard of play to be considered an LFR or Flex level

  5. #145
    Legendary! Firebert's Avatar
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    Quote Originally Posted by Mooninites View Post
    Depends what your standards are. Above average to what, LFR? I don't want the standard of play to be considered an LFR or Flex level
    Except LFR/Flex is almost definitely above average already.
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  6. #146
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    Quote Originally Posted by Mooninites View Post
    Fluiddruid is probably the largest community of feral druids you're going to find.
    Yes I know that. My point is that the people of Fluiddruid represent a tiny portion of feral players. The majority of feral (and indeed players in general) will not post nor read any forums, let alone specialist ones. The type of people that frequent places like Fluiddruid are generally high end raiders and experienced players.

  7. #147
    Quote Originally Posted by Firebert View Post
    Except LFR/Flex is almost definitely above average already.
    If you value that, I'm not going to reward players who do the bare minimum, which in this case is literally queueing up for LFR, hell they could go afk for all we know. LFR and Flex are not above average players, they are way below the threshold. They should be considered the floor, not close to the ceiling; a lot of other games that have competitive scenes or gameplay balance from the upper echelon of players downward, not vice versa, and rightfully so

  8. #148
    And there is still -nothing- wrong with Savage Roar. If a person can't handle that simple of a class mechanic they simply aren't trying hard enough.

  9. #149
    Quote Originally Posted by HollerTH View Post
    Many brewmasters that play at the top level use the heck out of clash. It is getting cut.
    A superfluous utility spell that is buggy at the best of times and does nothing the rest of the time is hardly comparable to a rotational ability

  10. #150
    Herald of the Titans Will's Avatar
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    Quote Originally Posted by FeralSynapse View Post
    And there is still -nothing- wrong with Savage Roar. If a person can't handle that simple of a class mechanic they simply aren't trying hard enough.
    Good god, what's with the snarky replies? Can't you just accept the fact a lot of people think savage roar is a dreadful mechanic that simply does not feel engaging to use? Irrespective of whether it not a player is competent at using it, it -feels- like a crux, it -feels- like a band-aid that brings the feral up to other classes in terms of power, rather than feeling like a meaningful button to press.

    Savage roar can compliment the spec play style as much as it darn well wants. That doesn't change the fact I hate using it. Not because I'm bad, but because its the most boring GCD in my arsenal. It's just -not- a fun ability. However, no matter how many times people have mentioned this in this thread, some elitist high-tier players come along and start telling us the only reason we don't like savage roar is because we're bad players. How in seven hells is that's sensible way to act?

    PS: Thank god for the glyph. Savage roar is all kinds of wrong in pvp.

  11. #151
    Deleted
    Quote Originally Posted by Will View Post
    Good god, what's with the snarky replies? Can't you just accept the fact a lot of people think savage roar is a dreadful mechanic that simply does not feel engaging to use? Irrespective of whether it not a player is competent at using it, it -feels- like a crux, it -feels- like a band-aid that brings the feral up to other classes in terms of power, rather than feeling like a meaningful button to press.

    Savage roar can compliment the spec play style as much as it darn well wants. That doesn't change the fact I hate using it. Not because I'm bad, but because its the most boring GCD in my arsenal. It's just -not- a fun ability. However, no matter how many times people have mentioned this in this thread, some elitist high-tier players come along and start telling us the only reason we don't like savage roar is because we're bad players. How in seven hells is that's sensible way to act?

    PS: Thank god for the glyph. Savage roar is all kinds of wrong in pvp.
    I couldn't agree more. I dislike Savage Roar because I feel is a superfluous ability - having to keep a buff up not to be massively gimped doesn't seem like engaging gameplay to me. I accept that some disagree because they like the way it interacts with other elements of gameplay/

    It is incredibly frustrating when elitists come in and say that anyone that doesn't like it must be a bad. News flash - we do understand, we can handle, we just don't like it.

  12. #152
    Deleted
    I also agree that Savage Roar is just extremely boring ability, flat damage increases like this and Inquisiton should be changed to something else.

  13. #153
    Quote Originally Posted by Will View Post
    Good god, what's with the snarky replies?
    Maybe because I'm sick to death about beating a dead horse? If the devs where going to remove SR they would have done so in Wod. Engaging to use =/= bad spec synergy. Savage Roar synergies well with Feral. There is a glyph if you do not like to use the ability. Leave it at that. Don't try to simply remove the ability because you don't like it. You have an alternative-use it.

  14. #154
    Deleted
    Quote Originally Posted by FeralSynapse View Post
    Maybe because I'm sick to death about beating a dead horse? If the devs where going to remove SR they would have done so in Wod. Engaging to use =/= bad spec synergy. Savage Roar synergies well with Feral. There is a glyph if you do not like to use the ability. Leave it at that. Don't try to simply remove the ability because you don't like it. You have an alternative-use it.
    But wouldn't it be more fun if it was changed into something that is also engaging to use? Maybe a proc or something else that you need to react to would be nice I think.

  15. #155
    Quote Originally Posted by Orochiro View Post
    But wouldn't it be more fun if it was changed into something that is also engaging to use? Maybe a proc or something else that you need to react to would be nice I think.
    If you want a spec that reacts to procs, go play a different class, that isn't feral's design philosophy.

  16. #156
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    Quote Originally Posted by Kraineth View Post
    If you want a spec that reacts to procs, go play a different class, that isn't feral's design philosophy.
    The philosophy changes between expansions or even patches, and some specs can get completely revamped. I've played Druid as my main since 2005 and I'm not planning on changing it either.

  17. #157
    Quote Originally Posted by Orochiro View Post
    But wouldn't it be more fun if it was changed into something that is also engaging to use? Maybe a proc or something else that you need to react to would be nice I think.
    Honestly I wouldn't think it would be more fun. I like the feral's gameplay of generally planning out what your doing a head of time.
    We had that gameplay with trinket procs and Rune. Snapshotting is now removed. The only reason it happened was because of a trinket that happened to be a gift from the rng gods.
    We aren't a spam spec which leans to the 'I must react to this!' style of gameplay.

  18. #158
    Quote Originally Posted by Orochiro View Post
    The philosophy changes between expansions or even patches, and some specs can get completely revamped. I've played Druid as my main since 2005 and I'm not planning on changing it either.
    No it hasn't? Feral design hasn't changed since Wrath, and that was only because it was bogus in BC and we ignored half of our spells. Seems silly to try and change a class that has a strong and unique design concept when there are plenty of other specs out there.

  19. #159
    Deleted
    Quote Originally Posted by FeralSynapse View Post
    Honestly I wouldn't think it would be more fun. I like the feral's gameplay of generally planning out what your doing a head of time.
    We had that gameplay with trinket procs and Rune. Snapshotting is now removed. The only reason it happened was because of a trinket that happened to be a gift from the rng gods.
    We aren't a spam spec which leans to the 'I must react to this!' style of gameplay.
    To anyone who likes a chaotic frenzy of pushing buttons and reacting to proccs: I think enhance shaman might be for you, or maybe ret.
    I'd like for feral to stay similar to how it plays at the moment, with SR+Rip and an overabundance of resources that you try to use in a way as to waste as little as possible. It's unique and fun.

  20. #160
    Deleted
    I mean design changes between expansions for any spec or class, like how Balance has had pretty drastic changes between expansions. Anyway based on the most recent spell changes I think they are set to keep Savage Roar as it is.

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