Originally Posted by
mopkins
I tried 20 man mythic and didn't like it so I stopped raiding and so did my 20 man guild.
Here's my questions to those who call it a success:
1) why do you care if there is 10 man or flex mythic? If you prefer 20 man you can stick with it
2) after world firsts are done, who cares if guilds bring 10, 15, 18, 20, or 22 guild members to clear mythic?
3) Wouldn't most guilds rather bring players than bench players especially once server/world firsts are complete?
4) what super awesome mechanics did blizzard introduce in WoD that only could have been done on 20 man mythic? Every mythic fight I did besides blast furnace (because of mind control) could have been done exactly the same with half the people
My opinion as someone who was a dedicated 10 man mythic raider was that blizzard just got lazy. Nobody doing 10 man cared that they weren't "respected" as a true hardcore raiding guild, we wanted a challenge tougher than heroic that we could do with our close knit friends. 20 mans could have mounts titles and hand jobs...we didnt care...that wasnt the point. Apparently that was too much to ask for.
I was always a fan of having mythic 20 man only for say a month and then open up flex mythic for everyone. What exactly is the harm in that?